ActionScript 3.0 :: Loading External Swfs Into Mc?
Jan 12, 2010how can i load 3 external swfs into one movieclip at the moment i can only get it to load one or it may be loading each clip over the previous one.
View 3 Replieshow can i load 3 external swfs into one movieclip at the moment i can only get it to load one or it may be loading each clip over the previous one.
View 3 RepliesI have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf
View 3 RepliesI have created a main "site.swf" file that loads a "default.swf" file into a container after a preloader. On this default.swf file I have buttons that needs to load new external SWF files in its place in the container. All of the external SWFs contain buttons and navigations that will also call up other external SWFs into this container. So, I would like to know how to program each button (some are movieclips as buttons) to unload itself and load the respective SWF into the container (eg. AboutUsButton to call up aboutus.swf into the container). I do not have a main navigation on the site.swf file bacause the navigation changes on each SWF that needs to be loaded into the container.
View 2 RepliesSpecifically, I am building a flash page that loads external swf files and inside some of the external swf files, I would like to add audio and flash video (flv) streaming from the Flaash Media Server. In some of the external swf files, (using a FLVPlayback component) when you press a button on the main timeline to unload the current playing swf the audio/video continues to play after loading the new external swf file.So I believe that my approach is all wrong and I should be working to dynamically load the .mp3 and.flvs in the external swf ... my questiion is how to unload those assets when loading the new external swf
View 1 RepliesI'm doing the tutorial for "transitions between external SWFs", but I'm having a problem because in the tutorial all of the buttons are on the main timeline, but in my site the buttons are on a different timeline. This is the actionscript that the tutorial tells me to use....
on (release) { if (_root.currMovie == undefined) { _root.currMovie = "work"; container.loadMovie("work.swf"); } else if (_root.currMovie != "work") { if (container._currentframe >= container.midframe) { _root.currMovie = "work";
[code].....
iv made a flash site using as3 using the actionscript on thefirst frame, this by itself works fine.iv also used an online tutorial tocreate a dynamicslideshow/photo gallery which again works fine, but this time usingan external .as file.When i try to load the external slideshow/gallery into amovieclip in the site it dosnt work and i get this error:TypeError: Error #1009: Cannot access a property or method ofa null object reference.im pretty sure its because the code used in the main flashfile is on the timeline and the code in the external file to beloaded in is in an external as file.
the code im using to load the external flash file is:
var toload =new Loader();
toload.load(new URLRequest("newfile.swf"));
[code]....
I am trying to figure out where is the problem with loading external swfs on a site that i uilt..actionscript 2. The site has an intro slide show and buttons underneath. It plays everything But when you go to "works" and click on a gallery, it takes you to that frame and although it looks like it starts loading it bubs you back to the beginning.
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I am loading one variable from javascript to one main swf file which does have 2 more links to other 2 external swf files, i want to use the same var to be transfered to those 2 files when they are loaded
This is teh javascript in the header:
function CountryCode(){
document.getElementById('Spotlight_en_gb').SetVari able("ccode", "SU");
}
This script is triggered onLoad when the page loads.
One dynamic text box var name is ccode and instance name countrychk is taking the values and action accordingly, other two files need the same var to use but on LoadMovie they dont get teh value.
Here are the links:
1.
on (release) {
unloadMovie(1);
loadMovie("Movies.swf", 1);
[Code]....
I have a question regarding the swapping out of swf files in Flash CS3 / AS3.I start my project with a �logo� swf, which has no interactivity.At the last frame, the following code is used to load another swf from the local folder:
-------------------------------------------
//Stop current swf and stop its sound
stop();
SoundMixer.stopAll();
[code]...
How do I remove and/or unload the previous swf when a new one is loaded? and remove that previous swf from memory? Can I give the current swf access to the previous one, then run a �remove� or �unload� function on it?
How would I load a .swf from within a .swf with parameters?First, I need to know how to pass the parameters, and second I need to know how the other .swf is going to read those parameters...
View 1 RepliesAs you can see, I have an external swf file that loads into a container clip. When a user clicks on the next project button, or any other category, another image gallery starts loading. My question is, is there anyway to load the other galleries in the background while users browse through the loaded ones?
