ActionScript :: Traverse XML With Descendent Accessor And Attribute Only?
Jun 15, 2011
var myXML:XML = <root>
<first>
<a title = "First Letter">
[Code]...
i would like to traverse the above XML searching only for an attribute. i don't know about <first> or its children (<a> and <b>), or even which level the element containing the attribute (the XML can be much deeper than my example).
it seems that the descendent accessor does not work with finding elements based on their attribute. for example, i want to traverse the XML and find the element with the attribute "Second Letter".
trace(myXML..(@title == "Second Letter"));
is it not possible to traverse an XML from the root and locate an element by an attribute?
I am using AS3 to traverse through XML but the Flash help is really insufficient here. Do you know any easy-to-read tutorial on how to traverse E4X in for loops or similar?
How to read an XML document as shown in the figure.From bottom to top direction using XML Object. First take the parent node of of the current node and move upward direction.We can pass the values of array index or any values that we need to traverse in this direction.
I am dynamically creating a UI component based on XML templates stored in database. Now I want to access one of the child component of this UIComponent Class. I dont see any children property in this class? How could I possibly traverse through each child comppnent of this class and set its properties according to some logic in code(which I could not do in templates itself).
I have some kind of UIComponent grouping which may look something like this with the classes "Group" and "Element". Groups can have children and children may be elements or groups again, basically similar to a file system or the str+g group function in several graphics programs. The simplest form of a group is a group with only children which are also the most low level groups in the tree.
The display hierarchy is already existant, i try to persist it to xml. Group - element - Group - element - Group -element -element - element - element
I want to rebuild this structure in an xml-document for persistence. I know how to build an xml document in Flex but not how to (recursively) traverse this n-tree correctly. For getting only the child nodes one could make use of the following algorithm (pseudo code). But somehow I don't understand how to create the xml from this.
I am having trouble parsing some xml that has a few attribute names with : characters in them. The compiler is not throwing any errors and when I trace my complete xml object out it is all there, however when I try to trace out any element or node it keeps comming up undefined. I removed the attribute names with : characters in them and everything works fine. I cant seem to target the attributes either to delete them.
I need to add accessibility to a flash program which I have created. I can make the screen reader state all of the different buttons and at the top level of a combobox. However if I traverse the combobox none of the items are mentioned by the screenreader. I've tried various things down to trying to set the accessibility properties of the combobox items as though they were an array cb[0].accessibilityProperties = accessProps0; but nothing seems to work.
The point of this code is to be able to search through previously duplicated movie clips to find the one that I am trying to access.... it doesn't seem to be working even though I have a similar routine that does seem to work. Anyone know of a better way to access/traverse the available movie clips to find the one I want?
I have been trying to figure out how you could add in custom attribute tags that flash can recover.
EX: <param name = "movie" value = "somefile.swf"> <embed src = "somefile.swf" width = "550" height = "400">
Except, that I would like to add a Custom tag, like "randNum" so that the tag user could input some number, or rather, a flash movie could generate a tag with a number already put in...Basically, heres a really basic version of the idea.There is a Flash Movie.In the movie, you can input text into a textfield.Upon finishing your message, you click a button "save".
The flash movie then:
1. Comes up with a random number unique to the message.
2. Assigns that number to a variable... "randNum".
3. Saves message as a xml file to the server as "filename" + randNum.
4. Outputs into a textfield a generated HTML tag that a user can post on myspace and such so that it will load in the flash movie.
Except... in the tag, there will be a custom attribute. If the random number variable "randNum" was 00112233, the custom attribute will be 00112233.
So when the movie opens, it retrieves that randNum from the tag and can use it inside flash. How can this be done? Sorry this post was so long, but I wanted everyone to understand the concept.
I am on AS2.0, CS4:i am trying to extract the following data from the XML attribute:[code]i tried to load the xml attributes into the two separate dinamic text fields:[code]
I have some xml that is full of attributes. Without much detail, i would like to translate the xml into objects. However , i need a method that can get the attribute values AND names. Getting the value is a no brainer, but the names are not coming so easy. For example, the following will translate and xml node into an object with a prop and value of the same[code]...
I'm updating an old AS2 project and have a question about XML. This thing I'm working on uses two xml files, pics.xml and lang.xml. The last one of the two contains translations for the flash file and looks like this:
and in the pics.xml you choose what language to display by setting an xml attribute to either "sv" or "en".My question is, how do I tell the function that parses lang.xml to only parse the node with the right language. If "sv" is set in pics.xml I only want to parse the first bit om lang.xml there, you se what I mean? I don't what to use something like: this.firstChild.childNodes[0].blahblah cos most likely the users of this will ad more languages...
i have some xml that is full of attributes. Without much detail, i would like to translate the xml into objects. However , i need a method that can get the attribute values AND names. Getting the value is a no brainer, but the names are not coming so easy. For example, the following will translate and xml node into an object with a prop and value of the same:[code]in trying this with attributes, i need to first find a way to get the attribute name.
The following doesn't work: But if you change setAttribute to ("width", "800"), it works with no problem! What am I missing? Is there an alternative to setAttribute method?
How do you set a variable attribute of a xml element?This is what I expected to work:xmlElement.attribute(variableAttr) = "the variable attribute is set to this string";
However, I'm getting some error that this value can only be retrieved as a reference and not set.Ofcourse, the following does not work either as it will look for the attribute named "variableAttr" and not for the attribute named after the value of the variable variableAttr:
I have this variable in Model class:[code]I've used BindingUtils to get notified when the XML changes:[code]Function onChange gets triggered when I assign an XML to the variable, but not when I change some attribute of the XML: Model.getInstance().someXml.@attr = "newValue";
I have two variables. One variable will contain the game type, either Squash or Table Tennis. The other will contain one of the following strings "TIME1", "TIME2" or "TIME3". The variables are called game and time. I have tried many variations on the code below to get the needed attribute but with no joy.
var result:String = node.sport.(@GAME == game).(attribute(time));