Professional :: Alpha Tween Not Working Properly

Jan 5, 2011

If I have this line of code:
var myTween:Tween = new Tween(contHolderMain, "alpha", None.easeNone, 0, 100, 100, true);
contHolderMain's alph value should move from 0 to 100 in 100 seconds, but it only take about 5.

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Flash :: Flixel - Alpha Not Working Properly

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I have something odd happening when I update a FlxSprite's alpha repeatedly to make it fade out. Instead of taking 150 seconds to fade out completely (I actually want 15 seconds), it fades out over maybe 2 seconds. I tried tracing the actual alpha value, and the sprite is invisible when the alpha value is around 0.95 (95% opacity, ie slightly transparent). how I can get the alpha to work properly in Flixel?

[Code]....

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ActionScript 3.0 :: Alpha Tweens Not Working Properly?

Nov 13, 2010

var myTween:Tween = new Tween(object, 'alpha', None.easeNone, 0, 100, 10, true)
myTween.start();

when I do this, the object flickers sometimes and also seems to go faster than the specified 10 seconds sometimes. Also when I noticed this is when I've been getting a weird error: Error opening URL [URL]

(I omitted some of the link in order to post)

This is the first time I have encountered weird problems like this. My mind is a little confused (a lot I mean).

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ActionScript 2.0 :: Tween Activity Doesn't Seem To Be Working Properly

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Take a look at [URL] I have made a preloader for a site but the tween dosnt seem to be working properly. Stop the page from loading as soon as you see the preloader. You'll notice that the preloader circle appears to shimmer, i have no idea why. its basically a photoshop psd file that i have dropped to the stage as a graphic and then done a motion tween to make it rotate across 24 frames. I have set the html page to show the flash at 'best' quality and tried it on a black background to see if it was an optical effect, but its always the same.

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ActionScript 3.0 :: Alpha Tween Not Working On ScrollPane Gallery?

Jan 12, 2011

i have a problem with my as3 working on normal movieclips, but not on the gallery, the site  works by loading an external swf file with the UILoader, the swf that is  loaded is a ScrollPane that loads a Movieclip.The script i use:

import fl.transitions.Tween;import fl.transitions.easing.*;

var myTweenAlphaRoskilde:Tween = new Tween(roskildemc, "alpha", None.easeNone, 0, 1, 40, false);

1. frame is the preloader

2. frame is the Scrollpane and Movieclip that loads, the action is added here.
 
The file if it makes it easier:

[Link removed by moderator at OP's request]

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Professional :: Should Alpha Tween Go 1 To 100 To 1 Or 1 To None To 1

Sep 27, 2010

I have a line that starts invisible then becomes solid then invisible again. First keyframe is alpha 1%, should the two keyframes that follow next in the timeline where it shows as full strength colour be left alone, showing still as colour>none in properties, or should I choose alpha and 100% ? Last keyframe again sees it given alpha 1%. ( I was told dont use 0% as it causes flash more work !)What is best practice here? I have many of these to do so leaving keyframes as 'none' for colour would make life much quicker.

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Professional :: Best Way To Tween Alpha In Code?

Jun 2, 2010

I have a complex window I'm designing in code. It starts as a button-like thing and once clicked, expands out to a window with text, links, and other misc. stuff. I'm designing it with all the objects to start inside the custom object (extending a MovieClip) and use tweening to expand it all out. The expansion works fine, although it's admittedly ugly..I'm running into an issue when alphaing from nothing (the button is placed over text, completely alpha'ed out to start) to 1.0. It will only start to alpha in if I have the alpha start at greater than 0, even then, when it reaches 1.0, it is NOT full alpha as it should be. Here's what I'm doing, trying to keep what I suspect to be unrelated code out:[code]the alpha of the bg (a shape) is originally set to 0, this code gives me no alpha, if I start it at 0.1, then it gives me some ...what looks like 0.3 at the most

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Professional :: Repositioning An Alpha Tween From The Stage?

