Delay On Loading A Movieclip?
Apr 10, 2009
I have a clip that's 1450 pixels wide, masked to 725 - basically a left side, and a right side. The left side will contain navigation for a portfolio, which when clicked, the movie plays 10 frames during which a movie clip called portholder will slide over from the right, and load the appropriate movie clip. Here's the code on one of the bits of navigation:
[Code]....
Essentially, I'm trying to replicate the effect Your Majesty is using. I'm sure there's a way of using actionscript to slide portholder back and forth, instead of using animation, but alas I'm not a scripter (as you can tell!). But what I'd REALLY like to do is to tell the container clip to wait until it's fully in position before loading whatever.swf, as opposed to having a movie already in progress moving across the screen. Basically tell portholder "Wait until your x value is 0 before loading whatever.swf" I thought about using the setInterval, as recommended to someone else on these forums, so tried:
[Code]....
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Similar Posts:
Sep 4, 2009
I have a rotating menu that when clicked rotates and loads in swf movies, OnClick.
The problem I seem to be having is that because the swf movies load in on click it seems to be causing the rotation of the menu not to run smooth.
Question: Is it possible to get the swf movies to load in once the action of the click has completed its action. some kind of 2 second delay before the movies load in??
what happens: you can click or mouse scroll through the menu, when you click, the action repositions the selected Item (ActiveItem) in the center and resizes larger. this works great, is it possible after this action is complete to then load in the swf movies?
to see how the movie runs at the moment this is the link: [URL]
you will see at the moment onClick the movies load straight away which makes the rotation not smooth when rotating around.
I can't seem to get the mouse scroll to work the same function as the click at the moment also.....thats for another day
View 11 Replies
Sep 14, 2009
I have a myMC and inside it I have an empty movieclip Loader1.I load a swf into the Loader1 with
Code:
LoaderMe.loadMovie("1234.swf",LoaderMe)
The problem is that it takes some milliseconds for it to load into the empty movieclip and during this small seconds of time I see a white background.How do I manage to load the swf without any delay?
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Sep 4, 2009
I have a rotating menu that when clicked rotates and loads in swf movies, OnClick.The problem I seem to be having is that because the swf movies load in on click it seems to be causing the rotation of the menu not to run smooth.Is it possible to get the swf movies to load in once the action of the click has completed its action. some kind of 2 second delay before the movies load in? what happens:you can click or mouse scroll through the menu, when you click, the action repositions the selected Item (ActiveItem) in the center and resizes larger. this works great, is it possible after this action is complete to then load in the swf movies?? URL...you will see at the moment onClick the movies load straight away which makes the rotation not smooth when rotating around.I can't seem to get the mouse scroll to work the same function as the click at the moment also..
View 32 Replies
Sep 4, 2009
I have a rotating menu that when clicked rotates and loads in swf movies, OnClick.
The problem I seem to be having is that because the swf movies load in on click it seems to be causing the rotation of the menu not to run smooth.
Question: Is it possible to get the swf movies to load in once the action of the click has completed its action. some kind of 2 second delay before the movies load in??
what happens: you can click or mouse scroll through the menu, when you click, the action repositions the selected Item (ActiveItem) in the center and resizes larger. this works great, is it possible after this action is complete to then load in the swf movies???
to see how the movie runs at the moment this is the link: [URL]
you will see at the moment onClick the movies load straight away which makes the rotation not smooth when rotating around.
I can't seem to get the mouse scroll to work the same function as the click at the moment also.....thats for another day
View 9 Replies
Sep 4, 2009
I have a rotating menu that when clicked rotates and loads in swf movies, OnClick.
The problem I seem to be having is that because the swf movies load in on click it seems to be causing the rotation of the menu not to run smooth.
