ActionScript 3.0 :: NavigateToURL From A Nested Movie?
Aug 19, 2011
I'm new in ActionScript 3. I have a movie and inside a button. I want this button to send to an url. And it don't works. Why?
buttonBt.addEventListener(MouseEvent.CLICK, buttonGo);
function buttonGo(event:MouseEvent):void
{
[code]....
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Mar 23, 2010
It's me again and I'm running into a problem. So, I have this movie clip that is nested inside multiple movie clips. I want to tell Flash to perform an action when that movie clip hits another movie clip in the main timeline. It's just collision detection for a game using the hitTestObject code. I was thinking of using MovieClip(root), but that won't work since it's nested so much.
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Mar 7, 2010
I can not execute a code from nested movie inside of my main movie when I declare import like that:[code]I get these errors: 1172: Definition com.greensock:easing could not be found.
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Feb 23, 2011
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
[Code]...
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Sep 13, 2010
I'm not sure if this problem's caused by a change made in CS5 or if I'm just doing something wrong (havn't used flash in a while), but I've run into a problem where; I've created a second animated layer (classic tween) inside the timeline of another movie clip. The problem is, when I add a key frame in the timeline of the parent movie clip, it resets the timeline inside it (as in, it goes back to the begining).
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Aug 14, 2009
I have a movie clip (that includes a preloader and video elerments) that I created and made a .swf file from which I then imported in my main movie. I then place this .swf file (which is listed as a movie clip symbol in the library) onto the main timeline. I put an action to stop the main timeline at the frame where the nested movie is placed and expected to start. When previewing the movie, the nested movie doesn't play. I see the preloader (in scene 1 of the nested movie) appears for a second but the movie doesn't play.
Any specific action command needs to be define to make the nested movie play?
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Nov 2, 2009
i am new to flash, i have cs4.i created a 3 second flash animation of a logo.i would like to export that into other flash projects, so that those projects will play the logo first.so what is the best and most efficient way to do that?i have tried to export the logo.fla file as a movie clip or swf file but importing it into a new flash project is a bit weird, like it doesn't come in as a single symbol, but as all of the components that make up the original animation.i have watched many tutorials on nested timelines, but i can not find one on creating a mulitlayered movie clip in a separate fla file and then importing that as a single symbol into a new project fla.
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Feb 10, 2009
I'm trying to create an image slideshow from preloaded images via XML. I can get the XML to call and 9 images to display as here: [URL] This is fine in itself but I want things to occur underneath the 9 images so I'm trying to preload all the images on the _root. and call the images inside a looping movieclip. The problem is that I can't get the functions inside the movie clip to call the XML - as here [URL]
[Code]....
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Feb 27, 2009
I have a movie clip nested in frame 2 (* = movie clip in frame 2), it looks like this:
[1][2*][3]
When I test the movie it skips over frame 2. What type of action script (AS2) do I need either in the movie clip and/or in frame 2 to get the movie to play before proceeding and stopping at frame 3?
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Dec 16, 2009
How to stop a nested movie clip. I have a movie clip (instance name: Driver) and within that is a wheel that spins (instance name: myMovieClip). I want that on frame 40 of the main timeline for the wheel to stop spinning. In an actions layer on frame 40,[code]...
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May 11, 2009
I am quite new to flash, basically i have a slide show running automatically which displays pictures on a timeline and also have buttons associated with each photo to display that picure when it is clicked I have added so text to show which each slide bit i want the text to become a hyper link to a website but for some reason it does not work
I have attached the *.swf unfortunately the forum wont let me attache the *.fla file
1) i tried using static text and the in the property inspector in the url section inserted the url it should target, then
2) i tried setting it to a dynamic text so that i can make use of the instance name within actionscript by doing this
say instance name of the dynamic text is called "myText" i used this code which i know it works[code]...
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May 29, 2009
Sorry to pose this type of question yet again. I have been searching for the past 24 hours for a solution, and am losing the will to live. I am very new to AS 3.0 (and don't have much programming experience), so I guess that's a big part of the problem.
Here's the situation: I have a movie clip on the main timeline (frame 1) whose instance is called "Main_mc". Within Main_mc I had some buttons, each defined this way in the script:
[Code]...
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Jan 4, 2010
I try to control nested movie clip.So i have box movie clip and on this movie clip i put tree movie clip.And now i try to change for example apha of tree. Code:
//box_mc.tree_mc.alpha=.4;
box_mc.getChildByName("tree_mc").alpha=.4;
"" for me not logical symbols:) it looks like trace("blabla"); why need use ""?
[code].....
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Feb 25, 2010
Here's my example, on frame 1 is an mc I created named holder. Inside there's an mc named box. Inside box are four mcs, circles1-4, inside the circles I have four skulls. If I want to affect only the skulls, what is the proper way to go about it?For instance, whats the proper way to write a trace statement?or , if I wanted the skulls to fade individually on mouse over, how would you properly go about writing this function?
function over(evt:MouseEvent):void{
evt.target.alpha = .5;
{
[code]....
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Jun 24, 2010
I just had my first flash lesson a couple of days ago, but decided to venture myself into trying to build a navigation tool bar with movie clips grouped together. My intention is that once the mouse rolls over one particular movie clip, another movie clip fades in under it (my version of a "drop down" menu). Just so it happens, the movie clip that fades in, is also comprised of particular movie clips with their own behaviors (roll over tween effects).
I can make each individual movie clip behave as it should, but I cannot get them to work once they are pieced together. I'm attaching a link that contains the file I'm talking about (submenu), in the hopes that one of you good Samaritans would take a look at it and tell me where I went wrong.[URL]..
