I'm using this code I obtained from a tutorial to run an mp3 player that reads an .xml playlist. Could someone please tell me what I'd need to add/change to the code so that it plays the tracks in a random order each time the player loads - I'm not concerned about omitting repeats. I've tried adding a "random" command to the Array that holds the tracks but this didn't work.
//Setup sound objectvar s:Sound=new Sound();s.onSoundComplete=playSong;s.setVolume(75); //Array of songsvar sa:Array = new Array(); //Currently playing songvar cps:Number=-1;[code].......
My loader component works when I publish to Flash Player 7 but not when I publish to Flash Player 8, why? The publish setting are for ActionScript 2.0 on both.
I just updated to CS5 - I'm working on a custom video player. It works fine embedded in a web page both locally and on the network. It works fine in the debug player. However, when I test it in the authoring player I get a NetStream.Play.StreamNotFound error and no video. I have tried setting the Local Playback Security publish settings to both local and network - doesn't find the video either way.
It used to run fine in CS4 in the authoring environment.
What i need to do is to randomize the variable named: randomCard if randomCard doesnt equal any value of myCards array. (randomize again if the value of randomCard isnt in the myCards array)
obviously youll notice that in this part of the code: while (randomCard != myCards); myCards isnt correctly defined
Code: private var myCards:Array = [0,2,4]; do { randomCard = Math.floor(Math.random()*4);
I need to make an animation in which you are shown 5 doors. if clicked, 4 of the doors will make the screen fade out, and a message that says congratulations will pop up. however, 1 of the 5 doors will make a tiger jump out if it is clicked.however, the door that the tiger should be assigned randomly.
Does anyone know if it is possible to randomize assets in Flash. Basically I am creating a flash based application which when the user hits a target button the preceeding screen should show a completely random asset (which would be an SWF), at the moment each button is simply tagged to a particular swf, although i need it to be more random than this?
I'm trying to get flash to randomize an arithmetic operator from a set of operators, i.e.operators = + - * / etc and I want flash to randomly pick one from the list!How do I do this? I looked at the random tut on kirupa but I don't know how to make it work with anything other than numbers!
I've got 2 arrays that I want to randomize together. So if array one (1,2,3,4,5) is randomized to be (5,2,3,4,1), how can I have the second array randomize to that order?[code]how can I say "make the xArray correspond with the random order of the zArray" with AS?
I have an array of 10 buttons 2 rows of 5 buttons each.
I was wondering how I might randomize the button placement,each time a randomizeButton function is called.What I mean is keep the rows but how they are lined up and showing will be different each time.
I think this is possible, but I'm not sure how it would be done. I have a flash website under construction that i am building using CS4. The background was made with Poser 8, as well as most of the content. What I have is 7 flames that flicker. The flames are one MovieClip that I have placed on the stage as 7 instances. I think the flame looks great, but 7 of them all flickering exactly the same looks silly. The clip is 10 frames that loop. So...
1) could I use AS to load and play the clip starting at different frames? like instance 1 starts on frame 1, instance 2 starts at frame 5 etc, so that none flicker exactly the same?
i m doing a qiuz with several question and each page has a question. My math random() function got some problem so my question maybe can play more than twice
how can you randomize the results of an array in a for loop?
I am loading data in via xml and when doing a for loop to iterate through instead of showing 0, 1, 2, 3, 4 ect... how can i randomize for [i] ? If i do it in the for loop it keeps doing the randomizing and gets stuck and if after things are already loaded. how is it done?
It appears the same rotation for every branch. Is this not the correct way to randomize a loop? Code: for (var i:Number=0; i<branchAmount; i++) { branch.graphics.lineStyle(1, 0x333333,1); branch.graphics.moveTo(0,0); branch.graphics.lineTo(0,-50); branch.x=trunks.x; branch.y=trunks.y; branch.rotation=Math.floor(Math.random()*160)-90; branchArray.push(branch); addChild(branch); }
just wanted to share this, some months ago i was looking all over the web for an array content randomizer and found none, yesterday i was reading a book about AS3 and after finishing the arrays chapters tough of this:
I've made some code that loads a line from a text file as a string and puts it into a dynamic field. What I want to do is randomize the letters of the string, but I can't seem to find any functions that do so. Anyone have an idea as to how you do this?
Code: var url:String = "test.txt"; var loader:URLLoader = new URLLoader();
I've been working on this sort of sunset-like sequence inFlash. I've created a movie clip of a star that has a sort oftwinkle animation. It consists of 3 layers. What I want to do israndomize this animation so I can use the symbol spray tool to fillmy sky with twinkling stars. If I just to a "gotoAndPlay" repeat,they all twinkle at the same time, and this looks pretty stupid. My limited knowledge and experience with Actionscript tellsme that I need to define the animation as a function and use somesort of math randomizer to control when it plays?
I want to randomly scramble 4 multiple choice buttons (assigning each of them to one of four different positions). I'm trying to (a) randomly extract an element from an array, (b) delete that element from the array, and (c) go through the same process 3 more times till I have 4 random numbers assigned to 4 separate variables. I should be able to assign the buttons to different positions after that.
Here's the first round of what could loosely be called code:
I have a flash file that loads images from an xml file. Is there a way to make the images load randomly? I would like a different image to start every time it loads. here is where the xml is pulled in...
I've a question to ask regarding randomization using actionscript. Given a situation where you have different designed game characters and you would like to display different characters as the player replay/restart the game. How would you go about doing so?
I'm making a flash game for practice and I have my stage set up so there are 9 boxes. When the game is started, one of the boxes is randomized as the one with the start underneath, if you pick the box with the star underneath, you win.
The randomizing code is
var star = 1 + Math.Round(Math.Random()*8.0)//generate a number between 1 and 9
What i dont know is how to attach this code so that it assigns the star to one of my 9 boxes made as buttons. How can I hide the star underneath the box as a cover.
I have nicked some code that allows for playback of external MP3s, but it seems that the more files I add, the more temperamental the playback becomes. Specifically, it seems to truncate the beginning and end of each MP3, and the playback is unpredictable. I should mention that the MP3s are quite small. They are individual words that are meant to spurt out a kind of alien poetry when played back randomly. When I play back the SWF locally off my computer's hard drive, the playback is smooth, but when I test it online, things start to get choppy. Here's the code I'm using.
I have a code for randomized stars. My problem is how do I make it randomize at any browser size? It's a full flash site that I am making. Actionscript nub here. Heres what I have for the size of the randomization.
ActionScript Code: var areaWidth = 500; var areaHeight = 500;
Im loading in xml video playlist. After one video is done, I want to load next video in random order, but without repeating. The code below works - it is loading next random video from an xml array, but even if it adds random videos - they do repeat. How to make it to load random videos without repeating?
ActionScript Code: var total:Number = xml.video.length(); var randomNum:uint = 0; var total:Number = xml.video.length();