Professional :: How To Use UnCaughtErrorEvent - Unhanded Event Error (ioErrorEvent For Not Finding The Xml File)
May 27, 2010
I am trying to use the new unCaughtErrorEvent, as explained here: [URL] When testing the event I run across two problems:
1 - when testing the movie from the flash IDE, the uncaught error is indeed caught and handled (as in the example) BUT the original
error still gets thrown! For example, when loading an XML file that does not exist: - first the uncaughterror event gets called. (good!) - then I get an unhandled event error (ioErrorEvent for not finding the xml file). Isn't the whole point of catching uncaught errors that you can catch ALL these errors? This way it seems rather useless to me.
2 - when testing the uncaughterror handler from a html page, the debugger gives an entirely new error: VerifyError: Error #1014: Class flash.events::UncaughtErrorEvent could not be found. So for now, I'm truly baffled as to what UncaughtErrorEvent is supposed to do and why it doesn't work
I've created some error handling for external images loaded via a path in XML. Within the Flash preview it's fine and shows the full error message (and most importantly, the URL that isn't loading).
But in the browser, even locally, it doesn't out put this message!
Here's my code:
function loadIOError(event:IOErrorEvent){ errorLog+=event.text+' '; }
I'm making a system to upload photos to a gallery. I'm using filereference, and it's working alright. I can upload like 20 files fine sometimes.. but when I do like 50, it starts giving me errors on over half the files.
The error is: Error #2044: Unhandled IOErrorEvent:. text=Error #2038: File I/O Error.
This may be a php error, or server error, I'm not sure. Because the file isn't even uploading at all.
i am making flash web site with flah cs3 as3. everythig was perfect but nnow codes are getting crazy. there is a photo gallery that has little picture thumbnails on right and when one of them is clicked , that photo is loaded from out of swf and appear in big size on left. today as i was fixing last little things codes gave me errors..Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type.
i changed fle types i saved pics in jpg, jpeg, bmp, png. but nothing works.
in Flex I'm able to load a Image into an Image component (mx:Image) via a URL and it will display it, however in Flash if I try to load the same image via URL I get an unknown file type error. If I browse to the URL in a broswer, I can view the image.
Code: Select allFlash Error; Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type..
I've tried to load my xml but to no avail.Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type keeps appearing. I have a lot of loader in that flash. could it be the problem?
hey im trying to make a mp3 player and when u click on a play btn it plays that song. but i keep getting this output error "Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error. at slide_fla::MainTimeline/frame1()" this is my code
ActionScript Code: import fl.transitions.Tween; import fl.transitions.easing.*; var slidebind:Rectangle = new Rectangle(3, 3, 159, 0); var loadsnd:URLRequest = new URLRequest ("s1.mp3"); var thissnd:Sound = new Sound();
I get this error message but all the code for the sound seems to be in order. It is only played after it is loaded. Error #2044: IOErrorEvent no controlado:
This is the error I'm getting with my code and I believe it has to do with the sounds needed to be played back. Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error. at workingg_fla::MainTimeline/stage_EnterFrame()
My code:
import flash.events.ActivityEvent; import flash.events.StatusEvent; import flash.media.Microphone; //line code belowvar container1:Sprite = new Sprite();var container2:Sprite = new Sprite();var container3:Sprite = new Sprite();var container4:Sprite = new Sprite();var container5:Sprite = new Sprite();//random coordinates for container1var corcon1x:Number = Math.round(Math.random()*600);var[code].......
What I need from this code is the following:
a. to pick up the mic activity level, read it, and based on the number put out a line
b. it to be kept to a minute, after the minute the screen is cleared and it plays back the lines and sounds that had been generated.
c. that nothing appears when the mic.activityLevel is 0
d.that when lines hit each other, a sound is made
I don't care if there is no playback, but right now I can't even get the lines to appear and I need the sounds to play when the lines hit each other.
I have a Android Actionscript project that I am trying to incorporate sound in, but having a problem that I cannot figure out. I have the sound file in the same directory as my class file and my .xfl file. I am trying to start the music file as soon as the application starts via class reference, but am getting the same error everytime:
Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error. at playAudio()[C:pathtoerrorplayAudio.as:9] at networkScores/frame1()[networkScores::frame1:7]
I'm trying to include some text to speech function into my flash, the code above works perfectly fine when i open my class in AS3, however it fails when I uses adobe air to run my class below is the error message Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error.
I have an XML MP3 player. The MP3 player works fine and i have managed to add a playlist. The problem i am having is that when the user clicks on a song from the playlist this error is produced
Is it possible to get the target/origin of errors and error events when using UncaughtErrorEvent.UNCAUGHT_ERROR ?
I am logging runtime errors of users using a complex flash app and would like to know where things are failing. The target of the UncaughtErrorEvent is tracing as LoaderInfo (which is, I assume, because it is also kicking out the UncaughtErrorEvent) and the target of the ErrorEvent is null.
I'm working on a Flex application that processes and displays small amounts of HTML, sometimes including images. I'm getting the HTML out of third-party RSS feeds. Sometimes, I see this in a pop-up window: Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
The RSS URL is just fine, but there's apparently something in the downloaded HTML that's causing a problem. Since the application is meant to run as part of a non-interactive digital sign, anything that requires a click to continue is completely unacceptable. I don't care how useless or malformed a URL is; the app needs to ignore the problem without pestering the user.
Unfortunately, I'm having no luck trapping this event. I'm sprinkling calls like this liberally through the code: [object].addEventListener(IOErrorEvent.IO_ERROR, handleIOError); where [object] is everything from the mx:Text object rendering the HTML to its mx:Canvas parent to the mx:Application top-level app, and handleIOError is a simple function that looks like this:
I'm building a site for a friend and I am having trouble getting rid of "Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found". I have the main site and 4 other swf's which are supposed to load and unload at the click of a button all together in a folder. Now, I've triple, quadruple-checked all paths and they're the same. It's really irritating me because I can't find the reason why these SWF files won't load at all. Here's my code:
flash CS4i trace the thumbURL it give me right path in output,but when i call it in new URLRequest. it give me Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
var thumbURL:String = "thumb/universe" + id + ".jpg"; trace(thumbURL); ///<<<<<<<<<<<<<<when i trace it it give me exact path var imageLdr:Loader = new Loader();
I am designing a mini-website that loads external swfs. One of my swfs is missing, so when I hit the button whose function is to load it, I get an output message that says:
Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
So far, this makes sense to me. I got curious about how to let the user know that the swf is missing or otherwise let him or her know that I made a mistake, so I've learned about IO_ERROR. I came up with the following code and now I am not getting any error messages - but also nothing is happening. If there is content in the Loader already, it doesn't go away. If the Loader is empty, it stays empty.
function page4content(evt:MouseEvent):void { var myURL:URLRequest=new URLRequest("page4.swf"); myLoader.contentLoaderInfo.addEventListener(IOErro rEvent.IO_ERROR, ioErrorHandler);
I am new to flash and AS3 and kept getting this error. I have searched with no resolveI created a brand new page with nothing in it and simulated the download and the same error came up is there a broken file?
Preloading in AS3 Error by lotusguy on Fri Sep 19, 2008 8:58 pm .I took the "Preloading in ActionScript 3" tutorial file, substituted my swf name, ran it from my desktop and bingo it worked fine. Step two was to see if it worked on the web, and it didn't. I received Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed. So I did a search of this site to see if there was a solution, and came up with the aforementioned post. After reading it I modified the AS to
ran it from my desktop, it worked, posted it to the web, and the error message was gone, but the swf seemingly didn't run. If you were a visitor to my site, then you wouldn't know a swf existed on my home page.