View 4 RepliesI have a game which has various cutscenes. Each cutscene is split up into 3 or 4 seperate swf movie files which can be played (and replayed) by the user.
My question is, I've seen many tutorials on how to load external swfs but how do I load several movie clips into memory, and then clean everything up once the user has finished viewing them all?
[URL]I have an external swf file that loads into a container clip. When a user clicks on the next project button, or any other category, another image gallery starts loading. My question is, is there anyway to load the other galleries in the background while users browse through the loaded ones? Is having an off-stage invisible movieclip with an loadMovie function the best way to do this, or is there a better method?
View 3 RepliesAfter years of putting it off, I've finally begun the move to AS3.The frustration I've encountered is evidently shared by a lot of other designer/developers. Knowing that the future is inevitable, I have bitten the bullet and forged ahead. There has been one thing, however, that has just been a real quandry and has cost me hours of banging my head against the wall.That would be getting an externally loaded swf to (really) unload in an AS3 file.Before I even begin to post code, let me just say that I've tried a lot of things read in books, posts from this and other forums, and trial and error to no real avail. In my research I've come across many others who are experiencing the same problem and even one reference that suggests you not use AS3.For a project that uses multiple loads and unloads that's due in a month, should I just go with AS2?I'm using CS4 on a PC publishing to Flash player 10. And yes I have tried "unloadAndStop()" and "removeChild()".
View 8 RepliesI've spent days working on this code, it seems so simple, but yet it never works. All I'm trying to do is make a loop automatically load person0.swf through person4.swf in the same directory. I've got it set-up so that I can change a single number and it loads up to person[whatever-the-new-number-is].swfCurrently it loads the first movie and thats it. I also get this error: "TypeError: Error #1009: Cannot access a property or method of a null object reference.at Menu()"Here is the code
package {
import flash.display.*;
import flash.net.URLRequest;
[code].....
Flash CS4 Actionscript 2.0 internal training project Main movie is a single frame project, containing just the interface. This includes a menu listing 80+ individual "chapters" for the training series. Each "chapter" that loads is its own project/swf of varying lengths. Once the main interface loads, it should automatically begin to play the chapters sequentially without the user selecting anything from the menu. When one chapter finishes, the next should load. If the user DOES select a chapter in the menu, it should load that SWF, and continue auto-playing from that selection forward.
- Each chapter swf has a built-in play/rewind/ff bar, various movie clips with animations, dialogue audio track and a fairly lengthy embedded FLV movie, and therefore a preloader before each chapter is mandatory.What I have so far works, but it's embarrassingly crafted my lack of AS skills:- First frame of main interface movie (let's call this main.fla) contains the following code:
var slideName = "modules/00.swf";
var loader:MovieClipLoader = new MovieClipLoader();
loader.addListener(this);
[code]....
I have this code that I am using to randomly load in external swfs. It seems to be working but, as I know very little about coding I just wanted to ask the experts and see if its ok? or should be done differently. I added the preloader code from watching the tutorials but not sure if its even in the right place?
Code: Select allimport flash.display.Loader;
import flash.net.URLRequest;
import flash.events.Event;
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How to load external swfs into the an MC content box using movies with embedded buttons? The problem I'm running into is this: I have animated buttons within movie clips. I also have a main_content MC in my scene into which I'm trying to load background images from another file. This other file has 3 frames, each with a different image. I don't know what the action script would be for a movie/button to load my external swf frames into the main_content MC.
View 1 Repliescan someone give me the AS for loading external swfs into a movie? the swf name is slideshow.swf. (i am trying to load a slideshow into the movie using AS so that when the keyframes his the "stop();" function, the slideshow does not stop) or is their a better way of accomplishing this?
View 1 RepliesI have a gallery with a Next/Previous button and individual frames that contain a "loadMovie" function. When the user clicks next or previous the movie jumps to a new frame and loads an external swf/w a preloader into a container. The way I have it , the movie has to load each swf one at a time. Is there a way to have the movie loading the other swfs in the background, so the user doesnt have to ait for each swf to load?
View 1 RepliesWhat I'd like to do is this, lets say on my nav I have "Section 1". If you rollover "Section 1", subsection1, subsection2 and subsection3 drop down. If you click on any of those I'd like to load a short little intro .swf into the stage and then that subsection .swf loads into the stage. This I know how to do.
