ActionScript 3.0 :: Mc Containing Only Dynamic Textfields Returns Width/height Of 0?
Jan 25, 2009
I have mc1 which contains code to dynamically generate multiple textfields based on an xml file, but mc1 has nothing physically on its timeline. I want to make another mc, mc2, where its y location is relative to the height of mc1, but when I trace the height of mc1 it returns 0.
Is there any way to get a height based on however many textfields are dynamically loaded into mc1? The height will naturally be varying so I can't just create a variable for a constant height.
i've been hacking away at this and can't seem to get it...i need to close the space between the date,pipe_mc and title fields and can't seem to figure out how to do it right...
Code: var pipe_mc:MovieClip = new PipeMC(); pipe_mc.y = 1;
I am trying to reference to top level (stage) width and height of the main stage for the placement of something located inside a movieclip on the stage.
My code is: Code: my_loader.x = (stage.stageWidth - my_loader.width)/2; my_loader.y = (stage.stageHeight - my_loader.height)/2;
But this seems to just relate to the width/height of the mc that my_loader is nested in...
swfObject embed has the following signature,swfobject.embedSWF(swfUrlStr, replaceElemIdStr, widthStr, heightStr, swfVersionStr, xiSwfUrlStr, flashvarsObj, parObj, attObj, callbackFn)with width and heigth required attributes,What can I do to signify dynamic height and width.
Is there a way to set the stage width and height using actionscript, the same way you might set it using the "size" button in the document properties panel?
I would like to use a movieclip to load a flv video. The problem I have is that I want to change the video dimensions. I've tried several software to change the video dimensions but as far as it seems all of them keep the same height-width ratio than in the original video. Is there any software that would allow me to change the height and width without keeping the same height/width ratio as in the original video file?
Is it possible to dynamically (not in the project's options) change the dimensions of the stage by using ActionScript 3? I'd want to create a 400x300px loader, but I also want it to load animations that have bigger or smaller dimensions. I would then change the width and height of the loader to make the loaded animations fit well. Is there any way to do that?
trace ("The Width is: " + stage.width + "."); trace ("The Height is: " + stage.height + "."); The Width is: 0. The Height is: 0. Why is it Zero instead of the document's size ?
I would like to use a movieclip to load a flv video. The problem I have is that I want to change the video dimensions. I've tried several software to change the video dimensions but as far as it seems all of them keep the same height-width ratio than in the original video. Is there any software that would allow me to change the height and width without keeping the same height/width ratio as in the original video file?
I am looking at the SimpleButton entirely wrong. Here's what I'm doing (inside of a MovieClip):
[Code]...
the close_btn.width and height remain 0. Am I supposed to just rely on the DisplayObject members of the SimpleButton completely and ignore width/height/x/y or what?
I have a Movieclip on stage with nested movieclips inside. All referenced at 0,0. None of the child movieclips load any dynamic content, animate or have Masked Layers. It does have an input textfield in one of the child MCs. The parent MC shows 280 px width, while it returns 313 px with a .width trace. There is no code that alters the .width value of the parent MC at run-time. And the ParentMC on stage is not scaled (it is at 100% width/height)
I am resizing a movie clips height automatically to match the height of some dynamic text that is displayed above it (will eventually be loading it from xml ). is there a way to keep a safe margin top and bottom? this is my code so far Text_Box_Graphic.height = Text_Box.height;
I have a flash banner graphic that I created at 1000px wide by 420px tall. I want this to be fluid and fill the browser width, so that when the browser is rescaled the swf fills the horizontal space. My problem is that there is content below it that needs to touch it, but the height is trying to fill 100% so it is creating vertical space between the flash content and the div below it.
I guess a better way to describe it is that I don't want to define the height I just want the width to be 100%. At 100% height there is unused space so I need to make the height maybe undefined or something smaller then 100%?Also, if you make the browser too small vertically the width will not fill. So I want 100% width regardless of the browser height.
I'm trying to change the position of a movieclip I've added to the stage. When I try to access stage.width or stage.height I get 0. I've tried MovieClip(root).stage, DisplayObject(root).stage, root.stage, stage, and simply width and height. All of these are equal to zero.
I want to write a shell that creates instances of an app and scales it down for animating. Well, I created my shell class and instanced the app and set scales for x and y and then I traced the height and width because I wasn't sure what they'd be. I thought they'd be based on the stuff on the stage or whatever, but they both came up zero. So I'm not sure how that works, am I supposed to have set those values?
I have an empty movieclip in the stage that holds a backgroundbg._width = Stage.width;bg._height = Stage.height;the background is loaded from XML and works fine since I'm not set the width and heightbut if I set: bg._width = Stage.width and bg._height = Stage.height
I have two Canvas A and B, A is the child of B.A can be resized by some user actions like adding some UI components to its base.A is bounded by an other Parent canvas B which should show scolling handles if its child A gets too large.I would like A to have the same width and height of B (or really close) while the calculated width and height of A is smaller than those of B.If w or h of A get larger than those of B then A should grow and B will show scrolling.
I'm a student for design and want to build myself a portfolio, showing pictures and being able to jump between fit_to_screen mode to actual_pixel_size mode. The following code is just the beginning.
I've wrote the code mixing some tutorials (sorry, but I didn't find a good way to clean it so it'll be more focused) - I'm a really new about action script.
myFile is a mc waiting for an external parameter run_url - a string contains something like "/projects/illustration/alice_in_wonderland.jpg"
You can see the trace command marked as red. I'd expect it to give me a number of the movie clip's width, yet i get "undefined"
import mx.utils.Delegate; var streamingID:Number; var fileLoaded:Boolean;
How can I use the width and height that's set by the object's embed code within my Flash movie?
I've got items that position based on stage height/width. Problem is although the object appears re-sized when you adjust the values in the embed, the stage size obviously does not change.
Ideally I'd like to position and scale objects based on the dimensions provided in the embed.