Actionscript 3 :: Parsing Url Parameters In A String
Dec 24, 2011I am using the example code in flash. I want a single variable and not the whole text. I have a dynamic textfield called OUTPUT on the stage.
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I am using the example code in flash. I want a single variable and not the whole text. I have a dynamic textfield called OUTPUT on the stage.
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I want to get id from this [URL] get this id in as3 and use this id in xml and show the message in text field.
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I am trying to parse out the nodeName but nothing was return, what is wrong with my script?
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I'm trying to find a way to parse out some numbers from a potential string. Basically, I'm making a financial-based calculator, and the user could input something like
$45,509.30
and I'm trying to figure out how to extract everything but the period so I'm left with
45509.30
I found this help from Senocular: [URL]
But unfortunately, it's AS1 and I can't get it to work with my code...t
I'm having a little problem storing something like this
"this is a new line"
into a string value from an xml file but then when i want to go apply it to a dynamic text box it loses the new line character and actually displays
"this is a new line"
instead of
"this is a new line"
So I have now tested my file with a test xml and it works just fine, but I need to get the dat from the server so it becomes dynamic. I've gotten some php to generate a xml document, but I can't get it to "be" an xml, it's just formatted like it and it's a String.
Can I somehow convert the String to a XML variable, or will I have to cut up the string and get out the info I need.
In the second case, what would be the best way to parse the data in php (what formatting)?
The xml looks like this:
Code:
<portfolio>
<project title="a name" info="Bla" thumb="files/thumbs/p1.gif">
<file title="a name" info="blabla" thumb="files/thumbs/p1_1.gif"
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And with all those < > " = symbols I think I would have a hard time to break it apart. The result should become an Array which contains project Objects with properties and another Array to hold file Objects with their own properties.
But the general question is: String to XML, how? If not possible, how to build this xml shaped String so it can be picked apart easily?
I have an external .txt file that contains data some variables with strings in them. I need to be able to tell if a string has a certain type of character in it. Like for example "no,yes"I want to detect the "," and split that string up at that point and assign the "no" and the "yes" to variables.Similarly if I have the string"1-100" or 1-2-3-4-5-6-7I want to detect the "-" and split that string up at that point and assign the "1" and the "100" to variables or 1-2-3-4-5 to variables
View 1 RepliesIn ActionScript I have string as
str="subject,r1,r2:a,b:1,2:3,4";
Dynamically I have split this string and build array collection as given below
arraycoll.addItem({subject:a ,r1:1,r2:3});
This example of one set. The array collection should be built dynamic. I have tried but not successful.
I have a flashVar variable that is coming into Flash, its URL encoded but I have already decoded it. My problem is I want the set of variables to be pushed into an array.
Let's say the variables are
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I have an XML which contains a field of the type:
<mytext><![CDATA[ My name is <color value="FF0000">Bill</color>. ]]></mytext>
I wonder if there is a simple methodology (using E4X methods) in order to print the inner text: "My name is Bill." in a text area and having the word "Bill" colored i.e. red.
The generalized situation is, if i can print the inner text and use XML tags to specify formatting attributes of the text per word.
Do E4X supports this type of parsing, or do I have to program my own "little" parser for this situation?
I initialize the "point" object like:
point = {x:'209', y:'270'};
trace(point.x);
this is working fine, But I have to initialize the "point" object with a string variable which holds the initialization properties like:
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I know this is not working. Is there any method to initialize the object with a string variable which holds the initialization properties (without parsing the text) ?
I'm fed up of having to import the tweener class every time I create a tween, so I want to create a global function that I can call which will import them for me, as well as executing a tween.[code]...
View 7 RepliesI'm fed up of having to import the tweener class every time I create a tween, so I want to create a global function that I can call which will import them for me, as well as executing a tween.
So something like this:
Code:
_global.globalTweener = function(mcToTween,tweenDeets){
import caurina.transitions.Tweener;
import caurina.transitions.properties.ColorShortcuts
import caurina.transitions.properties.DisplayShortcuts;
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The problem I'm having is that I can't pass the parameters as a string... Do I need to convert it into code first?
Edit: I know I could pass each parameter individually, but I want to avoid doing this, as the diversity of the tweens I need to do is great, and it would will mean passing about 100,000,000 variables to the tween... okay maybe not that many, but probably about 20 variables which would probably take longer than the inital hassle of importing the class.
I'm currently trying to figure out a way for a user to select their own variety of SWF files from a list for customization. This data is saved in a database and when the SWF is loaded it grabs an XML page which tells the SWF container which clips to load. My co-worker found something useful that grabs the location of the SWF and loads it in the container using the MovieClipLoader's loadClip() function. So that works fine as it grabs each little file, it plays, and then another plays right after.
However, some of the files have custom data I would like to place inside the child SWF files. There are variables saved in the files and if I load it up as movie01.swf?param1=TEST it works fine. However if I grab that as the location of the file and use the loadClip() function the query string parameters are not loaded. Here are the simple functions used to call the SWF file into the container:
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Adobe page for LoaderInfo states: The two sources of parameters are: the query string in the URL of the main SWF file, and the value of the FlashVars HTML parameter (this affects only the main SWF file). We would like to accept only FlashVars parameters and ignore the ones passed in as parts of Query String.