This is what I don't know how to do and need help here. So now your in subsection1 and you click on subsection2 or 3 from the same dropdown menu, how can you tell these buttons that the intro has already played and doesn't need to play again? Then if your in subsection2 and click on subsection1 or 3, same thing, don't play the intro again. The intro should only play when you intially click on one of the subsections.
build a dynamic portfolio using AS2? there is different code to use for loading pictures and other file types like flvs and swfs. I know that I use a path to the file I want to show in the XML. So do all I have to do is use a path to a flv or swf and it will work the same?
View 3 RepliesHow would I go about loading an external swf into it's own window?
This is the as I'm using:
btn1.onRelease = function () {
loader1_mc.loadMovie("surfer.swf");
}
I am making a website that will have many levels of externally loaded swfs.
1. How do you load and unload the externally called swfs with either an animation within the swf movie, or through the AS when you call it.
2. I will have my navigation loaded on a top level and everything else loaded below. When I click on another Button from my navigation that will load another swf movie- How do I unload the swf that is previously there?
I am trying to teach myself Flash and AS3 using the two Adobe Classroom in a Book Series so I am not sure if I am framing my question correctly. I have found lots of information regarding loading and unloading, but not about establishing communication between parent and child.I have a home page with four buttons that have nice Mouse Over effects. When I click on them, they load the external swfs nicely. When I click on the external swf, it also unloads just the way I want it to.[code]Inside the external swf, I have two back and forward buttons (it is a slide show type of thing), that are not accessible when I click on them because if I do, I just unload the content from myLoader. If I remove the unloadcontent function from my main home page FLA, the swf's buttons work great, but I can't remove the external swf. I have also experimented with having a close button appear on frame 2 of my home page's main timeline, and tried adding code for it to unload the swf, to no avail.It seems to me that I can't be the only one who has this problem. Lesson 9 of the Adobe Classroom in a Book definitely implies that this can be done, but doesn't have instruction on how to do it. Can anyone help me or point me in the direction of a good tutorial on communication between swfs?
View 3 RepliesThese movieclips are loading in external swfs, underneath each loaded swf I have a black rectangle that covers the content underneath.When one of the external swf's is being viewed and the black rectangle is visible how can I remove my mouse events until the black box as disappeared? So when the user is viewing a loaded in swf I don't want the movieclips underneath to be moving about.You can see the file hereMy code
HTML Code:
//Black Cover used for loaded movies
var blackCover:Sprite = new Sprite();
[code]....
I'm really new to AS3 and have been playing around with tutorials and learning about external swf files...Currently, I've got one external swf loaded that plays looped and have a button that loads the second swf (which has flv content).I'm wondering how to get the first swf to reload automatically and play looped again when the second swf finishes playing.I've beentrying this for quite a few days now and don't seem to get any closer.The code I'm using is:
var Xpos:Number=110;
var Ypos:Number=110;
var swf_MC:MovieClip = new MovieClip();[code]....
I have an empty movie instance called 'contentClip' sitting in an swf called 'middle' on the main timeline. I have a number of buttons to call external swfs into the contentClip but I'm struggling with the exact script. I am creating a fluid layout so I am using an actionscript file to place the header, footer and middle sections. The script I have for the buttons follows but my poor knowledge is creating a new instance rather than filling my contentClip instance.
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I can't figure out how to load external swf files(9) into my master.swf file one after the other. This is the Actionscript i have written so far.....(AS2)
Code:
var myItems:Array = new Array("swf01.swf", "swf02.swf", "swf03.swf", "swf04.swf", "swf05.swf", "swf06.swf", "swf07.swf", "swf08.swf", "swf09.swf");
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Working on a project that has a main stage and loads/unloads external swfs into it. Most of these external swfs also contain FLVs (that are also loaded externally via FLVPlayback). Basically the user clicks on a button in the navigation and it should unload the swf and FLV that is currently playing and then load the new one. Then after the the FLV and swf play theres a "close" button that they can click to go back to the "home" swf which would be hidden underneath. I got it to work to an extent - but the FLV (even though not visually there) still has its audio playing in the background..
View 3 Replies