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Aug 25, 2010
I have a two-frame movie clip, each frame has a stop() action.This movie clip, instanced "btn", is inside another which has one frame, also with a stop action. This second movie clip is instanced "ctrl".The file is called mcCtrl.flaFrom another file, which I consider my main movie, I am using the following to load mcCtrl.swf.[code]Everything works fine except that the "btn" movie clip keeps looping.
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Oct 17, 2010
I have some movie clips nested and at some point one on the left side should call one on the right side and it's not working and I'm pulling my hair, and I'm opening this thread for therapeutic purposes, I'm so angry I can't see straight
one frame in the left MC calls this
_root.pages_mc.cpr_mc.charr_mc.right_mc.gotoAndPlay("Sidney");
and it doesn't work and I don't know why, as I have a root who has a frame with a pages_mc that has a frame with cpr_mc that has a frame with charr_mc that has a frame with right_mc and there is a label 'Sidney'well, that's all. I don't even know flash very well, but looks to me that logically I'm doing it right, but flashly I'm doing it wrong...
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Jan 21, 2011
I have a movie clip, lets call this Container. This contains another 4 movie clips, BubbleRed, BubbleGreen, BubblePurple and BubbleGold. Each of these 4 movie clips have an animated time line. When a Container is rolled over it is added to an array. I have a function which does things to the Containers on the array. However I have been trying to get the movie clips in the container to play.
[Code]....
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Mar 5, 2012
I'm using a simple pre-loader which loads a nested MovieClip. Now I'm trying to use it on another project were the nested is a simple photo gallery were users can click on prev or next slides this works fine until adding the pre-loader if I just use a nest MovieClip with no user control it works as soon as I add a button to frame 2 it throws this error:
1046: Type was not found or was not compile-time constant: Textline.
Trying to get the pre-loader to start and then users click on a button to continue with the program
Code for pre loader
function loadProgress(my_content:ProgressEvent):void
{
var percent:Number = Math.floor((my_content.bytesLoaded * 100) /my_content.bytesTotal);[code]......
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Feb 10, 2009
I'm trying to create an image slideshow from preloaded images via XML.
I can get the XML to call and 9 images to display as here: [URL]
This is fine in itself but I want things to occur underneath the 9 images so I'm trying to preload all the images on the _root. and call the images inside a looping movieclip.
The problem is that I can't get the functions inside the movie clip to call the XML - as here [URL]
The code inside the move clip is this...
Code:
xmlSmallImages = new XML();
xmlSmallImages.ignoreWhite = true;
xmlSmallImages.onLoad = loadSmallImages;
xmlSmallImages.load("images-small.xml");
[Code].....
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Jul 30, 2009
I have created accordion. I have three buttons(movieclips) on stage and inside each movieclip is a mask that masks submenus. So when you roll over the button , the mask expands revealing submenus - buttons(movie clips). All buttons are aligning to the expanding mask. So far so good. But there is a problem. I can not access submenus - nested movie clips which are revealed by the expanding mask.
[Code]...
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Aug 4, 2009
I'm brand new at AS3 and having trouble targeting nested movie clips stored in my library. Here's my sample code:
[Code]..
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Sep 5, 2009
I understand that nested rollovers do not work, but let me say first that there is no nested rollover. Although my rollovers are in a nested movie clip, the main movie clip does not have rollovers, so from my understanding of the nested rollover problem, it does not apply to this situation. But, it's not working.
[Code]..
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Jul 19, 2010
Im trying to simply access a movieclip (movieclipB) which is nested inside another movieclip (moveclipHome). This parent movieclip (movieclipHome) has two key frames inside, one that contains movieclipA on the first frame and movieclipB on the second frame. I can easily access movieclipA on the first frame of the movieclipHome by using the following syntax[code]...
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Mar 5, 2012
I have created a simple class to change the color of a movie clip on the stage. The movie clip that I want to change the color of has 3 other movie clips nested inside of it. Here is the structure of the Movie Clip
[Code]...
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Dec 15, 2005
I'm having a hard time getting some nested movie clips to respond to an onRollOver event.
given:
_root.game_mc.gameVenueBtn_mc
game_mc will respond to onRollOver, but the gameVenueBtn_mc will not. If I change gameVenue_mc to a button, the hand cursor appears when it is over, but still no onRollOver event.
how nested movieClips identify the onRollOver?
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Sep 27, 2009
Quite simply, I'm trying to loop a movieclip for 15 seconds then stop without having to keep re-animating the movieclip's content. I have a stop action on the main stage, but it only targets animation happening on the stage, and not the movie clip in question. The movie clip is on its own layer on the main stage and I have extended its duration to 360 frames (15 seconds at 24fps), knowing full well that a movieclip will loop indefinitely unless otherwise commanded. It will stop if I put a stop action on a layer inside the movieclip's timeline, but the animation itself is only 1 second, so extending the timeline and redoing the animation for 15 seconds would defeat the time saving point of having a looping movieclip on the stage in the first place.
This is Flash 101, and I thought I knew how to do this properly, but I was proven wrong again and again this past weekend.
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Sep 6, 2011
I've got a simple print function that's mean to print the movie clip "main" (and all the visible contents within, several clips which contain items loaded from various buttons). However, only a few of the movie clips and their contents are showing. This may be one of those easy questions, but can anyone hazard a guess from the current coding why not all clip contents would be visible on the printout?[code]
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Jan 28, 2010
I've instantiated a class on the main timeline where the stage is[code]...
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Apr 29, 2011
[code]...
And I have a mc on the stage that have a code inside to attach a scroll from the library. This scroll load a mc called "Rotuladores1", and inside this mc I have my button "r1".[code]...
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