I boot up Flash CS4 and all I see in the upper left corner are the three dots for Apple's Snow Leopard interface. Flash was working fine yesterday, then last evening, all I got were the three dots. The menus are there. They open, but they are acting flakey. I can open up a file, but none of the palettes or interface show up. The stage is located under Apple's menu bar at the 0,0 location of the monitor and unmovable.
I deleted the preference files from my user library and also a file called "Flash 10 mru". That didn't do a thing.
The only change I made yesterday was an upgrade Adobe supplied for Premiere.
I also upgraded to Snow Leopard over the old Leopard, rather than a clean install.
But Flash was working fine on it for a month before yesterday's three dots attack.
Flash CS3 works fine.
Flash CS4 works fine on my laptop with Snow Leopard.
This morning, I uninstalled the old and reinstalled a new copy. Really at a loss as to what to do.
I was thinking of doing a clean install of Snow Leopard on a new hd and starting over. Before I do all that, I was hoping there was an easier fix.
I have a big problem - I decided to make a website using flash as I am good with photoshop and thought it would be fairly easy to construct in flash using tutorials. All went well except now the website is published, weird things happen. The homepage works fine but when you click on "portfolio" some of the buttons don't appear and when you try the buttons, some images don't appear. Occasionally some of the buttons take you to the wrong place also. When I test the movie in flash, everything works fine so I can't work it out. I am a complete novice so advice will have to be spelt out in black and white.
Here's the site: [URL] From feedback I've gotten, it appears that under certain circumstances the first image in a set of images does not load properly, although I haven't seen it myself. I'm told this happens only in Firefox. And I believe only Flash player 8. Works fine with FF and Flash player 9, or IE with 8 or 9 I believe.
So I made a flash that uses a preloader, then once finished loading mc1 should be visible and playing along with a couple buttons. It loads properly most of the time, but maybe 10% of the time mc2 loads instead of mc1, no buttons are visible, and mc2 isn't even playing (refreshing the browser makes everything work properly btw). Is there some way I can make it load properly 100% of the time?
I am using a flash template that includes a menu bar. However, after I changed the names of the tabs in the menu bar, none of the words show up. Everything else loads correctly (sound, logo, images), but no words on the menu bar. I see them on the actual project, but not when I debug the movie. Where did my words go?
created a new layer with one keyframe in frame 1, which spans the whole animation. In this layer I entered the ActionScript in REFERENCE 1. It works fine in several browsers, including IE8, FF3.6, and Chrome, and works for the customer. Then....
Their webmaster emailed back saying that he "did not see any links in the new banner." I'm not sure what this means, and if he actually tested the code.They sent me an example from a previous developer, which is REFERENCE 2.I compared it to what I published--which was generated by the CS4 "Publish" option. This is REFERENCE 3.Did I do something wrong? Everything works in all my tests, and they work for the customer.
It looks like they're missing a lot of information from the header. It is much smaller than the header that CS4 generates. They also have a link under the <!--url's used in the movie--> comment. Could this affect the performance? To my knowledge, this is obsolete. Perhaps they used an older version of Flash?
REFERENCE 1: ACTIONSCRIPT TO MAKE BANNER A LINK.
stage.addEventListener( MouseEvent.CLICK, function(evt:MouseEvent):void { var url:String = "http://www.URL.com/"; var window:String = "_blank"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request,window); } catch (e:Error) { trace("Page unavailable. Please refresh this page to try again."); } } );
REFERENCE 2: EXAMPLE SENT FROM WEBMASTER (NOTE VERY SMALL HEADER)
have a file which only shows up as a black box (correct size) on the posted html page. The status bar indicates "waiting for the page..." etc., but nothing changes on the page.There is another swf file on the same page and is working perfectly, but the above mentioned file still does nothing.
I have a flash file which is 690 x 420 pixels. When I export it and set it up to play on jwplayer it shows with all of the pieces that are off the art board also. This is a test [URL].
We have a Flash banner on the home page and each slide has a link to some other page. Everything works fine, exept in IE.
Basically what happens is that if you click on the banner the first time, the link will work fine and bring you to the new page. However, if you go back to the home page again, then the banner does not even present a link anymore (it will still work fine as far as the banner rotation is concerned - just no more links)..
I'm just about to uninstall and reinstall at this point but I'm getting my install all screwed up trying to update Flash Pro CS5.5 to use Flash Player 11. I had it fine using the MXP provided in this adobe blog. Though that's 11.0 not 11.1. It did work however.
I downloaded the latest Flash Player / Debugger .exe and the latest SWC for 11.1 and now Stage3D is no longer being seen. Clearly I screwed something up. I uninstalled and reinstalled the MXP after deleting the FP11 XML and FP11 directory but it's not working anymore.
Is there a clear cut simple way to explain how to overlay the latest Flash Player for FPCS5.5? I used the AIR overlay instructions for 2.6 - 3.1 and it worked every time. Now I just need Flash Player overlay instructions. I'm very interested to start trying to Starling framework with Stage3D. I select FP11 to export and it tells me it can't find Stage3D.
