Performance :: Flex - Memory Usage When Using Visible Versus Add / Remove From Stage
Jul 28, 2011
Is there a performance and/or memory usage difference between these two scenarios?
Scenario 1: N visual elements all added to stage;
N-1 have visible = false, 1 has visible = true;
Scenario 2: N visual elements, only 1 added to the stage at any time.
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Aug 24, 2010
I wrote an application in flash AS3, and when I trace from flash the total memory usage of the total application is only about 9MB, But at the same time Task Manager Shows the memory usage as 110MB. Around 100MB difference.Flash Trace Method System.totalMemory difference of the Trace from the Beginning of the application to end of the application.
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Mar 4, 2011
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Feb 25, 2011
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Apr 12, 2010
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[Code]...
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Mar 2, 2009
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Jul 6, 2009
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trace(ii);
[code]...
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at final_webMon_fla::MainTimeline/frame1()
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Aug 13, 2010
I'm struggling to understand this, so I'm hoping someone can explain how to further enhance the functionality of my simple unload function, or maybe just point out some best practices in unloading external content. The scenario is that I'm loading and unloading external swfs into my movie(many, many times over) In order to load my external content, I am doing the following:
[Code]...
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Oct 16, 2010
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Nov 2, 2009
I have a movie that am loading external 27 movie clips. after a while the flash projector crushes. when i look at the the task manager flash Mem usage is 171000k.
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--kharddie
var loaderScenario:Loader;
loaderScenario =new Loader();
loaderScenario.contentLoaderInfo.addEventListener(
[Code]....
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May 18, 2010
how memory is assigned for an embedded graphic? I'm using an embed statement to include a 240kb splash screen into my code and it seems to massively increase the memory usage out of all proportion to its size.
ActionScript Code:
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private var ss:Bitmap;
[Code].....
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Jul 9, 2009
I need to create a hundred instances of a movie clip.Is it better to add functions for these movie clips in the movie clip class or in a separate class?For example I have move(), setPosition(), setRotation() functions, would this create these functions a hundred of time and take memory place or just reference the functions?
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Dec 7, 2009
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Jun 1, 2011
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[Code]...
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Dec 13, 2010
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ActionScript Code:
var flvPlayer:FLVPlayback = new FLVPlayback();
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ActionScript Code:
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Jan 12, 2011
I am working on a touch screen project right now. There is a chance that the touchscreen will never be turned off, so I have to be very aware of the memory issue with the pc. I don't want the memory to keep building up and eventually it just freezes up the pc. Basically, I have separated each section into a separate swf. The idea is to load only the swf that is needed in order to optimize memory usage. I tested the app on a pc, when looking at the "processes" in the window task manager, it seems the memory used will just keep increasing as I navigate through the application, it seems to me it just keeps piling up external swfs in the application, but sometimes the memory will just suddenly decrease. And when the touchscreen application is idle, the memory will drop too.
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ActionScript Code:
var prevLevel:* = this.parent;
var currentPage:MovieClip;
var oldPage:MovieClip;
var bgID:String;
[Code] .....
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Aug 10, 2010
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Is the built in "Video" component on the stage (players all share the same one) a built in type?
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Oct 4, 2010
I have a class just full of random STATIC functions and vars that I use often on alot of other classes. things like the classic randRange(min, max) function. . just silly things i dont want cluttering my code My question is does importing this class into other classes increase the memory used by instances of the class. Cause i may import this class of 30 objects and only use 2 of them. I'm thinking it doesn't. But i could be wrong as I haven't found much material on flash memory usage other than garbage collector stuff.
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Jul 22, 2010
I used to write programs in the android sdk for google phone. One of the android developers guide that I read says that it is more efficient to declare a const public static const NO:String = "no";
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[code].....
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Nov 17, 2010
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class MyClass {
public function myMethod():String {
return "some return value";
[code]....
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Dec 6, 2011
FMS is crashing with the following errors:
2011-12-06 10:24:02 12461 (w)2581227 Shared memory heap (__FCS__) has exceeded 90 usage. Consider increasing the heap size to prevent future memory allocation failures. -2011-12-06 10:24:02 12461 (w)2581227 Shared memory heap (__FCS__) has exceeded 90 usage. Consider increasing the heap size to prevent future memory allocation failures. -2011-12-06 10:24:02 12461 (w)2581227 Shared memory heap (__FCS__) has exceeded 90 usage. Consider increasing the heap size to prevent future memory allocation failures. -
When I try to restart I get:
2011-12-06 17:33:27 7933(e)2781340 Process 7933 failed to create IPC queue __FCS__ : Failed to allocate shared memory. - I've noticed the problem resolves when I restart fmsadmin. I think fmsadmin is using up all the shared memory, not sure. There are HTTP requests periodically being sent to fmsadmin, could this be a source of memory leak?
The server has 6 GB RAM and there are only about 100-200 connections being used. Runs without issues most of the time, crashes once every few days.What is the shared memory heap and how do I increase it?
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Nov 11, 2010
I was just wondering is it faster and better practice to remove stuff that is invisible from the displayList.
e.g if i have 100 objects that sometimes are visible, sometimes are not. would removing the objects from stage give any speed boost compared to simply setting them visible=false;
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