I have recently been trying to get access to the maps on the iPhone from within an app made in Flash. I originally tried Google maps but soon figured that it doesn't work due to it using Flash Player. I then managed to get Yahoo maps working on the iPhone, with no problems, then when I went back onto the Yahoo maps developer section I saw that they are taking down their service. I now have to think up another option, Yahoo recommend Ovi maps,getting maps to work in Flash (on the iPhone) and what your work around was.I have a client who requires a way to show the location of their company and would like a way to use the geolocation so a client can find where they are.
I also know that Google have a Javascript API but I am unsure whether this will work, maybe I'm being too skeptical? If there is not an API I can develop on does anyone know whether or not there is a way that I can open an already existing app (Google maps) on the iPhone, and possibly push the "current location" and "address of business" in to the direction fields.
I was watching a video showing an ngmoco rolando2 level designer. He seemed to be using flash CS4 to make the maps. Would anyone know how I would go about doing this?
Just in case you need to know, I am an intermediate programmer, I know both Java and Objective-C pretty well.
I have a project that requires me to create interactive schematic maps for rail networks. Something along the lines of London's tube map (Not the tube map itself. Are there any flash libraries out there that can assist with this sort of thing?
I creating a flash app that loads a RSS of a plublic map with a custom route path and draws lines from the coordinates on a Away3D Sphere.It works preety well when I'm testing locally, but when I publish online, the app can't load the RSS. I think Google Maps disable access from other domains.Does anyone knows another way to access this map RSS directly from google? Now to fix this, I'm hosting the RSS.
I have created a site for my relative's garden. They have already registered there location and info with google maps and I have already installed the api in the site. I also, already have the map located on their location with an pin over it, but I was trying to figure out how to make the map pull the information that pops up when you click that pin. Do I need to create that myself or is there a way I can pull that from google? Here is a link to the site: [URL]
I just finished with developing my application by Adobe Flash Professional CS5 and I wonder if this will be visible to iPhones 4 because support for Retina displays was added since CS5.5.
I'm interested in developing for the iPad and iPhone, but I'd prefer not to learn Apple's whole development stack (and good golly, I sure don't want to go back to manual memory management). Oh, sure, I could learn it, but I don't have that level of commitment to the environment at this point. I've got professional experience with Flex already, so I'm intrigued by Adobe's move to make Flash/Flex compile to the iPhone and iPad. My question is: how promising of a development path will Adobe's Slider be? Are we likely to see Slider publicly available in a reasonable timeframe (Adobe: "An early mobile branch of the Flex framework is expected to be available in 2010")? Are we likely to see reasonable performance? Are there development hurdles that haven't become clear yet? Heck, is it all just vaporware? There's pretty limited information available so far, as far as I've seen, but I'm interested in people's predictions, even if they're speculative.
I'm interested in building a thick client application for my existing web services that will run on the IPhone. Flash finally seems to be an option, so I thought about using Flex for client side development.
However, since flash apps are not natively supported by the IPhone, but only through a wrapper, I was wondering if these apps can persist any data. Data entered by the user should eventually be transmitted to the web service, but until then I want it to persist even if the Iphone should run out of power.
Is this possible? Or does the Iphone flash wrapper make it impossible to access the hard disk?
I'm wondering if the flash packager for iPhone allows you to somehow save data in some kind of database maybe using Core Data or any other form? If it just allows you to export some kind of actionscript based game but doesn't allow for saving data that'd be kinda weak I'd assume so they must have a way (?).
I've created my app and it works great. But when I press home button on my iphone, my app minimizes and when I open it from multitasking apps, it simply restarts. Is it possible to freeze or pause the game instead of stop?
Here is a tutorial that tells you how to remove the gloss on an app in xcode. How can I do this in flash cs5? If I can't, can I do something to the image in photoshop so that it looks like it has no gloss when the gloss is applied?
Is there any equivalent to a Flash projector for iPhone? Flash projectors basically seem to package script and Flash libraries into one executable file that can be run on a PC. I'm wondering if anyone has made a similar thing for iPhone where I can take my existing code and package it with the necessary iPhone stuff to make a PC executable. Of course hardware-specific things would not be available like accelerometer/phone/gps, etc. but I don't need any of those. If not, is there anyone currently attempting this?