Jul 6, 2010

attempting to reposition an alpha tween on the stage.
 
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Professional :: Looped Playback: Alpha Tween End With Start?

Apr 20, 2010

Is it possible to alpha tween (or any tween) the end of an animation with the start?For example, here we have a simple animation that alpha tweens three images with looped playback (keyframes capitalized):
 
IMAGE X: xxxxxxxxxxxxX--->X
IMAGE Y:             Y--->YyyyyyyyyY--->Y
IMAGE Z:                           Z--->Zzzzzzzzzzzzz
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Image X alpha tweens with Y, and Y alpha tweens with Z.Is it possible to alpha tween image Z with image X when the playback loops?

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Professional :: Alpha Tween Works Fine In Preview But Not In Swf ?

Jan 5, 2011

I have a few words written in static text mode which I have made a graphic symbol. On the timeline I have used both  motion tween and classic tween to create a aplha change from 0% to 100%.I made sure I have enoough space on my timeline (10 frames).The aplha tween works fine in preview mode however when I export the swf the aplha tween is no longer working? I have tried breaking the text,restarting flash,restarting my computer and similar suggestions from other blogs such as:

I was able to solve this by checking the box "Use runtime bitmap caching" under Blend in the properties panel for the MovieClip in question.I am currently using Flash CS5 on a imac.

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Professional :: Flv With Player Skin Not Working Properly?

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When I place a flv into a flash movie and apply a skin and publish everything, it works fine on my local machine, but when uploaded to a server the player skin will not show up, yet the flv shows up and begins playing. Has anyone encountered this before? Isthere a way to embed the skin in the swf instead of having it be

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Professional :: CuePoints Not Working Properly Netstream?

Jul 15, 2010

Im trying to get cuepoints working on an old as2 project.I have a netstream video component and want the cuepoints embedded in the FLV to trigger buttons to appear. I have embedded them as Event Cuepoints. 
 
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[code]...
 
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Professional :: Dynamic Text Fields Not Working Properly In CS5?

May 27, 2010

In an attempt to use a dynamic text field on my page, and passing text to it such as..

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All of these scenarios work fine in CS4, but in CS5 is causing my dynamic field to change to the same as my static text, or simply mixing letters and otherwise not displaying my dynamic text...I've tested on three systems here all with CS5 ...

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Professional :: Var Loader - Event Complete Not Working Properly

Mar 6, 2011

I have confirmed to my satisfaction that the following code never triggers the Event.COMPLETE of var loader:

var loader:URLLoader = new URLLoader();
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[Code] .....

However, it does in fact send the emails it is designed to send! Why doesn't it complete when in fact the work is done?

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We have a Flash banner on the home page and each slide has a link to some other page. Everything works fine, exept in IE.
 
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IDE :: Movie Clips Contents Alpha At Different Rate During Tween Class Tween

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If i have a clip with a bunch of stuff inside it (on layers) like other clips, bitmaps, etc. and perform a tween on that clip (via tween class), the stuff inside the clip seems to alpha at different rates.

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I am new to flash and working on creating a simple animation. I have the objects ready, but problem is I can't seem to get motion tween working. Following this, I tried a very basic motion tween just increasing the size of text from one frame to another and can't get even this to work. I followed the basic steps, converted the text objects to symbol etcetera. What is seen is for frames 1-9 there is no change and in frame 10 there is sudden change in size. I also notice that there is no 'arrow' observed in the tween as shown in a sample tutorial.

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import fl.transitions.Tween;
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[code]......

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Professional :: Motion Tween Not Working When Tested

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ActionScript 3.0 :: Alpha Not Getting Set Properly?

