Actionscript 3 :: Make Variable Act Like Reference In It?
Aug 22, 2011
Can you have "ByRef" arguments in AS3 functions?
Primitive types in AS3 pass by value instead of reference. Is there a way to override that behavior and pass by reference for certain variables? [code]...
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May 25, 2010
How do I reference the variable pointed to by the variable text but pointed to by more than one function?Say I have:
engine_level = 5;
tank_level = 3;
v_name = 'engine';
[code].....
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Jan 5, 2012
How do I reference the variable pointed to by the variable text?
Say I have:
engine_level = 5;
v_name = 'engine';
pb_name = v_name + '_p_button'; // so pb_name = 'engine_p_button';
level = v_name + '_level'; // so level = 'engine_level';
[Code]......
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Oct 20, 2009
I want to be able to reference the text of a text box within an MCThe MC is called "box1", the text field is called "field1"...I have many MCs (all with field1 in them)... box1, box2, box3 etc etcObviously I can set the text to being something by saying...box1.field1.text = "set_this_text"However, I'm using a variable to come up with the "box1" bit. (Using an array and a loop to figure out which box I want to update based on where the user clicked). So, let's say I have a variable... and I want to say..boxClickedon = box1 //will be defined by userSo I don't know in advance about box1... I can only access it through "boxClickedin" variable, but
boxClickedin.field1.text = "set_this_text"
or
[boxClickedin].field1.text = "set_this_text"
[code]....
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Mar 2, 2010
Is there a way to reference a function via a variable? In other words, instead of saying something like:
var theVar = someString + 'function';
if (theVar == 'functionName') functionName ();
to access it directly:
(someString + 'function') ();
using some kind of bracket notation?
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Jun 9, 2009
Using AS2. I have a variable defined:
activenav = "services";
I then want to reference the variable in a MC string. I've tried many variations of this:
_root.my[activenav]Clip.gotoAndPlay("Out");
Essentially, I want Flash to see this as:
_root.myservicesClip.gotoAndPlay("Out");
Getting syntax error.
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Apr 9, 2010
i have a function that read a variable from a text file, yet i can only read the variable from within the function. How could i create a global variable or such that i can then read from outside of the function.
Code:
var Make:LoadVars = new LoadVars();
Make.onLoad = function() {
VARIABLE = Make.textVariable;
[Code].....
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Nov 12, 2011
The scene is a number of movie clips, all already added to the stage (i.e. not dynamically) and when one is clicked, I need to call a property of that clip. [code]...
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Oct 14, 2008
How do you use a variable value as a reference to aMovieClip?I'd like to do this:
A2.visible = false;
myVar = A2;
myVar.visible = true;
[code]......
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Jan 31, 2008
I am trying to write an attachMovie statement with a variable feeding the ID parameter.[code]...
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Sep 25, 2009
I want to loop through an array and use the array value to reference a variable. The Setup:(For illustration only. Not actual script)
[Code]...
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Dec 29, 2011
Is it possible to reference an object using a variable value?
For example, I have a function that is supposed to hide an image and add that image to an inventory list when the item is clicked.
All the image info is stored in an object (name, imgSource, visible, x, y);
I was thinking I could do something like this:
<fx:Script>
<![CDATA[
public var item:Object = new Object();
[Code].....
I want "item" to stand for knife so that I could change knife.visible, knife.xPos, ect.
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Feb 14, 2010
Code:
public function Text1Down(e: MouseEvent): void{
var textArea:Label=Label(e.currentTarget.id);
.......
}
I get this error:
Code:
TypeError: Error #1034: Type Coercion failed: cannot convert "text1Area" to mx.controls.Label.
I know that e.currentTarget.id is of type Label. All I want is to make a reference variable so I don't have to keep typing long names.
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May 2, 2010
I'm writing a function which can take the names of different variables and use them to do some calculations. Long story short, I want to be able to call the function like this:
It probably seems like a really roundabout way to pass the variable through its name rather than just passing the variable itself. This is related to me using XML to get the variable names, so they come in as strings. Just bear with me here.
Inside the function, I want to be able to do something like this:
which should then trace the variable's value. Unfortunately, I just get an 'undefined'. How do I use 'this[]' to get the value of the variable from a string corresponding to the variable's name?
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May 19, 2011
I'm not entirely sure that I've even asked the question correctly in the title but hopefully) this description will make it a little more clear.
Code:
private var mySpriteA:Sprite;
private var mySpriteB:Sprite;
[code]......
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Aug 30, 2006
function foo(bar:Number){
bar = 5;
}
simple example. How do I pass bar by reference to change it's value in the function.
well at least in C++ it's called passing a variable by reference.
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Apr 2, 2009
Is there, uh, a way to use the value of a string to reference a variable name?
