// for Full Screen stage.displayState = StageDisplayState.FULL_SCREEN;// for the normal screen stage.displayState = StageDisplayState.NORMAL;But this code does not fulfill my requirement. I need Vertical Scroll Bar, even I go to the FullScreen, but I don't find any Scroll with this code.Even I tried "window.open" of JavaScript with ExternalInterface, but I couldnot succeed.
I am still struggling with transforming my app build in Java/Eclipse to Flex/Actionscript with Flashbuilder.Now I can not find how I should implement an image to cover the hole screen.[code]...
I am playing a flv video using the videoplayer class of flex. (all the properties of it are being set at runtime)I want to make the video fullscreen without clicking on the fullscreen button i.e. through programming.
I've been trying to attempt to make it so a .flv video will fit to the entire screen of the browser window. ( I already have my .swf file fit to re-size to any browser on any computer. I just can't figure out how to make the video as well) And obviously an external video so the flash file wont take forever to load.The point is this is to be able to have the Video be the background. So I may put content (Links, information or whatever else) on top of the video.
My question is what needs to be done in order to make a .swf file go into full screen without falling to a black screen when a movie is played? I have tried coding it, however I come up with the following error.
[Code]....
What should I do to fix this? This is not going to be an HTML file, however, so the initial thought of changing the publish settings does not seem to work this time.
I tested my skin for YouTube Chromeless player, and seems it worked properly.All graphic elements, including TLFTextFields, are stored in external SWF, all the AS3 code - in loading SWF.I use ProLoader class to load SWF.However, when I tried to attach Player skin code to my Home Page code, I immediately bumped into two issues:
1. TLFTextFields ceased to display proper font;
2. YouTube Chromeless player ceased to enlarge up to Full Screen width in Full Screen mode, whereas all publishing settings were kept the same...
Although I managed to cope with TLFTextField bug by replacing instances with vars in loaded SWF, I have no the slightest idea what to do with those paddings in Full Screen mode... Neither removing all children on stage before loading YouTube Player skin, nor compulsory resetting player's size can't make it work...
I am creating a full screen projector with flash CS4. In the projector I have more videos, starting from an swf player-
The problem I encounter is this:
The projector starts correctly FULLSCREEN (using AS). The video plays 900x506 correctly. If I click on the player, to get the video full screen, it works. But when I press ESC, not only the video, but also the PROJECTOR looses full screen.
This is a bit annoying. Is there a way to apply the "back to normal size" only to the video? I do not want to prevent the app to be exited from full screen, it's not a problem if the user wants to exit the projector full screen. But not when the user exits the video from fullscreen mode.
I'm trying to create a website with full screen background images (or possibly, a video) but don't know the best way to approach it. The Die Antwoord site does pretty much what I'm trying to accomplish. I'd also like to know how they can use such high resolution images. If I try to use a high res image, the file size is enormous.I also want to do is to be able to change the background image when a button is clicked. What is the best way to do that with large images? Another site that uses similar technology only with a video is the TV on the Radio site.
I'm trying to create a website similar to this one, where the content is a fixed width and height (i.e. made to fit a 1024x768 screen), but the background image is full screen and scales proportionally when the window is resized.
How can I achieve this full screen background using Flash CS4/AS3?
I saw this fantastic site1)How did they get the whole image to take up my moniter size?1a) Is it Flash on top of Javascript?2) How did they get the content on top of the HUGE image?
i am creating an interactive application that will run independantly on a computer.I have implimented the full screen stage display state to a btn, and it works great!
-------code----- import flash.display.StageDisplayState; function goFullScreen():void {
[code].....
however as soon as i add a video [i will be adding several] the video takes on the full screen property, and that is not the desired effect.I have used several diff ways to import the video but as soon as i call the full screen, it goes to an all black screen.
I know how to make an image full screen, also with a onresize listener. But! Because some of the images are only of a certain pixel size, I don't want to stretch them above that.So, do any of you know how to set limitations? The code I am using is:
tree_mcHeight = new Object (); tree_mcHeight = tree_mc._height / tree_mc._width; tree_mcWidth = new Object ();[code].......
It would be nice to change the background colour surrounding the image when it resizes as much as possible.
I have a variety of jpg files I wish to have as a background for my Flash web site, every time the page loads it could load any of the 65 files for example. I have created a MC for them to playback within, how can i use action script to select one of the files located in a folder at root and play it?I currently use:
choice = Math.round(Math.random()*5); switch (choice) { case 0 :
I have searched everywhere but I can't seem to find anyway to create a full screen background image. Does anyone know the code to do this? Or know of any tutorials?
[URL] They wanted me to make the gallery images full screen.. I have done this but this time the next and other buttons stays behind the big image when you enter the gallery (koleksion and showroom parts). Also the sliding menu stays behind this picture.. How can I fix this that the buttons and menu stays on the picture..
I have a Mac (intel) CS3 flash fla that I am exporting asprojector. The exported Mac projector and windows exe file will notopen full screen w/o the flashplayer's top toolbar. I have testedthe projector file on Mac 10.4 and Windows XP and all show theflashplayer's top tool bar. The only way to go full screen is tomanually select view/full screen in the player toolbar. I havetried the fscommand("fullscreen", "true"); toggle (true/false/true)workaround w/o any success. Any other workarounds I can try
Is there a proper way to make a video full screen? I tried manually doing it by resizing my video component upon click, but this results in a super stretched out, unnatural looking version of the video (vs resizing while playing the movie with VLC, or some other player). Is there a way to go about this that will full screen the video object with the same quality as doing it outside of the flash environment?
I have a simple full screen flash site with mc's that are positioned in relation to the stage, and I also have a background image that is bigger than the stage that shrinks and expands when the user resizes the browser, and it doesn't distort.My problem is that when i publish it normally at 100% width/100% height I get a weird acting vertical scrollbars, so I'm forced to publish it at 98% height, which then shrinks my swf file exposing the black background giving my freaking swf an unwanted black border.
As i said, i made a game but now i want, when i export it to .exe and open it, it goes full screen, and also i would appriciate a button action for exiting, cus i cant find it anywhere...
I just used FLVPlayback component and created flv player my custom skin work in normal mode. but in full screen mode the skin not appear and no thing appear else the video screen ..so, how to make my skin appear in full screen mode ?