Professional :: Images On Flash Not Working Properly
Sep 14, 2011Here is the website: [URL]. If you visit the gallery, the images are sliding TOO fast and i have no idea why, They work fine if I test in the Flash.
View 1 RepliesHere is the website: [URL]. If you visit the gallery, the images are sliding TOO fast and i have no idea why, They work fine if I test in the Flash.
View 1 RepliesWe have a Flash banner on the home page and each slide has a link to some other page. Everything works fine, exept in IE.
Basically what happens is that if you click on the banner the first time, the link will work fine and bring you to the new page. However, if you go back to the home page again, then the banner does not even present a link anymore (it will still work fine as far as the banner rotation is concerned - just no more links)..
I have created an image gallery for a client using actionscript 2 and xml. I have the gallery pulling in the images and text from the xml file and displaying correctly. The problem is the rollover/rollout affect I need to do. The image need an itunes affect flip, so the image looks like it flips to display a description then when you roll out it should flip back to show the image. The flash so far can be seen here [URL]
The flash works by pulling the image in from xml and putting it inside a place holder MC inside another movieclip. This movie clip contains a mask which creates the flip affect and shows a white box containing text over the image. When you rollover this works fine, but when I roll out the image, and title have disappeared when the white box is removed.
At the moment I have left the rollover affect out (as you can see on the link) but for my own sanity I would love to know why I can't get this to work. I probably havent explained this very well so I have attached a demo of how I am trying to get the rollover affect to work.
I have created an image gallery for a client using actionscript 2 and xml. I have the gallery pulling in the images and text from the xml file and displaying correctly. The problem is the rollover/rollout affect I need to do. The image need an itunes affect flip, so the image looks like it flips to display a description then when you roll out it should flip back to show the image. The flash so far can be seen here [URL]
The flash works by pulling the image in from xml and putting it inside a place holder MC inside another movieclip. This movie clip contains a mask which creates the flip affect and shows a white box containing text over the image. When you rollover this works fine, but when I roll out the image, and title have disappeared when the white box is removed.
At the moment I have left the rollover affect out (as you can see on the link) but for my own sanity I would love to know why I can't get this to work. I probably havent explained this very well so I have attached a demo of how I am trying to get the rollover affect to work.
So I made a drag and drop app where I can drop in an image, it get's resized and saved automatically on the desktop.
But now I want to do the same when there are multiple images dragged in. This is where I'm stuck...
private function onDrop(e:NativeDragEvent):void
{
trace("Dropped!");
var dropfiles:Array = e.clipboard.getData(ClipboardFormats.FILE_LIST_FORMAT) as Array;
[Code]....
The problem is that I want the completeHandler() to run after every ldr.load() but in my code it only runs once right after the for each loop.
I'm working on a flash piece with buttons that display images when you rollover them. When I publish the fla the thin lines are blurry and look out of alignment even though they are perfectly aligned when I zoom in on the fla.
View 2 RepliesWhen I place a flv into a flash movie and apply a skin and publish everything, it works fine on my local machine, but when uploaded to a server the player skin will not show up, yet the flv shows up and begins playing. Has anyone encountered this before? Isthere a way to embed the skin in the swf instead of having it be
View 7 RepliesIm trying to get cuepoints working on an old as2 project.I have a netstream video component and want the cuepoints embedded in the FLV to trigger buttons to appear. I have embedded them as Event Cuepoints.
ns.onCuePoint = function(infoObject:Object){ trace(infoObject.name); if(infoObject.name == "CP1") { trace("yes working"); }};
[code]...
This shows all of the cuepoints within the FLV. I cant figure out how to change the code to trigger actions WHEN the FLV hits a Cuepoint.
If I have this line of code:
var myTween:Tween = new Tween(contHolderMain, "alpha", None.easeNone, 0, 100, 100, true);
contHolderMain's alph value should move from 0 to 100 in 100 seconds, but it only take about 5.
In an attempt to use a dynamic text field on my page, and passing text to it such as..
question.text = "Sample text here"
..where the instance name of the dynamic text field is "question" ..I found that if I add another text box to the page as static text, but using the same font as the dynamic field, the dynamic field populates incorrectly.If I compile using CS4 it works fine, and if I break apart the static text in CS5 it works fine.I also found if I change the font of the static field to something other than that of the dynamic.. it works fine.However in further testing..if I place a second static text field on the page,the dynamic again breaks even if I use the different font as before.
All of these scenarios work fine in CS4, but in CS5 is causing my dynamic field to change to the same as my static text, or simply mixing letters and otherwise not displaying my dynamic text...I've tested on three systems here all with CS5 ...
I have confirmed to my satisfaction that the following code never triggers the Event.COMPLETE of var loader:
var loader:URLLoader = new URLLoader();
var req:URLRequest = new URLRequest(contact_url);
var variables:URLVariables = new URLVariables();
loader.dataFormat = URLLoaderDataFormat.VARIABLES;
req.method = URLRequestMethod.POST;
[Code] .....
