ActionScript 3.0 :: Pre-caching External Images?

Nov 12, 2009

Well the name of the topic sort of explains it all...I need a way to actually preload or pre-cache some external images, and what even whould be better whould be to pre-cache them during the time that I dont need to diplay them. For instance in this case I have an image-slider that always should show 4 images, and then randomly change those four images to four new images.So if there whould be a way to pre-cach those last four during the time that the other four is displayed that whould be great! Since then there whould be no need of any delay and preloading for the client.But then I actually came to think of another thing that might be more simple in my case but Im not sure if it whould work.

The idea I got was to actually load all the external images into movieclips and then add those movieclips into an array, and then just simply call the required image by calling for the array and the image's index...Whould this be one way to "pre-cache" the images?..since I whouldnt need to load the images again once I have added them to a Movieclip and then added that movieclip into an array,right?

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