ActionScript 2.0 :: When Entering A Number 1-10 In The Text Field The MC On The Stage Will Go To That Frame?
Sep 15, 2009
How would I code this so that when entering a number 1-10 in the text field the MC on the stage will go to that frame? Ie if I enter a 9 the MC playhead will gotoandstop on frame 9. I have attached a .zip file to illustrate
Does anyone know of a way to restrict a user from entering a number over 100 into a textinput field in flex? i.e. a user can enter any number between and including 0-100 but not 101
I am making my first website in flash based on frames. When you go to an other frame the Stage fades out. When you enter the frame you see nothing at all. So how can I clear the stage when entering the frame or even better it fades into the frame with clearing the objects & code of the previous frame.[code]...
I am making my first website in flash based on frames. When you go to an other frame the Stage fades out. When you enter the frame you see nothing at all. So how can I clear the stage when entering the frame or even better it fades into the frame with clearing the objects & code of the previous frame.
Code: /*buttons naar frames*/ homehome.mouseChildren = false;
I have a movie where a variable named daysleft will be loaded from an external text file into a dynamic text box, this bit works fine. But I then need the movieclip "numbers" to gotoAndStop to the frame number imported via the variable daysleft. Although daysleft displays on the screen a trace(daysleft); says the variable is undefined.
I'm trying to pass text from an input text in frame 1 to a dynamic text field in frame 10. Thus when the user enters text and clicks the submit button it takes them to frame 10 and shows them what they typed. It's not working but I'm not getting any errors. Here's the link:
If I have an input text field on frame 1 and I enter text in it then I have a button that say sends me to frame 2. On frame 2 I have a button which sends me back to frame 1. Why when I got back to frame 1 is my text not shown?Why does an input text field go blank when leaving the frame? How can I make it so when i enter text on frame 1 and then go to frame 2 and then back to frame 1 the text i entered is still there?
What command do I enter for the movie to rewind to first frame on entering a certain frame / stopping in a frame?It's my first time using Flash, and I'm working on a double menu (second menu has a "close" button, where I want to get back to the first menu).
I have two input text boxes. I need to enter a number (1900) into the first box then hit the 'Enter' button, then enter a number (50) into the second box right below the first.
After the 'Enter' button is pressed it needs to lock-in the required value, by selectable = false.
My problem is...I can get the first number to work. I type in the number, press 'Enter', it changes the textbox value to selectable = false...everything is good for that part.
But the second number is where I am having trouble, it seems the function is called, but that's it...nothing else happens.
OK, I am trying to get the following functions to load and unload the video to my main timeline when I go in and out of a frame. I tried on Enter_FRAME but it is now working properly and load many instances.
What are the listeners I need to do to call the functions of oCoach when enetering a frame and fclickCV when leaving a frame?
I am creating a simple image viewer using AS3 and getting image URLs from flashVars in the HTML. I want to use an if argument to have it perform one function if there is only one flashVar and another if there are more. I have it reading the flashVars fine and can write if statements all day long, the trouble I am having is counting the number of flashVars being passed from the HTML.
var numberOfVars:Number = 0; // to store the number of flashVars var paramObj:Object = LoaderInfo(this.root.loaderInfo).parameters; //get the flashVars for each (paramObj in LoaderInfo(this.root.loaderInfo).parameters){ numberOfVars + 1; } var tf:TextField = new TextField(); addChild(tf); [Code] .....
I have a Flash MX Form that sends data to a MySQL DB. I want to be able to validate the field type on input. When someone enters a phone number and trys to use a text chr I want it to display an error.
I'm trying to figure out Flash CS5 on my own, and this should be easy, but... All I want to do is validate that the text entered in a text field is a number when a button is clicked. It can be a positive, negative, or decimal, but no letters or symbols.
i have a dynamic text field on the stage with the instance name of "inputBox". On the same frame i have the following code...
