Actionscript 3.0 :: Writing A Specific Type Of Portfolio Design?
Jan 24, 2011
scripts I can use to make the exact type of slide show pop us these sites have? Not completely sure if it is made in flash (might be javascript) but, I would like to find the source code nonetheless.example 1: if you click any of the painting's on concept art's home page it shows in a neat viewer [URL]
I'm designing a Flash Ad that requires a specific clickTAG. this.onMouseDown = function() { var fo:LoadVars = new LoadVars(); fo.send(_root.clickTAG, "_top", "POST"); }
I want to implement user initiated sound, but I can't seem to define a certain region for the clickTAG. Also I'm using AS 2.0. I know the clickTAG won't take me to the proper location, but I uploaded it to my website to test the audio. [URL]. I tried placing an invisible movie clip over the location I want the clickTAG to work and attached the ActionScript to the mc.
When I scroll over the audio button it changes, but when I click it, instead of playing the audio it just tries to go to the URL. I also tried using a button, but that didn't work either. The website requires this specific clickTAG, which is annoying because I've used others in the past that didn't have this issue.
Coming from a Delphi background, I am used to be able to have class references/pointers of a specific superclass, example: #!pas var niceVar: class of TClassOne; // Delphi style badVar: class; // Only? allowed AS3 style to the best of my knowledge begin niceVar := x; badVar := x; niceVar.staticMethodSpecificToTClassOne; TClassOne(badVar).staticMethodSpecificToTClassOne; end;
What this means is that I don't have to cast my variables to a specific class; they are of the correct Class beforehand. This also means that compile-time checking can be performed to make sure proper members are being accessed and I don't have to check that niceVar is in fact of class TClassOne if niceVar was passed to a method. [Code] .....
So just like a variable storing an object can be for a specific type and only objects of that class or subclasses of it are accepted, so to does "class of AClass" allow for variables of a specific class to be limited to references to a certain class or those inherited from it. I hope that makes sense somehow; I don't know of specific nomenclature for the whole "class of SuperClass" thing. So I'd like to do the same in AS3 as having variables/properties/parameters of type Class does not cut the mustard; its kind of like having all object variables/properties/parameters simply being Object instead of their proper, specific type.
What I'd like to be able to do public function set recordClass(aRecordClass: TRecordClass): void { _recordInstance = new aRecordClass(this); // Compiler will know that I am creating a TRecord }
I get the error message. Doing like tuts said. package { import flash.events.*; // rememeber to import all flash libraries or the ERROR will come up with "TYPE" does not exist etc.
I'm basically having the following error: 1067: Implicit coercion of a value of type void to an unrelated type Array. In relation to the event listener that calls 'Backdrop'. Backdrop is a public function in another class, but it does still recognise Backdrop as a function.
im making a game and i have occured a problem.i have a hits text on the screen and every time a enemys bullet hits me it decrases by 1.and i wanna make that when it gets to 0 my ship explodes.
I have a dynamic text field on the stage, instance name contentLength. I get this error: 1067: Implicit coercion of a value of type Number to an unrelated type String.
Code: import flash.display.*; import flash.events.*; import flash.text.TextField; var mcHolder:MovieClip = new MovieClip(); mcHolder.width = 200; contentLength.text = mcHolder.width;
for (var i:int = 0; i < menuArray.length; i++) { var currentIndex:MovieClip = this["menuButton" + i] currentIndex.menuButtonTxt.text = menuArray[i];
[code]...
So when I did this the problem that I am having is that it throws an error at compile time. 1067: Implicit coercion of a value of type void to an unrelated type Function.
var result:int; if(observerButton.selected == true) result = assignMemberAsObserverToEvent(dataGrid.selectedItem.id_event,dataGrid2.selectedItem.id_person,assignmentDescription.text); else if(adminButton == true)
[code]...
There is error on two assign function calls.
The error is: Description Resource Path Location Type 1067: Implicit coercion of a value of type void to an unrelated type int. AssignUser.mxml /pui2/src line 149 Flex Problem
I've created a textfield which I want to hold the time that is left of a flv being played. I also created a timer which will see to it that it gets updated.[code]However, when i try to compile i get this error message:"1067: Implicit coercion of a value of type Number to an unrelated type String.
I constantly get:Implicit coercion of a value of type Class to an unrelated type lash.display.BitmapData.var ba:ByteArray = jpg.encode(BitmapData);This is my code from where it tells me it's wrong"
ActionScript Code: var jpg:JPEGEncoder = new JPEGEncoder(); var ba:ByteArray = jpg.encode(BitmapData);
Basically plots a dot wherever you click. Getting the error 1067: Implicit coercion of a value of type Class to an unrelated type Function.
package { import flash.display.MovieClip; import flash.events.MouseEvent; public class particle extends MovieClip { //private var _xmouse:Number; //private var _ymouse:Number; private var mc1:MovieClip = new MovieClip(); private var mc2:MovieClip = new MovieClip(); private var mc3:MovieClip = new[code].....
1118: Implicit coercion of a value with static type Object to a possibly unrelated type flash.geom:Rectangle.I got this error coming from the bold words when I tried to use this AS2 code in my AS3 stage. I'm currently trying to convent an AS2 printing of DataGrid to AS3. [code].....
I don't understand why this script doesn't work. I am new to Action Script 3.0 and I watched this incomplete video on youtube. -- [URL] and I got the fails below.
I'm in the beginning stages of trying to understand AS3.Flash is outputting these two errors:1118: Implicit coercion of a value with static type Object to a possibly unrelated type Function.1120: Access of undefined property event_obj.
I very new to AS. I'm getting an error with the below code: gotoAndPlay("scene2", 1); Error: 1067: Implicit coercion of a value of type int to an unrelated type String. Go I want to do at this point is jump to 'scene2' when the time line hits a certain frame on scene1. Is this the correct way of doing it,
I am building little games never anything too big. I'm having fun. I'm getting the following error message 1067: Implicit coercion of a value of type String to an unrelated type flash.display:DisplayObject.
It's got to do with the varObject variable I pass into the hitTestObject (at the end of the code) a. I exported the moveclip for actionscript and gave it an instance name so what's the problem???
So for instance, I've got three .as files called 'Helicopter.as, Game.as, Blue.as' and I also have a .fla file called Helicopter.fla (These files are all suppose to link together, to make the helicopter game) . In the Game.as file, I have the following;
[Code]....
Flash doesn't recognise the original Helicopter symbol (in the Helicopter.fla file, because I deleted it). But I want the system to detect the 'circle' drawn using API (In the Helicopter.as file). And I have no idea how to how to name the API drawn circle 'Helicopter', thus I'm getting an error. So how do I name the API circle to 'Helicopter', so the Game.as file recognises it.
i have a algorithm from javascript i would like to use in AS3 but get an error:Scene 1, Layer 'Layer 1', Frame 1, Line 81067: Implicit coercion of a value of type Number to an unrelated type String.
Code: var a = [34, 203, 3, 746, 200, 984, 198, 764, 9]; function mergeSort(arr) {
Seems like in AS3, I can in theory, delare arrays that can only contain certain data types:
private var my_array:Array.<String>; produces this error: 1199: type parameters with a non-parameterized type however private var my_vector:Vector.<String>;
is just fine. Is there a way of making this work with an Array?