However, it does in fact send the emails it is designed to send! Why doesn't it complete when in fact the work is done?
I have a big problem - I decided to make a website using flash as I am good with photoshop and thought it would be fairly easy to construct in flash using tutorials. All went well except now the website is published, weird things happen. The homepage works fine but when you click on "portfolio" some of the buttons don't appear and when you try the buttons, some images don't appear. Occasionally some of the buttons take you to the wrong place also. When I test the movie in flash, everything works fine so I can't work it out. I am a complete novice so advice will have to be spelt out in black and white.
View 2 RepliesI sorted this problem before, but it's back again.
Both of my animations work fine in firefox, but don't loop in IE.
ABOUT ME [URL]
KZX ANIMATION 2ND FROM BOTTOM [URL]
confirm that these animations don't loop properly in IE?
gotoAndStop() doesn't work. I am using Flash CS3. My code is simple:
on(release) {
_root.gotoAndStop("menu");
}
I put that code into a button. The menu frame is three frames behind the frame that I put the button on. If I replace the "menu" with "game", it works. The game frame is one frame behind the frame the button is on. What happens is instead of going to the menu frame, it flickers to the menu frame, then reloads the lose frame, which is where the button is. I know that it reloads because I have a dynamic text field that throws a random insult when you enter that frame. I can assure you. I have already double checked and triple checked that the frame label is correct. And the menu frame has stop() in it. I'm not that stupid, alright?
I used the tutorial found here. The 3 frames of my button are in a movie clip, within a keyframe in the main timeline. I used the code at the end in the tutorial for the first keyframe, so that the clip begins with music playing. However; I cannot get the buttons to work. I cannot stop the sound.
View 1 RepliesAnyone familiar with using Cirrus? [URL].. I'm having the hardest time getting the onPeerConnect object to work the way it should. I just need to be able to just take 1 sides nearID and give it to the other. and then when the near tries to connect to the far, the far should return true and allow connection, then at the same time grab the connecting farID on its own with farID = subscriber.farID; (which works, i confirmed it's getting the farID) but when i try this code it just see it getting spammed with....
TRUE
NetStream.Play.Start
NetStream.Play.Start
NetStream.Connect.Success
NetStream.Connect.Closed
[Code]...
I have 2 frames and in frame 1 the target MC color is being changed to RED. After that i go to frame 2. If i came back to frame 1 the MC doesn't retain the RED color. What i do wrong. Please see the pictures.
http:[url]....
I have something odd happening when I update a FlxSprite's alpha repeatedly to make it fade out. Instead of taking 150 seconds to fade out completely (I actually want 15 seconds), it fades out over maybe 2 seconds. I tried tracing the actual alpha value, and the sprite is invisible when the alpha value is around 0.95 (95% opacity, ie slightly transparent). how I can get the alpha to work properly in Flixel?
[Code]....
I have a html file which has flash in it. The flash has few buttons on it. WHen i just click on the html page, the flash works. However, when i get into the html file from other pages, which i use action script getURL to link it. The html file show the flash but the buttons in it is not working.
View 1 RepliesCode:
var vendor_arr:Array = new Array();
//vendor_arr.push(new Array());
var level1:Array = new Array("yelp","yelp","yelp","yelp","yelp","yelp");
var level2:Array = new Array("a","b","c","d","e","f");
var level3:Array = new Array(12,14,7,2,11,24);
[Code] .....
Why is it not sorting on "bdistance" ?? its returning 2, 14, 7, 12, 11, 24... what kind of sorting is this??
I am building a website that is all in flash.In the first frame there are 6 buttons. Each button has a code to go to a different place in the timeline, where something happens. For example, one of the buttons has this code:
on (release) {
gotoAndPlay("web");
}
Another button has this code:
on (release) {
gotoAndPlay("widgets");
}
And so on.Everything happens on the same timeline.When I publish the movie to test it (ctrl+enter), everything works great.The problem happens when I upload the file to my ftp and try to view it online. In that case, when pressing one of the buttons, instead of jumping to the place in the timeline where it should go, it just continues on to the next frame on the timeline. So for example if I press the "web" button, instead of going to the label "web" it just continues on to frame 2 in the timeline, and then 3,4,5 and so on until there is a stop(); in the actionscript.
After the first press though, it goes back to working fine. Meaning, the second time I press the "web" button, it will go to the "web" label, and from the second click onwards everything works great. it's just the first click on ALL the buttons that doesn't work, although it does work locally...
I'm creating a banner advertisement in Flash. It pulls all information from an XML file. Images for each product are also loaded externally. Everything is working fine except for 1 thing.