View 2 RepliesI am writing a game where positions of an object are being exchanged between the two flash clients through a java server. The secnario goes simply like this:
PlayerA ---> Server : "Position X + Position Y+
"
Server ---> PlayerB: "Position X + Position Y+
"
and it works both ways of course.the problem here is that on my computer where i use "localhost" everything is fine and the data is exchanged seamlessly .. when I loaded the server on a remote host the message received strangely turns into something like "Position X + NaN" (i.e. the y position is wrongly parsed by the server), what is weird even more, is that sometimes, the message gets parsed correctly..the server is wrote in java and it is exactly the same source code that works on my machine that fails over the internet
I know I can create instances from a string like this:
var classFromClassPath:Class = getDefinitionByName(classPath) as Class;
var instance:Object = new classFromClassPath()
I know I can call some function with a parameter array like this
var x:Function = someFunction;
x.apply(null,args);
But does anyone know if I can pass parameters like that when I construct a class?
I have a couple of questions that I hope someone can answer. I have this ActionScript that reads the XML file into the flash movie. The poblem is this: The XML is in this format:
<listitem name="TEST" url="rtmp://000.000.000.000/">
<stream len="-1" name="Test" start="0"/>
<group name="Testing"/>
</listitem>
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i get a syntax error when everything seems to be in the right place, out..home.swf
PHP Code:
stop();
var xmlLoader:URLLoader = new URLLoader();
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This is my first day to try and use XML to display dynamic text in Flash. My skillset is weak with AS3 and Flash, but I found some tutorials online and I have managed to successfully display the first record in mytest.swf. However I also seem to have all records displaying in each dynamic text box as well. My loop isn't stopping after each record. It's reading everything. And dumping the results into each text field.
I need to only display each record individually. Once I accomplish that, I will need to include some form of navigation. Lets say buttons that perform a NEXT, PREVIOUS, LAST, FIRST type function. Then lastly, I'll need to include some type of search navigation option by item number. I assume that I'd have to have a second screen that links to my primary results screen with an input form for the item number.
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I am accessing an xml document in actionscript, I know flash can see the xml as I am tracing it but when I add the .text() funtion to my trace to strip out the tags by trace doesn't see anything.
function LoadXML(e:Event):void {xmlData = new XML(e.target.data);ParseXML(xmlData);}function ParseXML(thexmlInput:XML):void {
trace("XML Output");trace("------------------------");trace(thexmlInput.wrapper.page);
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I am attempting to parse some weather information from the Yahoo weather RSS feed.This is a typical XML node;
<description>Yahoo! Weather for Palm Springs, CA</description>
I used the typical XML parsing code in as2;
var text1 = this.firstChild.childNodes[0].childNodes[1].firstChild.nodeValue;
txt1.text = text1;
I was doing pretty good until I reached a node that was formatted thus;
<yweather:forecast day="Mon" date="28 Sep 2009" low="74" high="103" text="Sunny" code="32" />
This text traced a value of undefined.I have tried to research this and so far all I have been able to find out, is that this is a XML namespace and is very easily handled in as3. Unfortunately I have to use as2.How do I parse out this information into a dyamic text fields?
I am passing a XML document form the Java to Flex using Remote Object.[code]...
View 1 RepliesI'm trying to make a banner which the user can edit his Preferences in a xml file. My xml file looks like below.[code]that means image 1 has three textboxes with fontsize: 14,18,30.now i've the following problem.as you can see i've get function from my billboardData_array i want to call this get function in other classes to get the correct data i need. [code]this function returns the last fontsize but i need to loop through it to display text on the stage.
View 1 Repliesi have this response from a socket server:
[DataEvent type="data" bubbles=false
cancelable=false eventPhase=2
data="Segunda vez"]
How can i parse this info?, for example if i want the data value.
I have an xml file and im putting this xml file in an XML object
var receivedXML:XML
In some function, I have:
var xmlList:XMLList = new XMLList();
xmlList = receivedXML.some.attributes.here;
object.functionDoStuff = xmlList;
The function functionDoStuff takes xmlList as its argument:
function functionDoStuff(xmlList:XMLList) {}
When does receivedXML get parsed, is it when we assign it to xmlList, or is it when it gets used in the next instruction by the function functionDoStuff?
If I use the following XML it does not output anything. Please help me to find what is the issue.
PHP Code:
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I have Visual studio with AS and Flex 4 installed into it. Can someone provide me with simple sample code and a simple xml file (can just be like a=8083&b=8873) and grabbing the data for a and b and putting this into 2 different arrays of size 1 (since its simple).
View 1 RepliesIs it possible to parse variables between different swf-files? Say that Ive got this main movie to which I load an external swf-file. Can I then send data from this externally loaded swf to the main movie?
View 1 RepliesI`m trying to load different texts from one XML file into my pre-defined areas. It works with one text....I gt to my frame where the as below is and the text gets loaded. BUT how do I need to proceed if I want to go to another frame and have a different text loaded from the same XML file?
Code:
function loadXML(loaded) {
if (loaded) {
_root.inventor = this.firstChild.childNodes[0].childNodes[0].firstChild.nodeValue;
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