ActionScript 3.0 :: Limits Of Rotation - Don't Cross The 360 / 0 Threshold

Jun 1, 2011

is there a type of variable that understands that 360 is less than 0

[Code]...

this works as long as i dont cross the 360/0 threshold (it may be -180/180 since i removed the +180)

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[Code]....

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