ActionScript 3.0 :: Undefined Property In DisplayObject?
Jun 17, 2009var container:MovieClip = new MovieClip();
addChild(container);
var clip:MovieClip = new MovieClip();
[code].....
var container:MovieClip = new MovieClip();
addChild(container);
var clip:MovieClip = new MovieClip();
[code].....
im having problems getting some as3 generated (not drawn on stage) movie clips moving across the screen.
Code:
package {
import flash.geom.ColorTransform;
import flash.display.MovieClip;
import fl.motion.Color;
import flash.display.*;
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I am currently working on a shooting game, its also a trial for me to use Classes and Packages.My set up is the stage holds the player, the script then adds 2 movieclips, enemy holder and a bullet holder. The bullet is then added to the bullet holder.
Here is what I have:
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How can I find the player, or any other instance?
For example I have a hierarchy of movie clips. mc1 is a child of mc, and mc2 is a child of mc1. Turns out that when I set
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I want to control which DisplayObject is displayed on the front or on the back. I can control that with zIndex style in css.
View 3 RepliesI know there are a number of posts dealing with this issue. But, I'm still not understanding it.I keep getting a "1120: Access of undefined property CSSloader." in the following script:
package as3.comp{
import flash.events.Event;
import flash.events.ProgressEvent;
[code]........
This is the code (simple):
var timer:Timer = new Timer(2000, 1);
timer.addEventListener(TimerEvent.Timer, onTimer);
timer.start();
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I have an app where I am wanting to use some movieclips when clicked on to remove the current movieclip and add a new movieclip. My problem seems to be that whenever I refer to the homeArtist_mc movieclip I get an error.
For example on line 50 in my actionscript I have
homeArtist_mc.buttonMode = true;
And I get this error
1120: access of undefined property homeArtist_mc.
Attachments: index004.zip (1.6 MB)
i have gave this action on the timeline but i m getting this error (Access of undefined property)
close_btn.addEventListener(MouseEvent.CLICK,connection);
function connection(evt:MouseEvent):void
{
[code]......
i am making a game,it involes shooting targets. the way it works is i have a small dot (one pixel) and, when a mouse button is clicked, checks to see if its hitting a target.
in my target.as file i have the following error:[code]...............
first of all I am completely new to AS3.I want to create a simple website, with 3 buttons.Once you click on the button, content should appear next to it. But i have trouble
programming even one button.Here is the script:
stop();
photography_btn.addEventListener(MouseEvent.CLICK, photoclick);
function photoclick(event:MouseEvent) {
[code]....
I have created a game that works fine when publish it and run the swf. However, I have a short animated piece that runs and uses a loader to load the game.swf file when the animation is complete. Once I run the animated piece with the loader all of my instances break because it is looking for myLoader.instanceName. Is there any way that i can load the external swf without having to go into the game.as file and recreate all the instance names?
Code:
var myLoader:Loader = new Loader();
myLoader.load(new URLRequest(game.swf));
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i keep getting that error and cannot figure why. This is my code:
Code:
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
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I am working on a piece of code and I am getting bizar Access of undefined property name errors. I am posting my code below. About half way through the function, references to "name" become undefined.
Code:
private function getIcon(_name:String):int{
//5 is min length valid name can be y.xxx
if(_name == null || _name.length <5){
[code]....
In all the code past this method, all the variables and class names are showing as undefined.
I have created a game that works fine when publish it and run the swf. However, I have a short animated piece that runs and uses a loader to load the game.swf file when the animation is complete. Once I run the animated piece with the loader all of my instances break because it is looking for myLoader.instanceName. Is there any way that i can load the external swf without having to go into the game.as file and recreate all the instance names?
Here is the simple loader script i am using in case there error is within there.
Code: Select allvar myLoader:Loader = new Loader();
myLoader.load(new URLRequest(game.swf));
addChildAt(myLoader, 0);
So I'm quite to Flash, AS3, etc... And this is making me nuts I'm taking on creating this website but some of my buttons just continually get a "1120: Access of undefined property" error. These are very simple buttons (not movie clip buttons or anything fancy), and their use is to navigate from one section to another (no more no less), using Labels (not much of a surprise here either).
I'm not sure whether this is relevant but the button IS inside a movie clip called "jobPositions_mc", the instance name is "jobPositions".The button is a generic button that I reused for different job positions, each one with a different instance name. In this example, the button name is "JobsOpeningButton_btn" and the instance name is "jrSalesBtn"The label of the frame I want to go to by pressing the button is "jrSales"
The script I'm using is the following:
[Code]....
I just started using CS3 and I'm having some trouble.
