ActionScript 2.0 :: Flash Not Working Properly In Html

Feb 11, 2009

I have a html file which has flash in it. The flash has few buttons on it. WHen i just click on the html page, the flash works. However, when i get into the html file from other pages, which i use action script getURL to link it. The html file show the flash but the buttons in it is not working.

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Code:
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ActionScript 1/2 :: Flash Not Reading HTML Document Properly

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ActionScript 2.0 :: Flash Not Reading HTML File Properly

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Actionscript 2.0 :: Flash Buttons Not Working Properly On Website?

Jan 27, 2009

I am building a website that is all in flash.In the first frame there are 6 buttons. Each button has a code to go to a different place in the timeline, where something happens. For example, one of the buttons has this code:

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And so on.Everything happens on the same timeline.When I publish the movie to test it (ctrl+enter), everything works great.The problem happens when I upload the file to my ftp and try to view it online. In that case, when pressing one of the buttons, instead of jumping to the place in the timeline where it should go, it just continues on to the next frame on the timeline. So for example if I press the "web" button, instead of going to the label "web" it just continues on to frame 2 in the timeline, and then 3,4,5 and so on until there is a stop(); in the actionscript.

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[Code]....

apparently the clip only gets duplicated once where's the problem?

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Jun 25, 2009

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I've noticed that by using isNaN(number), it doesn't always return true when needed. In fact, by using:
 
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I've implemented an internal preloader in my project but it's not working properly. I use Simulate Download but the preloader only shows after something like 80% is completed, which sort of destroys the purpose of the whole thing.

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I have a Flash gallery that works locally but not after upload.I added several photos to the xml file and only the original 8 jpgs are displayed.URL...

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Actionscript 3.0 :: URLLoader Not Working Properly?

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i've been going over this code all day and I have no idea what's wrong with it. I'm doing a similiar operation a little higher and that one works so I have no idea why this one doesn't. All I'm trying to do in this case is populate a List UIComponent that I created with information that I get back from the PHP file. For some reason the loader.addEventListener(Event.COMPLETE, userOnLoad) isn't working and my program never gets any farther than that.

Here is my code:

Code: Select allimport fl.controls.*;
import flash.display.Sprite;
import fl.managers.StyleManager;

[Code].....

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IDE :: Email Link Not Working Properly?

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When tested my email window opens twice.

There is no target attribute used at all.

Also ?subject= don't work. Subject field blank in email popup box.

Using Flash 8.

on (press, release) {
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IDE :: Xml Images Not Working Properly With Masks?

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I have created an image gallery for a client using actionscript 2 and xml. I have the gallery pulling in the images and text from the xml file and displaying correctly. The problem is the rollover/rollout affect I need to do. The image need an itunes affect flip, so the image looks like it flips to display a description then when you roll out it should flip back to show the image. The flash so far can be seen here [URL]

The flash works by pulling the image in from xml and putting it inside a place holder MC inside another movieclip. This movie clip contains a mask which creates the flip affect and shows a white box containing text over the image. When you rollover this works fine, but when I roll out the image, and title have disappeared when the white box is removed.

At the moment I have left the rollover affect out (as you can see on the link) but for my own sanity I would love to know why I can't get this to work. I probably havent explained this very well so I have attached a demo of how I am trying to get the rollover affect to work.

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have generated a random grid from movie clips stored in timeline. When I click on the movie clips, it should show a trace statement, but it is not working properly. Sometimes it shows the trace message, sometimes it does not show. My code is like this

Code:
package
{

[code].....

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Code:
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ActionScript 3.0 :: Mouse Up Event Not Working Properly?

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Code:
const CANVAS:Sprite = new Sprite();
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[code]....

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