Actionscript 3 :: Flash BitmapData .draw Memory Leak?

Jul 7, 2011

I have a large sprite...and I'm splitting it into several smaller ones with function bellow. The function works great but the memory usage of my .swf grows dramatically.

private function split_sprite(sp:Sprite,the_parrent:Sprite) {
var region:Rectangle = new Rectangle();
region = sp.getBounds(the_parrent);

[code]....

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