ActionScript 3.0 :: Interact/communicate With An Embedded SWF?

Nov 13, 2010

I'm programming my game using Flash Builder 4, in an "ActionScript project". I'm not using Flex. I want to build my menus and cutscenes in Flash Professional, then export them as SWF and embed them into my final project.Embedding the SWFs works fine, I do something like this:

Code:
[Embed(source = 'test.swf')] private var SwfClass:Class;
var myMovieClip:MovieClip = new SwfClass();
parent.addChiled( myMovieClip )

My problem is that I can't access the buttons and other elements of the SWF that I need to communicate with and manipulate. For example, the main menu will have a "Play" button. I need to know if that button has been pressed. The level select screen will have a "Best Time" text field, that should show the player's best time on a level - this text needs to be set. But I can't figure out how to access these things.

I don't think that the children of the MovieClip are visible within my Actionscript project - it seems like the SWF is loaded in as one big "chunk" that can't be interacted with (it plays fine though).So what is the best way to interact/communicate with an embedded SWF? I've found a bit of information on the topic, but usually people are talking about using Flex or loading in external SWF (which seems to behave different from embedding). Is there even a way to do this?

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