ActionScript 3.0 :: Read Or Write Browser Cookies, Using A Flash Client?
May 26, 2009
I'd like to read or write browser cookies, using a flash client.
Lets say, If I have a website with users... And they can play all sorts of movies (the client). I'd like to have a way to recognize the user. Maybe there's a different alternative?
I'm trying to write a client application in flash, and as far as I know, flash doesn't offer any support for UDP sockets. Is it possible to receive data from a UDP server to a flash (TCP) socket?
I'm a bit of a newbie with flash and Actionscript. I have been programming for a number of years now, but I have only been messing around with flash since CS4. I have CS5 now, and need a bit of help. I have a wireless device that I have made, I wish to make a flash program (potentially adapted to iPhone or Android) that sends and receives data (in the form of Word or Byte sized variables) from an IP address assigned to the device. Is this achievable?
I want to write and read cache in flash via AS2. I have two flash/swf files placed at same location. From 1st file, on a button click event, I want to write some variables/ values one by one into cache. Then proceeding to 2nd swf placed in another html, I want to read those variables one bye one.
I think it can only access the network but not local file system, but from internet some people said it can in the newest version, can anybody confirm? It can reach arbitrarily file or just a specific location?
I am trying to create .txt file dynamically from a Flash projector exe on to the local system for a game, Wherein the score and the players name should be stored.I have tried using the Loadvariable POST method to no avail.
I'm working on this flash game right now and I need to implement a simple players database...
It needs to be both read and writable . Meaning, when the player register to save his character information , he needs to key in his email and a password and create an account. The account shall store that player's life amount, ammunition etc . All the infos are stored on an external file and retrieved again when the player logins to the game with the email as his login ID. Security issues are not the biggest concern here because its not exactly meant to be an online game and I don't think hacking would be something I need to worry about ^^'''
I've tried Xml with AS, but I realised that, that alone canot allow me to write the player's info into the xml file.
I'm not exactly an mySQL idiot...but I really have very(x2) rusty and limited knowledge of it. All the server topics confuses me and I've had no experience with Microsoft Access.
i want to write responder in fms 3.5 here is my code but is not working
clientCount = function(AppClient) { AppClient.call("fmsping",myResponderSuccess); // fmsping is the function at client side which returns true boolean variable
I have like 2 weeks already trying and nothingSo what is my gaol?ABOUT.SWF=========1. I want to know how to read a xml file into a dynamic text field.exmaple: about_us.xml into txt_about.CMS_ABOUT.SWF==============2. I want to know how to read that same xml (about_us.xml) so i can edit it and save it.
I have written an ActionScript 3 class that is a Server Socket and accepts connections.I want to write a client in order to send data to the server. The client will be a mobile browser. I think that i will use javascript. Is it possible to connect to the server from mobile environment?
I was wondering so long that how can people analyze the trait of each file extension (of course open it in notepad is not readable) For example, I want to write a program that can read everything from .fla file like timeline, movie clips, position of each MCs or all the motion tween values. And get the image embeded in it. (I'm planning to use flash as IDE for another project.)
(The reason that I tried to read proprietary format is I want to utilize their awesome editor. What I actually want to do is, I want to make an iOS game with cocos2d. There is a code to move things around in cocos2d but there is no decent editor. So I'd like to use Flash as an editor, then convert the motion to objective-C cocos2D code by reading the .fla file.)
I'm trying to save the contents of a XML file on a list, but I'm getting this error: 1084: Syntax error: expecting rightparen before colon. Note: I think Im missing an import stuff, but I tried flash.net.List and didnt do a thing.
Is it possible to read/write to the C: drive and it's directories with Adobe Air? if so how? I've only seen examples using the desktop or user directories with resolvePath().
I am building an interface in flash and want to know if I can write to and from a MySQL db.I am using php and mysql is this possible and what woud I use?
Is it possible to read/write data to and from Access with Flash in a offline format? I need to create a stand alone system that users can log into and pull information from - but it will not be networked or have any sort of internet connection.
I'm about to implement public function writeExternal( output:IDataOutput ):void {...} public function readExternal( input:IDataInput ):void {...} to make a set of object serializable.
Although I'm pretty sure, that I implemented all correctly, readExternal(..) at a certain point complains about too few data left to read: RangeError: Error #2006: The supplied index is out of bounds. at flash.filesystem::FileStream/readObject()
I wonder, if I have a circular object network like A = { left -> B, right -> B } B = { father -> A } And I call writeObject( a ) Will Flex serialize the hole object network and each object once and only one?
I did this: Declared type annotations like this: [RemoteClass(alias="model.MyClass")] Implemented parameter-free constructors Declared all classes using implements IExternalizable SharedObject's send() method is guaranteed to send each object once and only once.
Additional infos: Reading and writing a ByteArray Using Remote Object Components IExternalizable interface