ActionScript 3.0 :: Use A Matrix To Stretch An Image Along Its X And Y Axis?

Nov 12, 2010

I am trying to use a matrix to stretch an image along its X and Y axis. My code looks like this:

Mat = new Matrix();
Mat.createBox(MyScaleX, MyScaleY);
MyBitmapData.draw(MyDisplayObject, Mat);

When I change MyScaleX, there is no change to the scale. However, the image location gets shifted. When I change MyScaleY, both x and y get scaled. I have also tried to use:

Mat = new Matrix();
Mat.scale(MyScaleX, MyScaleY);
MyBitmapData.draw(MyDisplayObject, Mat);[ code]....

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