ActionScript Code: var firstNumber:Number = 3; var secondNumber:Number = 5;
[code]....
the above code works perfectly and it does trace back the result. However I'm confused on how i can put the result in the dynamic text field i have on stage. Can i use the instance name to do this...
I am creating a dynamic text field and "next" button. When the movie is played, the number "1" will be displayed on dynamic text field. When the "next" button is pressed, the dynamic text field will display 2 and so on...
I'm writing a scrolling shooter game and have a dynamic text field that holds the game score. Running inside an ENTER_FRAME event listener, it updates every frame. By tracing the variable "score" I get the correct numbers showing up in the output tab, but on screen, I only see the number 2. It doesn't matter what position in the number it is (ie: 20, or 10372, or 521), only that digit will show up. If there is no number 2 in the score, the field only shows the word "Score: "
The variable is declared as such:
var score:int = 0;
The text field is called scoreCard and is set to "Classic Text" and Dynamic Text" and it is 638 pixles wide (almost the entire width of the stage).
Here is the code for updating the scoreCard:
scoreCard.text = 'Score: ' + score; trace(score);
The trace was simply put in to see if the score was being tallied up correctly, which it is.
I have also tried eliminating 'Score: ' and simply used:
I have the need to populate three text fields with a random number in each.How do i wire up each field to retrieve the results of the random number function I've written in Actionscript?
I'm working with an input text field that has to contain a max number of characters (90... I set this on the properties panel) and a max number of lines: 6 but i don't know how to set this property.... I've searched, and all I could find was the numLines property, but it doesn't allow to specify the number of lines iI need my text to have...
On my stage I have a dynamic text field (instance name = lives).
In my actionscript I have created a number variable called livesnum. And then beneath that I'm setting the textfields value to be the livesnum variable but I get the following error:
1067: Implicit coercion of a value of type Number to an unrelated type String.
My actionscript is as follows :
var livesnum:Number = 4; //Amount of lives lives.text = livesnum;
How would I achieve setting the textfield as the numeric value of the variable?
I am working on an application in which i have put one Multi line input text box. I want to allow user to enter data only up to 8 Lines. User can not enter more than 8 lines. So is there any solutions..??? I dont want to use MaxChars as it can restrict user to not enter more than predefined number of characters. I want to restrict user from entering more than predefined number of lines.
is there any way to increment a display number up or down my clicking / holding a button?
im making a project to select a fuel tank capacity and want the default to be 0.0 gallons and have the user increase the number or decrease the number by clicking and up or down arrow button... If they hold the same button that function would ideally increment faster, perhaps by multiples of ten until it reached a max / min number.
I do not want to have it scroll. For example if the field has four lines and the user is writing the fourth line, and give such ENTER or continue typing until no longer fit on this line, I do not want to be created in the fifth line text field. It has to do it?
I've tried the following code to check if a dynamic text field has a number or string in it. My problem is that after adding the new if statement (first one) it's the only one that will execute so I don't even know if it's checking whether it's a number or not.
I'm trying to do a check to see if the user inputed a number into an input text field. I'm also running a check to see if the user has left the input blank (which works just fine), but I can seem to get the NaN function working.
(using actionscript 2.0 w/ flash CS3)
Quote:
this.btn_step1next.onRelease = function() { if ( zipcode.text == "" || zipcode.text == isNaN() ) { message.text = "Please enter your ZIP code to continue."; } else {
I can't seem to figure out the .numLines property. I've tried calling it on a TextField that was created dynamically. The TextField has multiline set to true and wordWrap also set to true. Any clue why it would consistantly report the number 1? It's being called in a trace statement after the htmlText is set to a string from a xml file.
I'm trying to get a slider to display a number in a Dynamic text field as it is dragged. I think this is the only time I can say it would be easier in AS3! Sooo, I made the slider and the code to move it, but I cant get the number to pass into it. My trace command fires but I get some static numbers in the text box. I'm just so confused, is it my var, or the math operator, or just syntax?
code as I screwed it up ....
on (press) { startDrag("", false, 0, 0, 200, 0); var xmin : Number = min(0);