IDE :: Instances Of Same Class On Stage, Different Text In Each Text Field?
Sep 27, 2011
i have several instances of the same class on stage every time i change the text in the text field of one of the instances, they all change i would like to have different text in each instance?
I'm trying to access a text input that I've already placed on the stage (inside a movie clip) but with no luck.I've defined an instance name for this dynamic text field which is currentUserCount.I've got something like this set up in the document class actionscript file:
Is there a way to pass the textfield A text to a dynamic text input (flash) as I'd like to use the font embedding flash offers. I can make it work when loading a value from a txt file but I'm not sure how to access the value identified above as KitGroupID_16_TextOption_38 and make it appear in a dynamic input box. Eventually I might want to have 3 font choices for the user but I'd like to just see if I can get this working properly first.
Is it possible to login through flash using one Dynamic Text Field and one Input Text Field and no buttons? If so how? I have seen many tutorials dealing with logging in to PHP using flash but it requires you to make your own php scripts which i am not familiar with. Can some one tell me how to do this with PHPBBs existing php scripts... I want to be able to login thorugh a Input Text Field box and have it verify it in PHP and also be able to register and view other PHP info such as users online and FAQ..
i created lil bit complex button (for me ) and i want to use that button lets say 6 times, but what i want is every other button have different text.i tried everything and i failed, ill attach my .FLA a quick explanation:i have master mc_homeContainer,when u enter there is a label called btn text,when u enter in that button text u r now in sprite 58.in that sprite i want to but 6 keframes and each to contain different text. lets say keyframe 1 is home, keyframe 2 is about us etc.and then how can i call that text when i put 6 instances of mc_homecontainer to main stage.WOW i complicated all
I'm making a calculator using Flash MX that works the same way as the basic calculator found on windows (not the scientific one). But having the user input a number, store it as a variable, store which function the user wants to perform and clear the text field then store the new input in the same text field as a different variable and multiply or add or divide or subtract the 2 numbers and getting the equals sign to display the answer when clicked is harder than I thought it would be.
I am working on a file that has a rotating dial, and I'd like the dial to reveal contents of a text field (a link) as the dial points in the direction of the text field. I have 4 text fields located at 90, 180, 270 and 360 degrees (top, bottom, left and right). I have it controlled via AS, so I've got all the Math but I was hoping someone might know how to reveal the links when the arrow (in the dial) is pointing in these directions.I set up a text field for testing, which shows the degrees, but I'm getting 'NaN' in the field (problems with Theta and converting degrees to Radians, I think). I thought this might help me figure out how to reveal those links, if I can get the NaN to work.Currently, the file is rotating with an onPress, but I'm going to convert it to a mouse follow, instead, so the user only has to float around to see the links.
I have a class called ActivityInfo that will be Instantiated by another class that is not a document class. All I want this class to do is display the value of the _activityDescription variable into the text field I have sitting on the stage, named info_txt.here is my class at is currently sits.
I am loading multiple external swfs in the stage with preloader.So on the stage I have a dynamic text field-(for showing the progress) and some MovieClips which will load different swfs.These MovieClips are attached with a class.But I am unable to reffer the dynamic TextField from that class. how to put text in the dynamic textfield from this class.
I just noticed that when you place a text field on the stage using code:
Code: var texter:TextField = new TextField(); texter.defaultTextFormat = new TextFormat("Impact", 68, 0xffffff); texter.text = "890";
[code]....
It does not look the same as a text field that I placed on the stage in the Flash editer. The text created by code has very harsh edges, but the other text has smooth edges. How can I get my code TextField to look like the editor Text Field?
I've managed to put a text field onto the stage using AS2 but now I'm trying to make it stay in the center of the stage. Here's the code I used;
Code: this.createTextField("dynamic_txt",1,(Stage.width/2),(Stage.height/2),1,1); dynamic_txt.text = "This is just a test to see if this works."; var textstyle:TextFormat = new TextFormat(); textstyle.size = 18;
Basically, I'm designing a site for 800x600 and almost all of my stages are 800x600, but because of an abundance of text, I streched one stage to 800x1365.
