Flash :: OnPeerConnect Not Working Properly With Adobe ?
Mar 9, 2011
Anyone familiar with using Cirrus? [URL].. I'm having the hardest time getting the onPeerConnect object to work the way it should. I just need to be able to just take 1 sides nearID and give it to the other. and then when the near tries to connect to the far, the far should return true and allow connection, then at the same time grab the connecting farID on its own with farID = subscriber.farID; (which works, i confirmed it's getting the farID) but when i try this code it just see it getting spammed with....
I have a NetGroup established using Adobe Cirrus. All clients can connect fine and see each other, since I receive NetGroup.Neighbor. Connect and NetGroup.MulticastStream.PublishNotify events when a new stream is being published.However, if a user subscribes to a published stream, the publisher does not receive a notification (no NetStatusEvent and no callback to the onPeerConnect method). The subscriber receives the stream without problems, though.All other questions about the non working onPeerConnect method were related to NetStream.DIRECT_CONNECTIONS, but in my case, I am using a NetGroup.
What is wrong here? Only the relevant parts, a few things have been stripped (e.g. connect the netGroup only when the NetConnection has been established etc.)
var groupSpecifier:GroupSpecifier = new GroupSpecifier("group"); groupSpecifier.multicastEnabled = true; groupSpecifier.postingEnabled = true;[code].....
After I updated Adobe flash player I noticed that videos I streamed did not play correctly.A video will begin to play but part way through it will freeze. It will indicate that it is buffering but it never finishes buffering and never continues to play, even if I refresh it.This occurs for several sites such as youtube, megavideo, and wisevid. This occurs for every browser I have tried (Firefox, IE, and Opera.) I also realized today that now iTunes cannot not download video either. When I try it says that parts of the files seem to be corrupted. I have uninstalled and reinstalled flash several times but that has not helped. I am using Adobe 10.1 (under version test it says it is WIN 10,1,53,64) and I have Windows 7
gotoAndStop() doesn't work. I am using Flash CS3. My code is simple:
on(release) { _root.gotoAndStop("menu"); }
I put that code into a button. The menu frame is three frames behind the frame that I put the button on. If I replace the "menu" with "game", it works. The game frame is one frame behind the frame the button is on. What happens is instead of going to the menu frame, it flickers to the menu frame, then reloads the lose frame, which is where the button is. I know that it reloads because I have a dynamic text field that throws a random insult when you enter that frame. I can assure you. I have already double checked and triple checked that the frame label is correct. And the menu frame has stop() in it. I'm not that stupid, alright?
I used the tutorial found here. The 3 frames of my button are in a movie clip, within a keyframe in the main timeline. I used the code at the end in the tutorial for the first keyframe, so that the clip begins with music playing. However; I cannot get the buttons to work. I cannot stop the sound.
I have 2 frames and in frame 1 the target MC color is being changed to RED. After that i go to frame 2. If i came back to frame 1 the MC doesn't retain the RED color. What i do wrong. Please see the pictures.
I have something odd happening when I update a FlxSprite's alpha repeatedly to make it fade out. Instead of taking 150 seconds to fade out completely (I actually want 15 seconds), it fades out over maybe 2 seconds. I tried tracing the actual alpha value, and the sprite is invisible when the alpha value is around 0.95 (95% opacity, ie slightly transparent). how I can get the alpha to work properly in Flixel?
I have a html file which has flash in it. The flash has few buttons on it. WHen i just click on the html page, the flash works. However, when i get into the html file from other pages, which i use action script getURL to link it. The html file show the flash but the buttons in it is not working.
Code: var vendor_arr:Array = new Array(); //vendor_arr.push(new Array()); var level1:Array = new Array("yelp","yelp","yelp","yelp","yelp","yelp"); var level2:Array = new Array("a","b","c","d","e","f"); var level3:Array = new Array(12,14,7,2,11,24); [Code] ..... Why is it not sorting on "bdistance" ?? its returning 2, 14, 7, 12, 11, 24... what kind of sorting is this??
We have a Flash banner on the home page and each slide has a link to some other page. Everything works fine, exept in IE.
Basically what happens is that if you click on the banner the first time, the link will work fine and bring you to the new page. However, if you go back to the home page again, then the banner does not even present a link anymore (it will still work fine as far as the banner rotation is concerned - just no more links)..
I am building a website that is all in flash.In the first frame there are 6 buttons. Each button has a code to go to a different place in the timeline, where something happens. For example, one of the buttons has this code:
on (release) { gotoAndPlay("web"); }
Another button has this code:
on (release) { gotoAndPlay("widgets"); }
And so on.Everything happens on the same timeline.When I publish the movie to test it (ctrl+enter), everything works great.The problem happens when I upload the file to my ftp and try to view it online. In that case, when pressing one of the buttons, instead of jumping to the place in the timeline where it should go, it just continues on to the next frame on the timeline. So for example if I press the "web" button, instead of going to the label "web" it just continues on to frame 2 in the timeline, and then 3,4,5 and so on until there is a stop(); in the actionscript.
After the first press though, it goes back to working fine. Meaning, the second time I press the "web" button, it will go to the "web" label, and from the second click onwards everything works great. it's just the first click on ALL the buttons that doesn't work, although it does work locally...
I'm using Adobe Stratus (now renamed to Cirrus) to build a p2p application. Inside the application, I used NetStream.onPeerConnect callback function and expected it to be triggered every time when a peer is connected. However, it always failed with my friend A while strangely friend B managed to have the function called without any problem.