Question: Is it possible to get the swf movies to load in once the action of the click has completed its action. some kind of 2 second delay before the movies load in??
what happens: you can click or mouse scroll through the menu, when you click, the action repositions the selected Item (ActiveItem) in the center and resizes larger. this works great, is it possible after this action is complete to then load in the swf movies?
to see how the movie runs at the moment this is the link: [URL]
you will see at the moment onClick the movies load straight away which makes the rotation not smooth when rotating around.
I can't seem to get the mouse scroll to work the same function as the click at the moment also.....thats for another day
View 2 Replies
Mar 16, 2004
I'm determined to have my external .txt file load into my dynamic field without ANY DELAY WHATSOEVER.
It seemed like the onLoad method of the LoadVars object would handle this nicely, however it does not work for me.
I placed the following code on the first frame of my movie:
loadText = new LoadVars();
loadText.load("content.txt");
loadText.onLoad = function() {
[Code]....
It displays fine but there's still a delay. I figured the content from my .txt file would be loaded by now (its 2KB in size and has html tags embedded).
How can I properly "preload" my external text?
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Feb 14, 2006
Since my earlier post might not have been clear I have made some changes to the uploaded example Fla. I am struggling with the delay from the xml slideshow in this tut: [URL] Everything works fine when publishing the swf from the slideshow flas. The problem happens when loading these swfs into an mc of another fla (the "mockup fla" in my example) The example mockup swf loads 2 slideshow swf�s . Swf 1 contains 3 jps and swf 2 contains 1 jpg. When loading swf 1 first, the only jpg for that slideshow is loaded (yes, only loading one pic for a slideshow seems strange but this is just to clarify the issue). Everything works fine so far. Now I load the the first slideshow swf with the corresponding button. The 3 jpg�s load and loop with a delay like planned. All good. Now load the 2n�d swf again....... now the single jpg always loop reloads. Why is this happening?
[Code]...
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Sep 4, 2009
I have a rotating menu that when clicked rotates and loads in swf movies, OnClick. The problem I seem to be having is that because the swf movies load in on click it seems to be causing the rotation of the menu not to run smooth.
Question:
Is it possible to get the swf movies to load in once the action of the click has completed its action. some kind of 2 second delay before the movies load in??
what happens: you can click or mouse scroll through the menu, when you click, the action repositions the selected Item (ActiveItem) in the center and resizes larger. this works great, is it possible after this action is complete to then load in the swf movies?
to see how the movie runs at the moment this is the link: [URL]
you will see at the moment onClick the movies load straight away which makes the rotation not smooth when rotating around.
I can't seem to get the mouse scroll to work the same function as the click at the moment also.....thats for another day
View 4 Replies
Sep 24, 2009
Just finished building my photography portfolio www.tonerayphotography.co.uk in Flash CS3 using some Action script 2. When I first uploaded the site in Firefox 3.5 the menu buttons were `stuck` and there was a delay of about 30 secs before I could use them. Once I finally got use of the menu buttons I later returned to the site and it worked perfectly. Is this because the site was now in the cache of Firefox?
On my stage timeline there is one navigation movie clip holding aboutl 50 of my photos. Is this delay due the size of this movie clip trying to load?
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Mar 16, 2004
I'm determined to have my external .txt file load into my dynamic field without ANY DELAY WHATSOEVER.
It seemed like the onLoad method of the LoadVars object would handle this nicely, however it does not work for me.
I placed the following code on the first frame of my movie:
loadText = new LoadVars();
loadText.load("content.txt");
loadText.onLoad = function() {
aboutrandi = this.about;
}
stop();
Then further along the timeline, I display content in my dynamic textfield by placing the following code:
my_mc.text = aboutrandi;
It displays fine but there's still a delay. I figured the content from my .txt file would be loaded by now (its 2KB in size and has html tags embedded).
How can I properly "preload" my external text?
View 3 Replies
Mar 11, 2011
I've written some code that ads a number of movie clips from the library to the stage with a loop. Each clip has a function that makes the clips visible and animates them in. Previously this works fine, I add the clips which sit on screen invisible until the activate function is called - it works fine. However, if I add the clip dynamically and call the function in the same block of code it doesn't work. I've added 'trace' code to the function being called to see if it activates but it doesn't.