I'm trying to dynamically assign XML node names and attributes using a string value, I tried something like this:
Code:
var sItem:String = "book"; // to be dynamically assigned
for (var i:uint; i < _xml.book.length(); i++) {
aList.push(_xml.(this[sItem])[i].@title);
[Code]....
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Mar 11, 2010
If I wanted to change the 'x' of a object, and a variable contained a the object's name, how would I change the 'x' by using the variable.Without variable:
Code:
myObject.x = 123;
With variable maybe?:[code]....
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May 2, 2010
I'm writing a function which can take the names of different variables and use them to do some calculations. Long story short, I want to be able to call the function like this:
function caseConditionEvaluator( nameOfVariable:String )
It probably seems like a really roundabout way to pass the variable through its name rather than just passing the variable itself. This is related to me using XML to get the variable names, so they come in as strings. Just bear with me here.
Inside the function, I want to be able to do something like this:
trace( this[nameOfVariable] )
which should then trace the variable's value. Unfortunately, I just get an 'undefined'. How do I use 'this[]' to get the value of the variable from a string corresponding to the variable's name?
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Mar 2, 2004
I desperately hoping someone can shed light on my problem. I am trying to reference a movieclip with a variable. I've done it before but in loops reading from xmlobjects but cannot get it to work in the most simplist way....??ar i = 0;_root.movie[i]._visible=0;
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Nov 23, 2011
How would I remove this attachMovie? [code] I have tried these codes with no success [code]I am using flash 10.2, in flash professional 5.5.
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Aug 16, 2009
Lets say I have 3 Movie Clip Symbols in my Library : Movie0, Movie1 and Movie2
Each movie has a dynamic text box: "TextBox1"
I want to be able to write a function that can manipulate the alpha(or any attribute) of the TextBox1 in all three MovieClips.
In my limited experience I thought I could do something like the following:
for (var row:int = 0; row < dataArray.length; row++)
{
Movie(row).TextBox1.alpha = 1;
}
I hoped that this would loop through 3 times and set the alpha of the TextBox1 in all three movies to 1.
Is this possible? Can you reference an instance with use of a variable?
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Mar 8, 2011
set to null a reference in this case?
private function initGame():void{
var game:Game = new Game()
}
[code]......
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May 7, 2011
I have 10 text fields named "text1", "text2" etc;
I'd like to use a for loop to pulate each one, so that each text filed is populated with whatever i is:
for (var i:Number=1; i<=10;i++) {
"team"+i.text = i;
}
I keep getting errors with regards to how the text filed name is referenced.
What is the correct way to increment the text filed name and reference it?
I've tried:
["team"+i].text = i;
"team"[i].text = i;
but they don't work.
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Nov 26, 2007
I'm creating a dynamic movieclip and the name/instance name is stored in a variable. How can I reference the instance if its stored in a variable?This is what I'm using and it doesnt seem to work (for obvious reasons). I know in php that you do this "blah blah" . $variable.
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Jul 24, 2008
In AS2 I used to be able to reference a movie clip using a variable like this: Code: var target = nameofmovieclip; I've been looking for an answer on how to do the same thing AS3 but with no luck. I'm trying to create a dynamic homing missle, but unfortunately everything I've tried just generates errors.
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Oct 29, 2009
I have a question about OOP, because I'm trying to add functionality to the buttons to load swfs into my main movie. Even though I strictly follow tutorials and exercises, I can't figure out how to reference a variable made in one class to another. For instance, I have index.as, navbar.as, and menubutton.as. I assume I need to add a loader to my index.as. But I can't trace the loader in my other classes.
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Feb 7, 2011
I want to reuse these two functions for about 10 items that need to be dragged and dropped. I need to reference 10 Boolean variables on the main timeline by building strings in the functions to make up the Boolean names so I can reuse the functions. Check the coded in red. [URL] Fla is above
[AS]
stop()
var startX:Number;
var startY:Number;
[Code]....
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Apr 10, 2012
I am implementing garbage collection within an AS3 app. In one part, several display objects are created within a loop like so:
for(var i:uint = 0; i <= this._exampleVector.length - 1; i++)
{
this._customText = new CustomTextObject(this._exampleVector[i].playlistText), this._customTextWidth);
[Code].....
When I try to make the _customText within the _customTextVector null, this does not work. It only makes the index inside the Vector null. how to do this or another method to garbage collect?
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Sep 29, 2010
I'm looking to build a library that needs to be very careful about memory management. Basically, I have to create a static factory to "disperse" instances of my tool to requesting objects. (I don't have a choice in this matter, I really do have to use a singleton) We'll call that class FooFactory. FooFactory defines a single method, getFoo(key:String):Foo.
getFoo looks in a private static flash.utils.Dictionary object for the appropriate Foo instance, and either lazy-instantiates it, or simply returns it. In any case, FooFactory MUST keep a reference to each Foo instance created, so all Foo instances can be updated by FooFactory using a method called updateFoos():void.
[Code]....
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