Does anyone know why my flash site displays a white screen before the loader actually works? It kind of defeats the purpose of having a loader. I'm not familiar with xml either so could this be an issue? My swf file is only 2.2 MB
After I updated Adobe flash player I noticed that videos I streamed did not play correctly.A video will begin to play but part way through it will freeze. It will indicate that it is buffering but it never finishes buffering and never continues to play, even if I refresh it.This occurs for several sites such as youtube, megavideo, and wisevid. This occurs for every browser I have tried (Firefox, IE, and Opera.) I also realized today that now iTunes cannot not download video either. When I try it says that parts of the files seem to be corrupted. I have uninstalled and reinstalled flash several times but that has not helped. I am using Adobe 10.1 (under version test it says it is WIN 10,1,53,64) and I have Windows 7
I found a script which loads text from a TXT file. Nou the code workd fine on a button, but assoon i putt that code on a MC it doesn't load the variables properly. That meas; i don't any script errors, but the text doesn't appera in the dynamic texterea.[code]
I have begun to build a vertical gallery. I have it set up to follow an xml document and it loads rather quickly. While the loading works, the unloading is not so hot. I can't figure out how to unload the container_mc which contains all the thumbnails. I intend to develop this page in as3 primarily so that I can adopt it to other projects. The arrangement is two vertical boxes on the right and left, a text box at the bottom in between the two vert boxes, and a fullscreen box in the center. The drawn squares are only being used as placeholders for real art right now.
As it stands, I can use either button to load the gallery, but when I click the next gallery it unloads everything, but it does not reload the next gallery. I want the buttons to load their respective galleries. I figure once I set up the structure for 2 galleries, I can make more. var Gal_Array1:Array = new Array(); Was my attempt at loading the thumbs into an array, and later clearing it but I don't think it works (I think it would only double the amount of thumbs?). How to properly load and unload the container_mc?
So I made a drag and drop app where I can drop in an image, it get's resized and saved automatically on the desktop.
But now I want to do the same when there are multiple images dragged in. This is where I'm stuck...
private function onDrop(e:NativeDragEvent):void { trace("Dropped!"); var dropfiles:Array = e.clipboard.getData(ClipboardFormats.FILE_LIST_FORMAT) as Array;
[Code]....
The problem is that I want the completeHandler() to run after every ldr.load() but in my code it only runs once right after the for each loop.
as you see in the swf you first have to switch with "aankomende optredens" en "gespeelde optredens" before you can read the aankomende optredens text... why? i just want it to load immediately, so you can read it... without having to read "undefined"
Code: optredens = new LoadVars(); optredens.load("optredens.txt"); optredens.onLoad = function(){
[code]...
as you see in the swf you first have to switch with "aankomende optredens" en "gespeelde optredens" before you can read the aankomende optredens text... why? i just want it to load immediately, so you can read it... without having to read "undefined"...
I'm using swfobject (2.2) to load blip.tv videos. Everything was working fine with their old player, but now that they have switched to the stratos player, it fails to load properly in IE. It shows a grey video window, with the play button half showing on the left side, and the button won't work.
Here is my js code:
function loadBlip(videoFile,width,height,cssID) { var blipSWF = "http://blip.tv/scripts/flash/stratos.swf"; var expressSWF = "/lib/js/swfobject/expressInstall.swf"; var attributes = {
[Code]......
The file that I pass to the loadBlip function looks like: [URL]
Again, this works fine in FF/Chrome/Safari, but fails in IE.
I'm working on a flash piece with buttons that display images when you rollover them. When I publish the fla the thin lines are blurry and look out of alignment even though they are perfectly aligned when I zoom in on the fla.
how to trim /fade my sounds in Flash CS5 but it is a nightmare. So at frame 800 I want to start to fade the sound from 100% to 0% on frame 850, but whatever I try it just get's mucked up. Those little handles just keep duplicating when I try and drag them. Is there any way to delete the points and how do I get the left and right to be identical.Also, how do I fade the sound? I mean what is the best way to fade the sound so at frame 800 the sound starts to fade from 100% to 0% on frame 850?
I decided to make a website using flash as I am good with photoshop and thought it would be fairly easy to construct in flash using tutorials. All went well except now the website is published, weird things happen. The homepage works fine but when you click on "portfolio" some of the buttons don't appear and when you try the buttons, some images don't appear. Occasionally some of the buttons take you to the wrong place also. When I test the movie in flash, everything works fine so I can't work it out.
When I place a flv into a flash movie and apply a skin and publish everything, it works fine on my local machine, but when uploaded to a server the player skin will not show up, yet the flv shows up and begins playing. Has anyone encountered this before? Isthere a way to embed the skin in the swf instead of having it be
I'm trying to utilize the Learning Interactions in the Library of Flash CS4 included in the Adobe E-Learning Suite.I'm able to change the individual componens' properties (radio button, submit button) etc. using the component inspector, but cannot determine how to change the properties of the movie clip for items such as correct answer, etc.Has anyone used these Learning Interaction library items, and knows how to update the components to work properly?
Im trying to get cuepoints working on an old as2 project.I have a netstream video component and want the cuepoints embedded in the FLV to trigger buttons to appear. I have embedded them as Event Cuepoints.