Jul 13, 2010

I have a page with buttons and i want the buttons to grow on click, get bright on mouse over, get brighter on click, go back to original on mouse out (Unless clicked). Then I want the current selected button to shrink and return to normal alpha upon clicking another button. This is the code i have, and it works pretty well:

Actionscript Code:
import fl.transitions.Tween;import fl.transitions.easing.*;homeClip.addEventListener(MouseEvent.MOUSE_OVER,

[code]....

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Professional :: Adobe Flash CS5 - Blur Effect And Tween Not Working?

Sep 9, 2011

When I try to create a tween for the blur, so it will blur into focus, the tween just wont work. I go to frame 130, keyframe, add blur filter, create clasic tween. But when i go to frame 131 it instantly pops into focus instead of going along the tween time span to blur in gradually(I have the next keyframe at 160).

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ActionScript 3.0 :: Tween Class Not Functioning Properly?

Feb 5, 2011

I have the following code:
 
//////////////////////////////////////////
//http://forums.adobe.com/message/3450898#3450898
//square_mc.y property edited by kglad AND NedMurphy both
// but kglad introduced the yGap variable, allowing for

[Code]....
 
The bold entries are where the Tween class is declared and I expect it to behave smoothly but it is lagging in its response to the mouseOver event and mouseOut event.
 
Can anyone test this out on their system and see if they are having problems as I am?  Basically as the mouse hovers over an active target the scale of the active target in X is supposed to change from 1 to 1.2 times the original scale in X and vice versa when the mouse goes out of the active target.

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ActionScript 2.0 :: Tween Something To Alpha=0?

Aug 26, 2005

Does anyone know of a actionscript that can tween something to alpha=0. Id like to tween something to alpha 0% from alpha 100% rather then do every single one manually. I have a thumnail box that changes images just thought it would be easyer to put a action on the timeline to fade it out rather then tween it one at a time.

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Banner AD - Better Way To Alpha Tween Objects?

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I'm doing alot of banner ad's at the mo. So I'm using the old motion tween effect quite a bit... mainly an alpha tween... on imported bitmaps, and text. While the banners end up the way I want them, I've used alot of layers and alot of the time line. Is there a better way to alpha tween objects. Basicly, I've a movie clip, with alot of bitmaps and text, and they all have alpha motion tweens....

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ActionScript 3.0 :: Alpha Tween Fade In And Out?

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I'm trying to find the most easiest way to fade in and out a movieclip in AS3. What I did is this:

import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[code]........

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ActionScript 3.0 :: Alpha Tween From One MovieClip To Another?

Jan 15, 2010

Using AS3, how do I create an alpha tween from one movie clip to another?
 
My thinking is that I can't use the timeline, because the fade is variable and event driven; e.g., the user clicks on one of many pics, and the stage alpha tweens from the current to the clicked.

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ActionScript 2.0 :: Tween Alpha Of An Array?

Jun 3, 2008

I am using the Fuse class [URL] for most tweens that I do, but I can't seem to target an array with the class.

Regardless all I'm trying to do is take this array (it actually has way more strings but you get the idea):

Code:
var clipArray:Array = new Array("full01_07", "full02_07", "full03_07");

And when I click a btn it fades out everything in the array to alpha:0.

Here is the code I use for fuse:

Code:
var hideClips:Fuse = new Fuse();
hideClips.push({target: ????? , alpha:0, time:.25, ease:"easeInQuad"});
hideClips.start();

i did try target:clipArray[i], it doesn't work.

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ActionScript 2.0 :: Fade Alpha After Tween

Jul 8, 2008

I made the following AS tween that moves the MC from right to left. It should fade its alpha after the tween finishes. But it doesn't fade. Why not?[code]

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ActionScript 2.0 :: Button To Control Alpha Tween?

Jan 6, 2006

[URL]

The links on the site above have a nice alpha tween effect. It looks like the rollover fades out the alpha so that the links appear brighter. When you rollout the alpha reduces.

What would be the best/most logical way to do this? I presume you create some AS that contols the alpha tween and keep this on the timeline as a function. Then for each button you call the function.

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