ActionScript 3.0 :: Movieclip Having Object Property?
Dec 5, 2009
I m trying to create 30 movieClip( say enemy) inside a MovieClip (say rect) dynamically.Now enemy can be accessed as rect.enemy meanwhile i need to convert the movieClip enemy into Object so that i can define property like enemy.jump, enemy.inAir.I have successfully created the 30 enemy but when i tried to trace its any properties like enemies[j].inAir, somewhere else in program, it shows undefined.
var enem:Enemy=new Enemy();
var enemies:Array=new Array();
var killEnem:Object;
I am using this method to create a slider to control frames in a movie clip.
[Code]...
The slider works well when I'm in the scene that contains the slider. When I go to a scene that does not include the slider, I get the following output error. TypeError: Error #1009: Cannot access a property or method of a null object reference. How can I stop the stage.add.EventListener when I navigate to other scenes that don't include the slider. This is my first as3 project. The project functions as it should but I don't know if the output error will cause problems later.
I have an object which is assigned a number of properties:
var project_array:Array = []; var slideObject:Object = { project_title : myXML.projects.project[i].title.toUpperCase(),
[Code].....
but I'm not quite sure where to place this. If I place it outside of the object constructor, I get "term is undefined", I guess because it doesn't know what project_clips_array is - but if I declare project_clips_array in the constructor, it appears to need to be defined, i.e. I can't create a blank property. But I can't place it in the constructor either, because it doesn't seem to allow me to run a function within an object constructor. What is the proper syntax or arrangement of code for executing this function to get the array within the object?
I found a really weird behavior when using deep copy for objects (ObjectUtil of Flex framework).Imagine we have a class B which extends class A. Class A has property body which is of type ByteArray.I create object b (instance of B). Then I make a deep copy object bCopy, BUT this bCopy object does not contain body property at all! All others properties (of scalar types) defined in Class A are copied properly.When I define property of type ByteArray directly in class B, then this property is copied properly..
What I should do is parse an xml and from its node name create object property and then create an object array based on those property. Am I able to make myself clear.
I have problem with accessing object created by function imported from another package. I have 2 packages DragDrop and UserInterface. In UserInterface I create methods for buttons and later add them in DragDrop . I make it in two different ways: One(this one works):
I am trying to build an MXML application with Flash Builder 4.5, and I am integrating an API that requires the root of a display object to be a MovieClip. Personally I think this is bad design but I have to go with it. The root object always seems to end up as the stage, because of course I have to add the object to the stage for it to be added to the display list. Is there some way that I can either change the stage type in an MXML application to a MovieClip or is there some way to force a MovieClip wrapper to become the root of a display object?
Is it possible in actionscript to get and set an object's property eg I have an object called arenaWorld and I wish to get and set just one property to get and set an object's property the singer's song. public function get arenaWorld.singer.song():String
There is a function that receiving value of String = 'propertyName', wich is property name.and i have an Object item with property of name equals to 'propertyName'.How do i get item's value of that property?ObjectUtil.getClassInfo(item).propertiesreturns an Array of item's properties, but is it an easier way to get it instead of searching trough Array?
My problem is to find out the object which owned my property... for example: My Class : public class MyClass{ var myGroup:Group; //Spark Component ..... }
Now, I add my Group to another UIComponent. Next step in Class XYZ I wan't to get my MyClass Object ... but I can only see the var myGroup public class XYZ { ... public function getObject(group:Group):MyClass { return group.????; } ... }
I have an object that passes itself to an inherited static function using the "this" property, but by the time the function is called "this" becomes a global variable.
I want to go through an object, recursively. I've got that part down sort of. I want to list out ALL the values in the object. I can do that. But what I can't seem to do is to get the name of the actual property.It has to be something obvious but I'm clueless. I've searched this page, and I'm positive I'm just overlooking something obvious.
Code: function recursiveList(obj:Object){ if(!obj){
so I'm trying to create this array property inside an object. here's my class:
[Code].....
what's been frustrating me, is that when I trace city1.adjacentNodes[0], what I get is 200 (the value of what's supposed to be in city2.adjacentNodes[0]). It's as if the last value that was entered to the last object's property overwrites all adjacentNodes property in all Node object..
How to set or get the property of any object in an array. For Example: ActionScript Code: import flash.display.MovieClip; import box; import flash.events.Event; import flash.events.MouseEvent; public class temp extends MovieClip { [Code] ..... How can we set or get the value of any object in an Array
Given an XML object: <column label="Name" datafield="userName" width="70" />, how do I extract the NAME of the properties rather than the values, e.g. ["label", "datafield", "width"]?
ActionScript Code: for (var pname:* in column.@*) { trace(pname); }
I'm wanting to set an Object property using a variable value. I just can't get it to work as it assumes the variable name is the name of the property: I've simplified the issue rather than posting my whole code.[code]It always applies 'attrName' as the property name rather than the value of 'attrName'.Tried loads of things but just can't get it to work.
Is there an easy way that I can get the property of object from a string of the name of that property? For example say I have the object char, and a string "x" how can I get the value of char.x?
[code]Is my code and when adding the backtostart function i always get the error if i remove the back and backtostart parts of the code it runs fine any help?
I am getting these errors when I try to run this program:
1120: Access of undefined property whiteRoll.1120: Access of undefined property blackRoll.
They are being thrown by the bold line in the code. I can trace the ionName property I have created, but I can't compare it to input text. How can I get this to work?[code]...
I've created a movie clip and exported if for AS, naming the class "Char." The movie clip has a couple of frame labels with a couple of pictures in it on each label. As the SWF opens, it gets dynamically added to the stage like so: var charMC:MovieClip = new Char();addChild(charMC);charMC.x = 164;charMC.y = 624; This works fine with no errors. However, further down I have a function that is going to call this clip and move it to a different frame. Like so:
I have stored name of a property of an object as a string. In PHP, if the object were named $object and the property variable was named $key, it could be accessed with $object->$key. How can I dynamically access properties in ActionScript?