Flash - Memory Leak When Loading SWF?
Jun 13, 2011
I have a loader SWF that runs some code in the background and loads other SWFs. Using this code:
private function loadScreensaver():void {
screensaverSWF = new Loader();
var req:URLRequest;
switch(areaNumber){
[code]....
I load the screensaver and add it to the stage. Using MonsterDebugger I can see that memory steadily rises from around 80mb upwards until the application exits (Im using windows projector). What I can't work out is why, there is no code attached to the screensaver SWF, just some timeline animations of things fading in and out.
EDIT:I've kept testing and found where I have an image that starts of stage then tweens on and off and is removed. When it loops it adds to memory again, as if the first image is still kept. This is all done on the timeline.
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[Code].....
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I have got a memory leak problem in the example below(u can download the code from the link)
http:[url]......
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[Code]...
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[Code]...
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[Code]....
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Oct 20, 2011
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Code:
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[Code]...
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Code:
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stage.addEventListener(MouseEvent.CLICK,onclick)
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[code]....
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Code:
////////// UrbanRevolution :MoD
////////// Built on "Video player a la Hulu" by Chris Brimelow http://chrisbrimelow.com
////////// FS function by noponies http://www.noponies.com/dev/as3_fsresize/[code]......
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[code]....
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I have an old project in AS2 with a video player that plays mp4s. I've noticed that FF tends to continue to eat up memory even after the video has stopped or has finished loading. I also am noticing jerky playback which I think has something to do with the memory leak.
ActionScript Code:
var server_nc:NetConnection = new NetConnection();
server_nc.connect(null);
[code]......
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I am creating mcs in a Timer loop, and I am not keeping any references to them; I am using tweenmax ( but it has a great reputation for being clean, so I doubt that it is the culprit );
ActionScript Code:
//--------------------------------------------------
function om_routine ( argo_e : TimerEvent ) : void[code]..............
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I have a serious memory leak problem. I think it's because of the use of etDefinitionByName() although I use removeChild and I put the reference to null. I made a example that illustrates this.
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