best plugin or software (even it is needs to be purchased) for the Mac that would allow me to show an embedded flash/flv player on my web site that would also include a way to show a playlists along the bottom with short descriptions. I do have Flash Dreamweaver CS4 and Adobe Flash CS4 on my machine but the built in flv player and options with it seem very limited.
Are there any guides for this? Can I send music links to an mp3 player with javascript,build queues, etc? I wish I could do this with the HTML5 audio tags, but the browsercompatibility is just ridiculous right now.Edit, to clarify the playlists/queues would be built by the user as they are browsing music, not some pre-generated playlist
does anyone know a Flash Mp3 Player where I can add and delete songs dynamically from a playlist like in simfy.de ? I made one in JS but it is not very stable and does not have a nice design [url]... . All Players I've found, load playlists from xml files.
I run a website with a mp3 flash player that is in need of a hit counter upgrade? How can I edit the action script, fla, xml files to display one automatically with each song I load in a playlist?
It generates playlists automatically when I add folders or songs to the directory.
heres my fla, xml files if you want to take a l^^k.
I have a site with a mp3 flash player that automatically generates playlists. My question is how can I place hit counters on each of the songs within the site?
We're thinking about purchasing the Flash Media Streaming Server Edition and we have some doubts after looking this edition comparision: [URL]..
1.- It says the streaming edition doesn't have server side play list. Does it mean this version doesn't come with a native application for making playlist on the server side? Could I write an AS application (As I've done with developer edition) to implement server side playlists??
2.- How about the clustering? Could we install an instance of FMS in several servers to make them work as a cluster?
I have a series of buttons, when i double click a button i want to load a new xml file I have some functioning code, but when i click on more than one button per run of the application, it will only use the first xml that was clicked / loaded.[code]
I have a video player with a playlist written with AS3, along with an .XML settings file to edit the playlist. I can successfully play rtmp:/ streams from my FMS server on the video player. I would like to use dynamic streaming using the dynamicStream.smil file with my existing video player/playlist. Lastly, I have been unsuccessful taking the snippet code from the FMS, Dynamic Streaming sample page, and using it within an HTML document. I assumed all I would need to change were the paths to where the rtmp:// video file, .smil, and the video player files were located on the FMS.
I am streaming a playlist of multiple mp4 video files and have been experiencing strange netStream.time values when the buffering is set for an extra long time on slow connections.
For example, when starting the video, if I set the buffer to something like 90 seconds, while filling the buffer netStream.time reads 0. The second the buffer is full, instead of reading 0,1,2 +++ it jumps to a really high value, in this case 53535 and sticks there until the video, which seems to play correctly from the begining ,catches up to that time and then starts incrementing as it should. What's odd about this is that the time the netStream.time gets stuck to always corresponds to the end/begining point between two streams in the playlist. For whatever reason this always seems to be the third video in the playlist. IF I seek to a new location, it re buffers, and then the time properly is stuck at the time that corresponds to the end of the 4th stream.
If the connection is relatively fast and the buffer is set to a smaller value, I never see any issues.
I know netStream.time is notoriously buggy, but something tells me there is more going on here.
I am streaming a playlist of multiple mp4 video files with flash 9 and FMS 3 and have been experiencing strange netStream.time values when the buffering is set for an extra long time on slow connections. When I have my buffer set to something like 60 seconds I'll start experiancing this problem:
the NetStream.time value will return 0 on progress events while buffering, but the moment the buffer is full, instead of reading 0,1,2 +++ it jumps to a really high value, in this case 53.5 seconds, and sticks there until the video (which seems to play correctly from the beginning) catches up to that time and then the netStream.time starts incrementing as it should.
Another relevant fact is that the time the netStream.time gets stuck to always corresponds to the end/begining point between two streams in the playlist. For whatever reason this usually seems to be the third video in the playlist. If the connection is relatively fast and the buffer is set to a smaller value,
I am attempting to create a music site with multiple cd pages using frame labels. I am seeking the best means to utilize XML playlists that include a full playable list of tracks from each CD at multiple label "stop"'s. I am struggling with whether I can create one long set of code that accesses the entire multi- cd playlist or whether I need to create unique code at each CD section at it's label "stop" that includes a 'local' xml playlist. Both options are giving me trouble. I am trying to extrapolate on actionScript 3.0 Classroom in a book "controlling Sound with ActionScript" example to multiple webpages - slowly and frustratingly thus far.Does actionScript 3.0 consider the actions within each label set of frames as unique code - meaning when a button takes you to another label new code is required that is fully unique to that new label section? I either get duplicate function or when I atttempt to re-define each function to a unique function in the new label I run into other errors.
