Actionscript 3 :: Error #2025: The Supplied DisplayObject Must Be A Child Of The Caller?

Feb 8, 2012

private var _hud:HUDc = new HUDc();
private function someMethod():void
{[code]..........

Where HUDc extends MovieClip(along with the calling MovieClip) I'm not sure why Id be getting this error if I'm checking to see if the stage contains the movieclip?

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doesnt seem to be able to find solution for this error, Error #2025: The supplied DisplayObject must be a child of the caller.

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ActionScript 3.0 :: Error #2025 - The Supplied DisplayObject Must Be A Child Of The Caller

Dec 31, 2009

I have an error in my code. I know why it is, just not sure how to go about fixing it.

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I have a swf file that is loaded via addChild on frame 11, once the animation of this swf file has finished playing, the main swf then goes back to frame 1. However, this is where this issue comes in. Even though I have removed the child once, it seems to keep on trying to remove it again and again, this goes in to a continuous loop.

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ActionScript 3.0 :: Error 2025: The Supplied DisplayObject Must Be A Child Of The Caller

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I am damn pissed at removeChild, its always the same damn thing. I keep getting Error 2025: The supplied DisplayObject must be a child of the caller.
 
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ActionScript 3.0 :: Error #2025: The Supplied DisplayObject Must Be A Child Of The Caller?

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I get the above error with this code:

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Flash - Error 2025: The Supplied DisplayObject Must Be A Child Of The Caller

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I have a display() function for an object rotator(image based like a QT object movie). It first saves the current image in a helper variable and then allocates a new image, from the library, beneath the old one. To get a nice crossfade effect, the old image's alpha is looped down via enter_frame and then removed.

Which is where there seems to be an issue with the display list, maybe recognizing oldImg's value as being already added? (it's not a first pass error)

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ActionScript 3.0 :: Error #2025: The Supplied DisplayObject Must Be A Child Of The Caller?

Aug 19, 2009

I'm trying to add random movieclips to the stage, but I want it to remove the older MCs after the first tenI am getting this lovely error. How do I get this to work? ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.

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ActionScript 3.0 :: Error #2025: The Supplied DisplayObject Must Be A Child Of The Caller

May 22, 2010

I am in the middle of creating a shooting game. I just have a plane which is controlled by arrow keys and bullets are fired when spacebar is pressed. Enemies come and are removed when bullet hits it. Everything else is working fine but when the bullets hit the enemy I am getting this error

"ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:isplayObjectContainer/removeChild()
at MethodInfo-17()"

Rest is working fine I think. Here are the two function where I am removing bullets and enemies

bullet function

Actionscript Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, fireBullet);function fireBullet(event:KeyboardEvent):void{  if(event.keyCode==32) {//trace(score);score++;  var bullets:Sprite = new bullet();  bullets.x=myPlane.x+myPlane.width/2;bullets.y=myPlane.y+8;  bulletTrack.addChild(bullets);  bulletTrack.addEventListener(Event.ENTER_FRAME,moveBullet); } function

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ActionScript 3.0 :: RemoveChild Error #2025: The Supplied DisplayObject Must Be A Child Of The Caller?

Apr 24, 2010

I have a button that removes the Chlid of a couple things. I am getting and error if i click the same button more than 1 time.

Error:
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at flash.display:: DisplayObjectContainer/removeChild()
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ActionScript Code:
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ActionScript 3.0 :: RemoveChild - Error #2025: The DisplayObject Supplied Must Be A Child Of The Caller

Nov 22, 2005

i have an array of MovieClips that i'm checking in an enterFrame event to see if the scaleX has hit one... if it has remove the child from the display list. I keep getting an ArgumentError: Error #2025: The DisplayObject supplied must be a child of the caller. now... what i'm doing is adding a child on every frame (a mc)... pushing it into an array and then checking the whole array to see if nay have hit their target scaleX's as below

[Code]...

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ActionScript 3.0 :: ArgumentError: Error #2025 : The Supplied DisplayObject Must Be A Child Of The Caller?

Jul 6, 2009

I have set up a series of buttons that show an image when rolled over and then the image disappears on roll out. A sample of the code I am using is below:

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It works fine first time through but on roll out the second time you visit any button it gives me the following error message:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display:isplayObjectContainer/removeChild()
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ActionScript 3.0 :: ArgumentError: Error #2025: The Supplied DisplayObject Must Be A Child Of The Caller?

Dec 27, 2008

I have written this code to remove a movieclip calledspaceship once it reaches its 40th frame. The code actually worksfine and the spaceship is removed but after the spaceship isremoved i get this error -ArgumentError: Error #2025: The supplied DisplayObject mustbe a child of the caller.at flash.display::DisplayObjectContainer/removeChild()at SpaceGame_fla::MainTimeline/removeSpaceship()

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ActionScript 3.0 :: ArgumentError: Error #2025: The Supplied DisplayObject Must Be A Child Of The Caller

Jul 9, 2008

I am getting this error

PHP Code:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.    
at flash.display::DisplayObjectContainer/removeChild()    at MethodInfo-164()

Here is my code just a simple removeChild should work.. but it gives me an error.