I'm guessing the function doesn't become available immediately, perhaps not until the next frame and I've also noticed this problem with timeline based graphics - they have to be added a frame earlier than when a function they contain is called.
Here's my code:
for (i=0; i<4; i++) {
attachMovie("nomCirMC","tCir"+i,i+500);
targ = eval("tCir"+i);
[Code]....
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Feb 1, 2004
After pushing a button I like a movieclip to delay for lets say three seconds before it appear. This action don't have to repeats itself!
View 3 Replies
Jan 21, 2007
My problem is the next. I am making a kind of gallery using an xml file.
Now ,when i attach a movieclip for each generated item i have into my main mc, "this movieclip is kind of a holder for an image with some information and a button" They come up all at once , i would like them so show up ,for example 500 msec after each one.
so i thought i could accomplish this with setInterval , but with no luck for now
The code that attaches it is:
Code:
for (var g=offset; g < fin ; g++) {
var BoxHolder = moviecl.attachMovie("new_item","item"+my_counter, my_counter);
[Code]....
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Jul 29, 2011
I have a "News Bar" on my flash site that plays a movieclip I created to display the news. I would like a one-time delay of around 2.5 seconds before the movieclip starts playing. I'm comfortable with flash and am learning AS3 more and more everyday.
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Jun 28, 2010
I have a preloader with directions to view the swf. But it goes so quickly that you can read the directions. Is there a way to put a delay in the preloader before it begins the swf file??This is my code in the preloader...
ActionScript Code:
var myRequest:URLRequest = new URLRequest("Final.swf");
var myLoader:Loader = new Loader();
[code]......
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Feb 1, 2004
After pushing a button I like a movieclip to delay for lets say three seconds before it appear. This action don't have to repeats itself!
View 3 Replies
May 29, 2010
I want to replicate one of the Flasheff's function with AS2 script. The delay show function, where I can set how many seconds should a movieClip wait before it actually shows up.For example, I create 3 vector shapes on the stage. I convert them to movieClips (symbols). Instance names:
- one_mc;
- two_mc;
- three_mc;
When I test the movie, I want one_mc to show up right away, then after 1 second two_mc to show up, then after another second three_mc to show up, you get the idea.
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Sep 18, 2010
I would like simulate road in my game, and for this i use road's lanes and traffic, lanes and traffic dynamic created like this
if(roadlineTimer-- == 0){
roadlineTimer = 30;
newRoadline = new Roadline();
[code]......
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Feb 23, 2009
I want to create a function based (not frame) delay of about 10 seconds to the function at the start of a flash movie, the code only needs to run once.I'm very new to actionscript and have been given links to SetInterval and SetTimer examples but they all seem to be very complex.The function is below. I believe it's possible to add the commandTimer(delay:Number, repeatCount:int = 0) how me to a simple example.
onClipEvent (enterFrame) {
framePos = int(_xmouse / 100 * _parent._totalframes);
if (framePos < 0) {
[code].......
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Aug 13, 2009
I'm loading an f4v into a project, and there seems to be an "initialization" delay. Googling leads me to believe this is a known issue, but I can't seem to find an answer on how to get around it, if even possible. Here's what's happening:
1) AS3 call to load f4v into a VideoPlayer (or FLVPlayback, doesn't matter)
2) All bytes immediately load (because I'm working locally)
3) [15 second delay]
4) Receive READY event and video starts playing
When I use the same exact code, but with an FLV instead, step 3 does not exist.Is there a way around this, which I assume is a "processing" delay for the high quality video format?Or, if not, can I assume that it's a set amount of time each time? Ultimately, all I care about is alerting the user to what the delay is - if I know it's always 10 seconds, I can make a preloader of sorts that lasts exactly that long.
