Send Symbol Backwards/Forwards?
Oct 21, 2009I know I can send symbols behind and to front of another symbols. But itīs not working!Is there some properties of symbols that doesnīt allow that?
View 6 RepliesI know I can send symbols behind and to front of another symbols. But itīs not working!Is there some properties of symbols that doesnīt allow that?
View 6 RepliesI've used this code to go from one frame to the next
function backframe(event:MouseEvent):void
{
this.prevFrame()
[code]....
Now it works fine until I get to the last frame. Once I get to the last frame then click to go back, it won't let me go forward until I go all the way back to frame 1.
how do i get the backwards and forward buttons to work in firefox? I am using the anchors property but still doesnt work in firefox.IE is no problem though. I am a newbie,Been doing Flash for only 2 or 3 months. Trying to build a flash site for my business cause I can't stand HTML
View 5 RepliesI need to play forwards/backwards to target frame(or second) on my videoPlayer when I push a button. How would I do this?
Not sure how to tween the seek() property. I have TweenLite, which normally works great! But just not sure how to do it here..
i need to stop users from right clicking to skip frames forwards & backwards. How can I AS2 code this?
View 1 RepliesI had the idea of a circular menu, and when the user clicks on a menu item, that one rotates to the top, and becomes highlighted (hopefully with easing). I've searched around here for reversing timelines, etc. but can only find ones that go to the next set frame.How do I get it to skip past the menu items in between? For example if #1 is at the top and I click on #4, I want it to skip past #2 and #3.
View 6 RepliesI am looking to control a movie clip with a backwards and forwards button.
I need the clip to stop at every 5 second increment both backwards and forwards. my movie clip is 25 seconds long.
I have found script for playing a movie in reverse
I have basic knowledge of action script and have access to flash cs5 so could work with as2 or 3.
I am looking to control a movie clip with a backwards and forwards button. I need the clip to stop at every 5 second increment both backwards and forwards. my movie clip is 25 seconds long.
I have found script for playing a movie in reverse and have tried to change this so it will stop in the above points instead of playing to the beginning or end, but my knowledge in as3 is very limited.
Do i need to put some script that plays with percentage?
I have some code done but it could be all wrong as I am not the best coder at all, just starting out.
Here it is:
package classes
{
import flash.display.*;
import flash.events.*;
import flash.display.MovieClip;
[code]....
I have multiple text input fields (up to 40, depending on visibility)that tab backwards instead of forwards. Is there a simple solution to this mis-direction?
View 2 RepliesAs I use play(); in a button-script to send the timeline head forward in my mc animation, which is the simplest way to tell another button to send the head backwards?
View 5 Repliesi have a fla document with a symbol in the library (which i set Linkage ID). i have also two classes : for example parent and child that parent class in a loop places some child copy on the stage.
how could i send my symbol in the library to the child class (from parent class) properly?
Code:
//in fla document
var myParent:parent = new parent(mysymbol);
//create 7 child
myParent.createchild(7);
i need to have NEW symbol copy in for each child instance.
I have place a movieclip in several locations (scenes). When I click from one place to another it seems to be catching up to a location in time. The location of the site is: [URL]..
View 7 RepliesI have a image gallery where you can click a foward button or a backwards one. I have each image on every 15th frame. So when the person clicks the next button it plays from 1-15 where it stops if they click back it will go to 15-1 etc. I got it working with the 2 images so I can go between them but when I add a third it won't do anything. I execpt it's something to do with removing the event listener, but I'm not sure.
Code:
stop();
var bRewind:Boolean = false;
this.back_mc.addEventListener(MouseEvent.CLICK, onMouseOver);
this.forward_mc.addEventListener(MouseEvent.CLICK, onMouseOut);
function fireEvent(event:Event):void{
[Code] .....
does anyone know the code/actions for buttons so that when the button is pressed it forwards onto an email address?
View 3 RepliesI have AS2 code that does the following:
1. The Main .swf loads a new .swf into a higher layer (level5)
2. That new .swf is a holder for a movie controls - which play through the quicktime and...
3. At the end of the movie there is code that Unloads the movieplayer .swf and forwards the Main .swf to a new frame marker.