I am getting the following error: Access of undefined property _root
it refers to every instance in the code below where I use _root
The movieclip "pages" is looping even though there is a stop(); on each frame
import flash.events.MouseEvent;
weirdsville_button_over.addEventListener(MouseEven t.MOUSE_OVER, weirdsville_over);
function weirdsville_over(event:MouseEvent):void {
if (_root.pages.currentFrame != 2) {
weirdsville_button.gotoAndStop(2);
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I have a class that will not run in Flash CS4
myLabel.autoSize = TextFieldAutoSize.CENTER
I have tried everything to get it to work, here is the code, I am running it from flash with a class called main, if i comment the culprit line it the rest of it works.
Error : 1120: Access of undefined property TextFieldAutoSize.
package {
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.StyleSheet;
import flash.text.TextFormat;
[Code] ......
is there any known bugs with the .name property? I created a movieclip and added it to the stage via addchild. Here's the code:
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the trace statement shows that myChoice name is in fact "extravagant". So is "extravagant" my instance name? I don't know, because when I try to use extravagant as the instance name for a button the compiler says extravagant is undefined. Here's the complete code...
[Code]...
im trying to define a number in my constructor function and use it in another method, ives me Access of undefined property destinationX on the last line here.[code]
View 2 RepliesI'm new to Actionscript and am creating my first flash website for my degree. So far I've managed to get the home page to animate by tweening using actionscript. When the menu options are clicked I want the website to slide to different pages. So far I've tried just getting the background to move but get the error 1120: Access of undefined property. "background_img" is the instance name and if i use the code in the portfolio.as file i can tween it fine.[Code]...
View 9 RepliesI'm following a starter's guide to AS3, and it's giving me an error. I am following the guide exactly.
Code:
package {
//importing classes
import flash.display.Sprite;
import flash.events.MouseEvent;
// end of importing classes
public class Main extends Sprite {
public function Main()
[Code] .....
the error is 1120: access of undefined property onTileClicked
I have 4 movie clips on the stage named coil1_mc, coil2_mc ...I have this code on my actions layer
coil1_mc.gotoAndStop(2);
coil2_mc.gotoAndStop(2);
coil3_mc.gotoAndStop(2);
coil4_mc.gotoAndStop(2);
I keep getting this error below. Coil3 and 4 work just fine they dont error out. I'm really confused. I have attached my fla if you want to take a look yourself.1120: Access of undefined property coil1_mc.
I am developing a small flash game which I use to test new functions.
I am trying to add collision detection on the stage boundaries so that the player cannot move of the stage . The code in bold is what I last added to test it out.
I have attached the project also.
The compile error is:
1120: Access of undefined property playerHalfWidth.
playerHalfWidth = player.width /2;
1120: Access of undefined property playerHalfHeight.
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I got this old code, that works. When I tried to compile, it gave many compile errors like
Code:
Error: access of undefined property foo
foo.core.searchButton.enabled = false;
^
for instance (changed the original for the sake of post size, it's so many errors like that with different foo's). So, I did grep the code and realized that there's no declaration of 'foo' in any of AS classes. None of foo-like vars are declared.
Then, I got the only movieclip file in src folder opened in Adobe Flash CS5 and there they are: all of those variables that hadn't declaration in code were names of button, text fields, etc in the SWF. Given that, I thought it was just some compiler argument I forgot to put, but I didn't find anywhere. I looked for alternatives but I wasn't successful neither...
I get this message: 1120: Access of undefined propertyshutterL. If comment out the trace statement "shutterL" appearsonstage. What I need to do?
View 6 RepliesI am not able to figure this one out, it seems quite obvious, but I have checked all my instance names, and they are correct. I am just trying to make a button play its open animation when the hit state is moused over, and i keep being told that my button is not defined...
btn_aboutH.addEventListener (MouseEvent.MOUSE_OVER, aboutOver);function aboutOver (e:MouseEvent):void{ btn_about.gotoAndPlay ("aboutOver");}
This is the code I've acumulated so far for my animatedscrolled text, the only problem is that since I turned my dynamictext field into a movie clip, I'm getting 2 errors that I can'tseem to fix . 1120: Access of undefinedproperty external_txt.
View 4 RepliesI have a movieClip in the library I dragged it to the stage from the library I gave the instance in the property panel a name, theMovieClip. I used theMovieClip word in my code I am getting this error message that i do not understand. 1120: Access of undefined property theMovieClip
View 5 RepliesGuys I am totally new to Flash and I am trying to create my running team website but when I reached my first step in AS and wanted to debug I get 13 error messages: 1120 undefined property mainMenu_mc. First i was thinking that maybe it was due to instance name but i have assisned one to mainMenuMc. I have no clue what to do.
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