I have an image separator i'm using as a background for each product container to lend a bit of separation to each product. But when I try to add it using code it's only added to the last item. Doesn't matter if it's 10 items or 2 items...it's only being added to the last one and i'm not sure why. Anyways, i've zipped up the associated files and put it on my webserver. I'm using the Tweener class and have included that in the archive as well.
Here's a link to the archive : Project Files
Here's the site: [URL] From feedback I've gotten, it appears that under certain circumstances the first image in a set of images does not load properly, although I haven't seen it myself. I'm told this happens only in Firefox. And I believe only Flash player 8. Works fine with FF and Flash player 9, or IE with 8 or 9 I believe.
View 14 RepliesI boot up Flash CS4 and all I see in the upper left corner are the three dots for Apple's Snow Leopard interface. Flash was working fine yesterday, then last evening, all I got were the three dots. The menus are there. They open, but they are acting flakey. I can open up a file, but none of the palettes or interface show up. The stage is located under Apple's menu bar at the 0,0 location of the monitor and unmovable.
I deleted the preference files from my user library and also a file called "Flash 10 mru". That didn't do a thing.
The only change I made yesterday was an upgrade Adobe supplied for Premiere.
I also upgraded to Snow Leopard over the old Leopard, rather than a clean install.
But Flash was working fine on it for a month before yesterday's three dots attack.
Flash CS3 works fine.
Flash CS4 works fine on my laptop with Snow Leopard.
This morning, I uninstalled the old and reinstalled a new copy. Really at a loss as to what to do.
I was thinking of doing a clean install of Snow Leopard on a new hd and starting over. Before I do all that, I was hoping there was an easier fix.
[URL]
So I made a flash that uses a preloader, then once finished loading mc1 should be visible and playing along with a couple buttons. It loads properly most of the time, but maybe 10% of the time mc2 loads instead of mc1, no buttons are visible, and mc2 isn't even playing (refreshing the browser makes everything work properly btw). Is there some way I can make it load properly 100% of the time?
View 1 RepliesI am using a flash template that includes a menu bar. However, after I changed the names of the tabs in the menu bar, none of the words show up. Everything else loads correctly (sound, logo, images), but no words on the menu bar. I see them on the actual project, but not when I debug the movie. Where did my words go?
View 6 Repliescreated a new layer with one keyframe in frame 1, which spans the whole animation. In this layer I entered the ActionScript in REFERENCE 1. It works fine in several browsers, including IE8, FF3.6, and Chrome, and works for the customer. Then....
Their webmaster emailed back saying that he "did not see any links in the new banner." I'm not sure what this means, and if he actually tested the code.They sent me an example from a previous developer, which is REFERENCE 2.I compared it to what I published--which was generated by the CS4 "Publish" option. This is REFERENCE 3.Did I do something wrong? Everything works in all my tests, and they work for the customer.
It looks like they're missing a lot of information from the header. It is much smaller than the header that CS4 generates. They also have a link under the <!--url's used in the movie--> comment. Could this affect the performance? To my knowledge, this is obsolete. Perhaps they used an older version of Flash?
REFERENCE 1: ACTIONSCRIPT TO MAKE BANNER A LINK.
stage.addEventListener( MouseEvent.CLICK, function(evt:MouseEvent):void { var url:String = "http://www.URL.com/"; var window:String = "_blank"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request,window); } catch (e:Error) { trace("Page unavailable. Please refresh this page to try again."); } } );
REFERENCE 2: EXAMPLE SENT FROM WEBMASTER
(NOTE VERY SMALL HEADER)
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"><head><meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /><title>148x300_af</title><script language="javascript">AC_FL_RunContent = 0;</script><script src="AC_RunActiveContent.js" language="javascript"></script></head>
[code]....
have a file which only shows up as a black box (correct size) on the posted html page. The status bar indicates "waiting for the page..." etc., but nothing changes on the page.There is another swf file on the same page and is working perfectly, but the above mentioned file still does nothing.
View 2 RepliesI have a flash file which is 690 x 420 pixels. When I export it and set it up to play on jwplayer it shows with all of the pieces that are off the art board also. This is a test [URL].
View 7 RepliesI'm just about to uninstall and reinstall at this point but I'm getting my install all screwed up trying to update Flash Pro CS5.5 to use Flash Player 11. I had it fine using the MXP provided in this adobe blog. Though that's 11.0 not 11.1. It did work however.
I downloaded the latest Flash Player / Debugger .exe and the latest SWC for 11.1 and now Stage3D is no longer being seen. Clearly I screwed something up. I uninstalled and reinstalled the MXP after deleting the FP11 XML and FP11 directory but it's not working anymore.
Is there a clear cut simple way to explain how to overlay the latest Flash Player for FPCS5.5? I used the AIR overlay instructions for 2.6 - 3.1 and it worked every time. Now I just need Flash Player overlay instructions. I'm very interested to start trying to Starling framework with Stage3D. I select FP11 to export and it tells me it can't find Stage3D.