My loader component works when I publish to Flash Player 7 but not when I publish to Flash Player 8, why? The publish setting are for ActionScript 2.0 on both.
I just updated to CS5 - I'm working on a custom video player. It works fine embedded in a web page both locally and on the network. It works fine in the debug player. However, when I test it in the authoring player I get a NetStream.Play.StreamNotFound error and no video. I have tried setting the Local Playback Security publish settings to both local and network - doesn't find the video either way.
It used to run fine in CS4 in the authoring environment.
I'm using the code of the -Web video template: Dynamic video playlist- (with no thumbs)and a ComboBox on the stage. It's OK but I need a help to understand how I can use 3 FLVplayback and 3 XML playlists.Since I can't use multiple classes in a .fla and since I need only one ComboBox that triggers all the 3 FLVplayback with their own XML playlist..
in all flash movies, which are loaded from a main flash movie, absolute urls are used without a domain (/test1/test2.png).
This makes sense and is required because the main flash movie and with it the whole flash presentation is embedded on a html page and published online. The player used by the browser takes this into account and automatically completes the domain as intended.
Now I want to test the flash movie directly in IDE to debug / profile / etc. But now there doesn't exist any baseURL anymore because the IDE-Player doesn't load a flash movie embedded in an html-page, instead it uses the path of the folder in which the movie resides.
Now I would like to know if it would be possible to change the baseURL for the IDE-Player.
I've downloaded the latest version of Air (3.1 now), but I can't choose it as my player in CS5.5. Is there something specific I'm supposed to do so I can access it? I assume I can also import the Air 3 libraries into flash builder as well, right?
This has been going on for quite sometime and I've just neverfound any solution. On sites with Flash it asks me to download theplayer. I have the player already, but I download it anyway. Thebox on the Flash site shows that yes, I do have Flash installednow. Then I go back to the site that uses Flash and I'm back to thestart - download Flash Player.I can't understand why if it's on my computer, why the sitekeeps asking me to download it again, yet it shows I do have it onmy computer.I started to use Macromedia Flash 8 Training from the Source,James English, and needed to play Flash in one of the tutorials. Itsent me to the download site. I downloaded, shows the Flashmovement in the sample box that if you have Flash you will see itin the box. I go back to the Flash site and once again - wants meto download Flash.So it's just a continuous circle with no end.
I'm looking for an flv player that pulls flv from an external source, the player needs to have simple pause play controls and either show frame 1 of the video or have the ability to display a static image (clip of the video). looked all over flashkit and cant find what i want!
how we can update the Flash IDE player, or the player used when testing a movie (sometimes called the Test Movie player)?In the case of CS3, when you download the latest sets of players and replace the "Players" folder, you'll still test the movie in version 9,0,115,0 As you might know, this player version has a bug: When loading an AS2 movie that has a MovieClipLoader into an AS3 movie, the AS2 movie's eventListeners for the MovieClipLoader fail.
When I try and install flash player 10, I get the message 'can't install a GUI' and I can't install. I am using Windows 7, 64-bit and IE 8, cipher strength 256-bit.
I have Windows 7 home premium, my flash player was working but quit then I got messages on some pages saying I needed to intall the latest version of flash player but when I try I then get a litte box that says when all program are closed then the flash player will automatically install. But I closed all the programs and nothing happens as a matter of fact internect explorer still shows up in the little black box as running. I closed everything out so I don't know what else to do and I need my flash player
So Flash CS5 came with a beta version of Flash Player 10.1.Now that the official release of Flash Player 10.1 is released, how do I update what Flash CS5 uses when I Test Movie?I have so far updated the Flash Player in my browser and my standalone players but I can't seem to figure out how to update the Player that Flash CS5 uses.This wouldn't be so bad if the beta of 10.1 wasn't breaking my project because of bugs.
I have tried countless times to install flashplayer 10 on my mac os x 10.4 (tiger) with no success. I have tried every troubleshooting suggestion, and at this point i am willing to try anything. This is what happens: I go to the adobe site and select the flashplayer 10 for my operating system. The flashplayer icon appears on my desktop and i double click it. I agree to the terms and click install It states that installation is successful. I then try to run a program and it says that i need to install flashplayer 10 in order for it to run, even though it says it has installed.
I have a bunch of flv files and at the momment when a user clicks on the link to each of the files on my site, they are prompted to download each FLV file or asked how to open the video. Is it possible so that when the user clicks on the link the file opens and plays in a flv player( not embedded though), without asking to be downloaded or how to open the video ? Do i have to somehow add the player code to the flv file ?