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Apr 20, 2005
I'm trying to load a SWF movie into a target movieclip called blankmc. The SWF movie is loaded from an absolute URL (eg. [URL]/img/20042005113934movie3.swf ) My Loading Progress code fails to detect the SWF file size. However the same code works perfectly for a JPG! Essentially the .getBytesLoaded() and .getBytesTotal fail to work. Why is this and how can I get it to work for loading SWFs?
[CODE]...
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May 26, 2010
Im making a movie with a menu that loads movie clips according to which menu is selected simple enough. However, the newly loaded movie clip also needs to allow the user to load another movie into the main movie effectively swapping the first movie clip with the second. This needs to be done without using the main menu.
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Jun 24, 2008
i am having a main.swf which has a movieclip in the form of a window. it's instance name is window_mc. this window has an empty movieclip called load_mc and i am trying to load another swf called login.swf into window_mc.load_mc using
window_mc.load_mc.loadMovie("login.swf");
both main and login swfs are having resolution 1000x780.. but wen it is loaded as said above, the texts inside the loaded swf looks very large. the resolution looks as if they are different.. i haven't tried loading movieclips much. but wen i load a swf into an empty movieclip, it wrks perfectly fine...
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Apr 7, 2010
I can get the movieclips into the container movieclip, but they're supposed to float around within the boundaries of container movieclip.Unfortunatly they just float off stage...I THINK THE IMPORTANT PART IS AT THE END OF THE SCRIPT IN THE ON ENTER FRAME HANDLER [code]
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Jan 7, 2007
Currently I have a MovieClip that when you roll-over it a hover menu pops up. But I also needing to have that same MovieClip when rolled=over load another external SWF inside an empty movie clip.
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Aug 15, 2009
need to load a image into a movieclip that occupies a certain width and height (it' s a resizable movieclip). How do achieve it?
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May 20, 2009
i am working on this project where i need to load an flv file and then play on its timeline. is there anyway to load an flv file and then for example telling it to stop at frame 50?
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Jun 23, 2006
I'm developing a map system based on a 20x20 matrix. Only one cell is shown at the same time, and the movement across the map is performed using 4 direction arrows.Each cell is a SWF (30KB+/-) loaded into a different MovieClip. Because of the huge size of the entire map, this is gradually loaded as you're moving in each direction, but this has a problem. At the same time the user is moving from one cell to other, the application preloads the 3 or 4 four cells that will be shown later. When those preloaded cells are attached to the big map, the movement of the map stops for a while and then it moves again. I dont know how to avoid this stop, doing a preload in parallel with the movement.
I have tried using loadMovie, loadClip,...for each map cell.Is there any way to execute in parallel that prealoading?
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Jan 30, 2009
I am a new forum user and new AS programmer (but an experienced OOP in C++/Java/.NET),now using Flash CS4 on a Windows XP Pro machine.Using pre-loader demos from the web I coded my first AS3 program, it actually works as expected with some SWF movies; but with others it fails to operate properly.What I wanted to do is to create classes for each type of movieclip I have (the movieclips are all 100 frames animations) and when I create the instances with "new" the classes would just load its corresponding movieclip content (A SWF file containing the 100 frames).
Well the first problem I ran into was that if the SWF file is from previous versions (AS2 say) it does not work. Just to let you know because that is not the prolem now.All the program is doing now is loading the external swf into a movieclip instance at the time the class is created, this part works fine always, and then listening to EVERYFRAME events just calls moveNext going from frame 1 to 100, and when I reaches frame 100 it plays backwards by calling movePrevious.
The program works fine with a SWF file I downloaded from the web, but because I am having a hard time finding long animations built with the current version of Flash I tried to create my own SWF files to test, etc... Now the problems:I have 100 frames that I import to the stage into a new movieclip, then I right click on that movieclip in the library and export this movieclip as SWF using Flash S4...which creates the SWF fine and which I can play in a player fine too.However the program fails with this Flash CS4 movieclip ! , for some reason it does not seem to react to the moveNext and movePrevious calls, it just plays from 1 to 100 and them jumps back to 1 again.
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