Here are how the code pieces look like.First of all, create a NetConnection.
netConnection = new NetConnection(); netConnection.addEventListener(NetStatusEvent.NET_STATUS, netConnectionHandler); netConnection.connect(SERVER_ADDRESS+DEVELOPER_KEY);
Secondly, create NetStream upon NetConnection successfully connected.
private function netConnectionHandler(event:NetStatusEvent):void{
switch (event.info.code){ case "NetConnection.Connect.Success": sendStream = new NetStream(netConnection, NetStream.DIRECT_CONNECTIONS);
"The specified module could not be found C:/Program Files/Common Files/Adobe/Adobe Version Cue CS4/Client/4.0.0/VersionCue.DLL" is the message that comes up everytime I have Adobe Flash CS4 installed and right click near any file, just not in open programs. After right clicking and having this annoying message pop up, it restarts Windows Explorer. Whenever I uninstall the program everything's fine, however I want to use this product (free trial) but none of my downloads and installations of it (at least 5) have worked! I check for a VersionCue.DLL and I can't find it, also when I choose things like Action Scriptt 3.0 and 2.0 or any other selection at the start up menu, it freezes and quits!
I am making a preloader for a 360* product viewer and i'm having some trouble. the preloader works fine and when placed by itself loads the second the page requests it. but once i put it in my .fla project something causes the preloader to not load. and instead starts playing once the file is completely downloaded.
there are only two frames. the first frame just has the preloader movie in it. the action code for the preloader movie is:
Code: _parent.stop(); this.onEnterFrame = function() { if (_parent.getBytesTotal()>1) {
I am facing the problem "Adobe Flash CS5 has stopped working " Installation of CS5 is done. But when I open a flash file the above error occures.
Windows 7 Pro -32 bit Intel core 2duo 2.93GHz 4GB RAM MSI MOther Board 1GBNvidia Graphics Card
Am Updated all Drivers and windows also . I have 30 User Flash cs5 license getting same error ..Faulting application name: Flash.exe, version: 11.0.0.485, time stamp: 0x4badda9dFaulting module name: ntdll.dll, version:[code]....
Just wondering if anyone's got Dropbox-as3 to work in flash pro 5.5.
I've been trying for a few days now. I've attached the as3 I've adapted from the authors Flex example. I've removed my key and secret from the attached.
My current error is ""Invalid app key (consumer key). Check your app's configuration to make sure everything is correct."
When I try to create a tween for the blur, so it will blur into focus, the tween just wont work. I go to frame 130, keyframe, add blur filter, create clasic tween. But when i go to frame 131 it instantly pops into focus instead of going along the tween time span to blur in gradually(I have the next keyframe at 160).
i tried following the duplicate mc tutorial, however the part on putting the code in a frame to get it to duplicate on load doesn't seem to work for me
here's my code in the frame:
stop(); amount = 5; while(amount>0) {
[Code]....
apparently the clip only gets duplicated once where's the problem?
Just a minute ago my .fla file can be played. But after several minute when I added movie clips and animations. It just crashed down I guess, Adobe Flash CS3 stop working. I'm using Microsoft Vista operating system. I have an antivirus subscription which is McAfee with automatic update. I think it's a virus or what? I dunno what to do. I got a long way already with my animation on my file. When I will start from the very beginning it would be a mess and it will consumed a lot of time.Four to five attempts of testing the movie:
error msg: Adobe Flash CS3 stop working.
After several minute, test the movie again:
error msg: Flash CS3 memory overload, I dont know the exact error message.
I inspect the microsoft dialog and views the problem, it says APPCRASH, Flash.exe and has several .dll and other components did not load.
I'm trying to do in this case is populate a List UIComponent that I created with information that I get back from the PHP file. For some reason the loader.addEventListener(Event.COMPLETE, userOnLoad) isn't working and my program never gets any farther than that.
Here is my code: import fl.controls.*; import flash.display.Sprite; import fl.managers.StyleManager; DECLARATIONS var backgroundArea:Sprite = new Sprite(); var loginArea:Sprite = new Sprite(); var userArea:Sprite = new Sprite(); [Code] .....
I've noticed that by using isNaN(number), it doesn't always return true when needed. In fact, by using:
var bool:Boolean = isNaN(parseFloat(numberStr));trace(bool);
It will return true with:
-sdfda $%&$ asdf
BUT, false (when it should be true) with:
230asdfs 230sdfasd.50
It seems like the letters between the numbers aren't even considered and it returns false when it should in fact return true... If it starts with a letter, it returns true, otherwise, with a number, it's false...I need to check whether or not there are any non-numeric (except "dot") in the parameter "numberStr" (a String).
I've implemented an internal preloader in my project but it's not working properly. I use Simulate Download but the preloader only shows after something like 80% is completed, which sort of destroys the purpose of the whole thing.
import flash.events.ProgressEvent; stop(); function preloader(progressEvt:ProgressEvent):void{ var totalBytes:Number = progressEvt.bytesTotal; var loadedBytes:Number = progressEvt.bytesLoaded; [Code] .....
I don't really get UncaughtErrorEvent working for my Air 2.6 application. if i step through the code with the debugger, i get very strange results.that's the code:
public class Main extends Sprite{ public function Main(){ loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR,
I have a Flash gallery that works locally but not after upload.I added several photos to the xml file and only the original 8 jpgs are displayed.URL...
The stop() is not working properly as if it were being ignored. I have even recreated a dummy flash document the stop() did work, however, it is still not working on the original design.
I'm setting up some objects connected to classes onto a movie clip dynamically, and although I'm setting the name fine, when I drag another movie clip on top of it and trace for droptarget.name I always get something like "instance01" what am I doing wrong?