PHP Code:

function homeScene2(event:MouseEvent) {trace("button clicked");removeChild(imageText);removeChild(thumbHolder_mc);thumbHolder_mc.removeChild(imageLoader);removeChild(imageLoader);gotoAndStop(1,"1");}

is there a simple way to remove all Children in one shot without so much code like this? Could a simple removeChildren work?

here is a look at the children in the same code..

PHP Code:

addChild(imageLoader);thumbHolder_mc.addChild(imageLoader);addChildAt(thumbHolder_mc, 0);addChild(imageText);

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Dec 14, 2010

i'm new to AS3 and i was wondering what is the best way to remove a child at a point. i tried Holder.removeChild(Holder.getObjectsUnderPoint(new Point(exampleX, exampleY))[0]); however that returned ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.

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Apr 9, 2010

I have tried to grasp this concept, but cannot believe the cluster F that as3 has done with loading a swf and then removing it.Whereas in As2, you would simply loadMovie into a movieClip's instance name. If you wanted it gone, you could simply replace it with something new, or unloadMovie. Simple.Now...to even load a movie in...you have to create variables, create a movie clip, create a loader, then create a url request, then load that url request into the loader, then addchild so that the loader is on the stage? And to remove it, is next to impossible.So here is my code..

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ActionScript 3.0 :: Getting This Error: Error #2025: The Supplied DisplayObject Must Be A Child Of The Caller?

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I'm getting this error: Error #2025: The supplied DisplayObject must be a child of the caller

I've read about it here and on other forums, but have not come across the same situation I am in, I fixed it but am just looking for clarity:I create 3 containers, one for a slideshow that gets masked by graphics, another that contains the navigation, and a 3rd that contains the content the navigation will load. I create the slideshow container and it's mask, then I create the nav container, then later I create the content container. I want to removeChild(contentContainer) after I choose a second navigation item or just want to clear the content. Simple, and it works fine, done it a million times.

THEN: I want the contentContainer to have an index number between the slideshow and the navigation containers. I set the slideshow container index to 0, then the content container index to 1, (and I've tried a number of other combinations) and I am no longer able to remove content container beacuse of the error that gets thrown above. In fact any combination of setting the content container to anything other then 0 will throw this error. Why would this be? The only answer was to set the content container index to 0, then set the slideshow index to 0

works:
setChildIndex(contentContainer,0);
setChildIndex(slideshowContainer,0);
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Im currently making a platform engine and i have built the player with a scrolling background. The player is on the stage. I have a enemy named redsquare and the enemy is contained in the background movieclip so that when the background scrolls the enemy scrolls too. The Problem: The big problem is that when the player hits the redsquare i get the following error ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. here is the document class

[Code]....

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My issue today is a DisplayObject error I'm getting when remove a child object. I have code that will launch(addChild) a video container and video controls as well as add a close button. Now the close button works fine and everything, removing the video and controls and I'm able to choose another video again, but when you click close a 2nd time I get this error: ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.

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Feb 18, 2010

im making a cat and mouse game, when the mouse walks on a piece of cheese the cheese should disappear. So I tried removeChild(cheese);

I get this error

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at flash.display::DisplayObjectContainer/removeChild()
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I am encountering the following error message whenever I compile my project in Adobe Flash CS4:

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[Code].....

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after this line:
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Actionscript 3 :: Supplied DisplayObject Must Be A Child Of The Caller Error

May 18, 2011

I am creating some action script to simulate 3 button states and load in movie clips accordingly.

I'm getting this error

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at flash.display::DisplayObjectContainer/removeChild()
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When trying to do this

[Code]...

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Actionscript 3 :: Supplied DisplayObject Must Be A Child Of The Caller" Error

Apr 1, 2012

Been struggling with this in multiple projects. I try to spawn enemies in a Flash game and perform cleanup by removing the out of bounds enemies.

Here's how:

enemyArray contains references to the spawned enemy objects.enemyLayer is the movieclip that contains the spawned enemies.

[Code]...

But I get the "The supplied DisplayObject must be a child of the caller" error. What am I doing wrong?

I've tried: removeChild(enemyArray[i]) as well, removing the enemyLayer reference, but get the same error.

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ActionScript 3.0 :: Supplied DisplayObject Must Be Child Of Caller

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ActionScript :: Supplied DisplayObject Must Be Child Of Caller

Apr 12, 2012

This code throws an error:
if (modalMessage != null && contains(modalMessage)) {
removeChild(modalMessage); // the error is here
modalMessage = null;
}

The Error is:
[Fault] exception, information=ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
How can this be? I am checking if it is a child beforehand.

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Flash :: Supplied DisplayObject Must Be A Child Of The Caller

Jan 15, 2010

I encapsulate my addChild so that I can have an array of all the objects that are on stage for later garbage collection. this is how I do so [code]each gameObject has a property called garbage that is a boolean that is set when ready to be removed. When I set it to tree, this is what happens.ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.

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Actionscript 3 :: Supplied DisplayObject Must Be Child Of Caller

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I have seached and tried for weeks on this, and I cannot get the grip on this. The simple code below gives the "The supplied DisplayObject must be a child of the caller" error.[code]squareObj is a movieclip in the library which is exported for AS. How can this code be altered to make it work correctly?

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