I realize I could just put the text in a text field that would fit in the original 600 but I'd rather not to avoid the weird look when viewed on a computer with a bigger screen resolution.
How can I add a regular browser scroll bar to my SWF that will remain on the edge of the screen regardless of resolution and scroll down the entire stage?
Problem: I am trying to get a very simple text resize going, for my main content area in a flash website. My aim is to get a button, that on click, increases the text size of a dynamic text field.
[Code]....
This is what I tried, I am very new to Action Script, so excuse the futility of my code.
I want to have it so that when text is entered into an input text field, the cursor advances automatically to the next text field. The text fields are nameed box1, box2 and so on, and are custom classes called Box. So far I have:
[Code]....
How do I get from a string variable to the stage.focus?
I am trying to duplicate a text field. First I get the text with a mc.getChildAt(0) and then copy all the contents into a new textfield. The problem I am having is that getChildAt removes the textfield from the movieclip it is in. How to I get the properties of the textfield without moving it? Or maybe it is something else and what I am doing is fine
var dupeTField:MovieClip = duplicateTextField($value.sourceImg.getChildAt(0)); private function duplicateTextField($textField):MovieClip {
I was wondering if there is a way to auto resize the swf to fit a dynamic text field. I am doing a site and have text coming in from XML. some of the pages have a couple paragraphs where as some are much longer so when it is published the pages that have more text gets cut off.
So what am i trying to do is when text in textfield is lets say 95 it starts an animation that is in library.dont know how to startby the way text in the text field decrases by 1.so when it gets to 95 it starts the animation
Is it possible to create gradient text with text in a text field, without using a different object?
I have three text fields sitting right next to each other, to create a row. Some times the text is longer than the width of the text field, I don't want to widen the the text field to make it fit, I just want to fade the last 20 - 50 pixels of the text out.
Is this possible to do without using an object above it, such as a gradient?
I have a problem with a dynamic text field. I have 1 text field on frome 10 which displays text from a text file. This text can change when a button is clicked. I have another text file on frame 20, which i want to display what ever text is in the text filed on frame 10.
I have tried:- [AS]MyTextboxFrame20.text = MyTextboxFrame10.text;[/AS] but it doesn't work.
I have been looking around for a long time to find a way to create a dynamic text field added to stage using as3 that is arched.I have seen this done in other sites but have had a hard time figuring out. Does anyone know of a component other than Text2Curve that is available? Has anyone already written something that arches a textfield that they would share?Arched text in flash seems to be impossible.
How would I code this so that when entering a number 1-10 in the text field the MC on the stage will go to that frame? Ie if I enter a 9 the MC playhead will gotoandstop on frame 9. I have attached a .zip file to illustrate
I am using a gallery written in AS3.0 called SlicedCubeGallery. It used Flex to publish the gallery.I can edit the functions for the SlicedCubeGallery, and the one I am targeting is the one that swaps the images (which I have running on a timer).I am loading the whole gallery SWF onto my stage using this code:
var request:URLRequest = new URLRequest("slicedCubeGallery.swf"); cubeGallery_mc.load(request); addChild(cubeGallery_mc);
What I'm trying to do is to write something in an input field and then it should show up in a dinamic field. I can make this happen, but the problem is that the dinamic field shows its new text in the same format as the Input field. For example, the input text is written in TimesNewRoman and the dinamic text is in Arial, but when the dinamic text shows the input, the text is still in TimesNewRoman when I want it to be in Arial.
I've created a dynamic text field - mediaImportName001 (created , and populated it with the name of a file that I choose to import using a browse button (as3 and AIR).This works fine - I can import the file, and the name appears in the field.
I'd now like to pass the contents of the text field to another text field. But I can't get the contents. If I try to trace the contents of the textField trace("mediaImportName"+thisNum).text - Flash returns "undefined" (even though I'm asking it to trace after the field has been populated).
I use the following code to check that the field really is there and named correctly (the code returns the children):