I am a Flex developer. I wish to make flex applications for iphone. But, when I google up for the same, most of the link shows up that Adobe Flex and flash aren't supported on iphone.
Is this right ? Why it isn't supported ? If it is supported, which are the good books for developing iphone applications via flex.
I have a problem with Flash CS5.5, AS3. I have two ScrollPane Components in my document.They are both in another scene and the (instant)names are unique. But it isnt working properly. When I go to the other scene with the second ScrollPane I get an error & it starts to flicker.
I need to port an existing game written for the iPhone to Flash. The iPhone game is mainly written in pure C rather than Objective C.
I'm wondering if there are any good tools for converting the C code to Actionscript directly, or in general if anyone has some advice on how to do this porting in an efficient way given its C based source code?
Since the game will keep getting updated with bugfixes etc, a method allowing rapid conversion of the updated game code to Flash so that only one code base would need to be maintained would be optimal.
I have built a multi-touch application which is based on a Java EE backend and combined with BlazeDS to a Adobe Flex frontend. The application runs on a DIY-Multi-Touch which I built. Now I want to use another solution. The Adobe Flex frontend (with a multitouch library) and the BlazeDS adapter should be replaced by a solution which covers iPhone/iPad, Android and commercial Multi-Touch displays.
The problem is the iPad/iPhone, there is no Flash Player runtime (not the jail-breaked ones), but the application should be runnable also on those devices. So Adobe Flex and a Java frontend (no JVM on the iPhone/iPad) is not possible anymore. At first, starting the developing of the application it was not neccessary, to run it on Apples mobile devices, but this changed So, what can I do, using HTML5? So I can use it for Android and iPhone/iPad. But I also want to make it possible to use it on a commercial multi-touch-display and normal display with a mouse (I only have gestures for one finger, the 2-finger gestures are not neccessary). Are there any frameworks that allow this? Because I do not want to create several frontends (App for iPhone/iPad on Objective-C and a Adobe Flex for all other devices), it would be great if I can build a frontend for all devices.
Can an iphone app developed with Adobe AIR (version 2.6/2.7) play a streaming sound when it is in background? Only native application can play in background? I have not found a clearly response to this question on documentation. PS: i'm using the Adobe AS3 class Sound to play a shoutcast streaming.
i'm following Christian Cantrell guide for packaging AS3 application for iPhone, but i can't find a way to use the packager for creating an app for testing on device. I've tried with -target ipa-test and -target ipa-app-store but when i try to upload my app on the iPad, iTunes throws an error sayng that i'm not allowed.I've done a simple test using the Packager bundled width CS5 (with the same certificates) and everything gone right.
Is is possible to use CS5 Packager for Flex project ? (i know that flex isn't optimized for mobile)
I have built an app in Adobe Flex (4.5) and it works well on Android, but i need to test it on an iDevice. I have an iPhone 3GS available, and i have made a provisioning profile with it and certified it through the proper Apple channels, but trying to install the app to the phone through iTunes results in an error (the same one you get when trying to install non-market apps), and i can't find a way to import it into xCode.
NOTE: i developed the app on a PC in Flex, but have a MacBook Pro available for testing.
I want to create an iPhone game with Adobe AIR, and I want that game to be able to store the players details in a MySql server.
What would be the best way to do that? Is it possible to use a standard URLRequest in AS3, and have the iPhone use that to communicate to the PHP on the server, and receive back data?
I am flex programmer and newbie to iphone application development.I wanted to make a iphone appln using Flex 4.5, but can't find any good books/resources for it.
Does anyone know if it's at all possible to embedd a google maps image that's created using code generated by google? The Image is interactive, the main reason to embedd in flash as apposed to a flat image.
I am using the google maps API with regular key (not premier).When connecting to my server with http, everything works fine, but when connecting with https i receive the following instead of map: initialization failed please check the API key swf location, version and network availability.Is that because it is not premier key? can I force the google maps API to use http instead of https so that I will receive the maps?
how close to a google maps like interface can be created in flash. Could this be a new opensource project?What the project needs:
-Be customizable via xml (load any map you want zooming options etc) -Load maps dynamicaly acording to zoom level -Easy to scale (this way it can be viewed in regular compters as well as mobile devices) -Easy to plot points and save to db or xml file -As you drag map to one side it would load map images to fill empty space created.