ActionScript 3.0 :: Split Up An XML Document Using XMLData?
Nov 14, 2011
I have an XML document that is a response pulling person records from a data base query. The XML format is <root><row> .....data fields with tags </row><row> data fields with tags </row> ........ for the number of records returned. </root>. I want to split up the answer into an array of records, with each record being split up into an array of fieldsI can get to the first record with this:
var people = new Array();
var person = new Array();
var i = 0;
There are no output errors, or compiler errors, yet when I click on one of the buttons, the movie does nothing - it certainly does not gotoAndStop on frame 62, 63, or 64 as I am asking it too. Before this code, there are no other actions at all in the movie - just a simple fade in image.. I have now tried tracing (the objects below), within the click handler curly braces (showData); 'xmlData' produces nothing in the Output 'xmlFrame' produces '0' on each click in the Output window.
Tracing both the above outside of the showData function curly braces produces; 1120: Access of undefined property of xmlFrame, or xmlData. Tracing the nameBtn[i] produces '[object SimpleButton]' in the Output Window.
And it works. My question is what code to put to replace trace(xmlData); with code that will allow me the XML components be arranged in textfields. Here is how my XML is constructed:
[Code]...
What code to put in AS so when i start naming my textfields tf1,tf2,tf3,tf4 each line from the XML to go to its text field (like first line from the XML goes to tf1, second line to tf2 etc.)
Can I set the style of another document from it's parent document? At the moment its giving me the error 1119: Access of possibly undefined property StyleManager through a reference with static type DesignCardForm.
I must be doing something wrong it is not working. In my map1.as I have
Code: public class Map1 extends Object3D{ //load skins for planets [embed(source="sunmap.jpg")] private var sunskin:BitmapFileMaterial; private var sun:Sphere; [Code] .....
I am using Away3D engine. I get no errors but I also just have a blank screen.
I would like to calculate the duration of time that span between 2 days. Example: Date: 1/1, Start at 11pm and the duration end for 3 hours. I would like to break the 3 hour apart for both days like the following: Date --- Duration Jan 1st ----- 1 hour Jan 2nd ----- 2 hours How to split the 3 hours time frame from Jan 1st (1hr) and the next day Jan 2nd (2hrs)?
further explanation: Basically, On day Jan 1st at 11pm run for 3 hrs, so the 3 hrs will span from Jan 1st to Jan 2nd. Giving Jan 1st 1hr (as Jan 1st start at 11pm [at night]) and to Jan 2nd 2hrs [in the morning]. So how to split the hours between the 2 days in code?
i've got function to get some results from a php file.The this is, inside that function ive got a loop to split the results and create a textarea for each result.this is what i've got
Hey flash gurus. I did a search and while I feel certain this has been covered (and am content to be flamed) I couldn't find the answer here on the boards so here goes...
I fumble/stumbled my way through making a web site for myself and I'm pretty happy with the results. I am sure I did some obscenely newbish things but it works and it looks good enough so I'm fine with it for now except...
It takes a good long time to load the web site which I believe is due to the fact that ALL the pages of the web site are mashed into a single SWF file. I would like - for a number of reasons - to break this into several different pages (not just for size but to make updates less painful).
building a php/swf project... somewhere in the code it downloads data (which aint XML but my own syntax of variables...) and splits them...
the code crashed on this line: ActionScript Code: (i in dat) dat[i] = dat[i].split("*");
dat is an array, so I'm creating a nested array here...now, I just happened to switch on "permit debugging" from publish settings... and it didn't crash anymore.scrap thatone: it's just randomly giving the error and working...
in local runtime debugging I got this error: TypeError: Error #1006: split is not a function.
can anyone plz explain me wtf is it with these idiotic error messages in cs4? (ok, thisone might make sense...if "split" actually wasn't a function... however the ones like "error: you have an error in your script" etc. are even cooler)
I'm trying to use a string from a split command as the var name of a new array the string being split is spec0[1][400] where spec0 becomes the new array name after the split.How should i write this.....P.S. the ultimate goal is to take the string split it up and make a new array out of its split data......is this realistic?
PHP Code: trace(loader.data.spec0); var str:String = loader.data.spec0;
I have an array of 48 MovieClips separated into 6 columns and 8 rows. I dont want the user to have to scroll down so I would like to separate this array into 3 pages with 18 on each page (the last page would only have 12) with arrows to go from page to page. How do I accomplish this?
This works fine but when I upload to my clients server the url might be somewhat different. Is there a way to split off the last 14 characters and see if they = slideShow2.swf or is there a command if the string contains "slideShow2.swf".
possible to split up a video file into different parts using the netstream classes? I see youtube do this with large video files, for example, for video named goodvideo, it would stream goodvideo part1,goodvideo part2, goodvideo part3,etc but I'm not sure how to split the video file up.
I want to add this String into the ArrayCollection. And the above String should be divided by mail id and remove the ; symbol and need to add asArrayCollection
tempAc:Arraycollection = new ArrayCollection{abc@abc.com, xyz@xyz.com}
I have to replace the mx:VideoDisplay component in an existing Flex project with a custom made component. To achieve this, I have to conform to its current Interface, so my component receives the video urls (via source parameter) in the form of either: /data/myflvfile.flv (if the file is played locally) rtmp://streamcloud.myserver.com/cfx/st/somedirectory/myflvfile.flv (if the file is streamed from Cloudfront)
My new component is based on NetConnection and NetStream. With any of the entries above I have to split the input in two strings: one for the NetConnection.connect(NetConnectionStr) method and the other for the NetStream.play(NetStreamStr) method. For instance:
Building the two strings is very obvious for the "local files" case, but it gets tricky in the others. The problem is that I have no smart way to guess what part of the input is the server URL and what part is the stream name + directory structure. In some examples found on the Internet, people are simply guessing that the last part of the source (what is after the last "/" found) is the NetStream name. In my case, this is not always true because the streams may be in subdirectories on the server. It is even worse because server names may contain "/" characters!
Strategies to solve it: Connecting to server, retrieving its real URL, finding stream name As NetConnection seems to be "smart" enough, my first attempt was to invoke connect method with the full source url. Unfortunately, I found no way to get the real server address out of a NetConnection object (connection.uri returns back the exact input). So this seems to be a dead end. Connecting to server, iteratively retrieving streams. Another strategy could be to connect to the server and then try iteratively (starting from the very end) to play streams until it works:
I created a TextArea object. Then I typed some text in it. Then i got this text useing TextArea.text property.How can I split text I got by lines and convert it to the array of strings?
I'm really struggling to work out how to split a BitmapData object into two separate bjects, and eventually add them to a mc and animate them.I can successfully create a new Bitmap out of the left half, but when I try changing the Rectangle props for the second Bitmap draw method to make a Bitmap out of the right half, it doesn't work?Here's my code:
ActionScript Code: // 'image' being a MovieClip on the stage var bit1:BitmapData = new BitmapData(image.width*0.5, image.height, true, 0xff000000);