I now need to change this to AS3.My loading code in the Main .swf for AS3 is this (and it seems to work fine):
Actionscript Code:
var MOVIEloader:Loader = new Loader();MOVIEloader.load(new URLRequest("ANIMATION_01.swf"));MOVIEloader.x = 0;MOVIEloader.y = 0;addChild(MOVIEloader)[code]...........
I have a project in Flash Professional CS5 and ActionScript 3.
I have a movieclip symbol (referred herein as "background" with scripts on various keyframes inside of that symbol. I need to hide or show another symbol (referred herein as "object") sharing a stage with "background".
To put it another way, I need "object" to be hidden when "background" reaches a certain internal keyframe. However, as "object" and "background" are both children of the same stage, how do I do this?
what i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?
View 1 RepliesI animated eyes blinking inside of a movie clip symbol and placed the symbol on a face outside of the symbol.The eyes are stuck on the first frame. I am using CS5. What do I do?
View 5 RepliesHow do i get the hitTest() function to test if a certain symbol is hitting another symbol, but, only if drawn parts of the symbol are touching, not thier outer bounds.
View 2 RepliesBasically there's an object in a movieclip. I want to find the location of that object in relation to the movieclip, not of the object's symbol. So when i look at the x and y of it, it wont show 0, it will show the x and y location in the movieclip it's in.
View 2 RepliesI'm, trying to create a duplicate symbol and then be able to drag the symbol around the screen.I have an image - once converted to a button and on the stage as paddock_btn. The other converted to paddock_mc in the library, with a linkage identifier of "paddock".I want to be able to click the button, and create a duplicate, which can be dragged and placed on the screen.Unfortunately, I don't get any output errors here.
Code:
//create a function to duplicate paddock
function dupe_paddock():Void {
i = i + 1;
[code]....
I have a scrollout menu for my flash movie, but each of the buttons have to be movies symbols. I try to attach:
on (release) {
gotoand stop(4)
}
But I get the error that this script only works for buttons. Anyone able to lend some assist? I suck at actionscript.
So i've done SOME work with flash and AS3, right now i'm working on a website for my boss, he bought some template online which has stuff laid out and animated and everything already, now I just have to integrate our content.My issue is this, I've got 2 symbols on the screen, one of which contains alot of buttons that list our services as company, the second symbol contains the content (or descriptions) of those services, which on are separate keyframes.What I'm trying to accomplish is that when you hit the button in "symbol A", it affects the "symbol B" and goes to the corresponding keyframe.For example when I click "button 2" in "symbol A", "symbol B" goes to keyframe 2.Now if they were in the same symbol it would be something like
on(release){
goToAndStop(2);
}
[code]....
I'm looking to send a list of variables (say 6 in total) from php to flash and for flash to pick a random one and send it back to php when clicking a button.
I would like it to appear in a dynamic text box. That randomly selected variable needs to be sent back to php on pressing a button.
I'm looking to send a list of variables (say 6 in total) from php to flash and for flash to pick a random one and send it back to php when clicking a button. I would like it to appear in a dynamic text box. That randomly selected variable needs to be sent back to php on pressing a button.
View 6 RepliesI searched around and found some helpful things, but I am still missing something I think...
LoadVariables() won't work across domains, right, so, is it porrible to send data to a CGI script via getURL and not have a popup window on send?
I have a problem with shareobject. the Send method does not work. I work with AS3 My code
[Code]....
I have a cool idea for an animation, but need it to play backwards at the end of it's timeline...how hard would this be to do?So, in essense it would play frames 1,2,3,4,5 then immediately 4,3,2,1 and then 2,3,4 and so on...
View 4 RepliesI am following this tutorial, [URL] and everything works until i actually try to place a graphic symbol into another symbol. I am trying to make a character walk across the stage. Flash tells me I cannot place a symbol within itself. Why not and how can i!!
View 1 Replies