Actionscript 3 :: Variable Declared As * (star) Type?
Nov 5, 2010I saw following statement somewhere -var someVariable:*;Why is someVariable declared as * (star) type? What is the use of declaring it this way?
View 1 RepliesI saw following statement somewhere -var someVariable:*;Why is someVariable declared as * (star) type? What is the use of declaring it this way?
View 1 Replieswell in my fla i have a movieclip exported with class name Star and in my Star.as file i have this code:
package { public class Star {
public function Star() {
this.visible = false;
}
}
i tried putting movieclip on and off stage but didnt work all i want to do is control my class Star in my fla. Im very new to OOP and trying to get the gist of how to control objects like the way you could by instances like i used to :/
ok so lines 2 and 3 are not real code. Im an old AS2 designer guy trying to learn to code all in the first frame. So how can I see if my var is set and leave it alone if it is?
View 2 RepliesWhy can't I seem to get a variable that is declared in an AS file to then be read from the FLA file?
AS File:
Code:
package {
public class theTest {
public var theString:String;
[Code]...
Can I call a variable declared in a SWF, and call the same variable into another SWF, when i am loading it using XML.I am declaring a variable in the "Child movie", and am loading this "Child movie" into a "Parent movie" using XML. Can I retrieve the variable declared in the "Child movie" in the "Parent movie".
View 1 RepliesI work with FlashDevelop, Flex SDK and FP10 debug. I am able to access a local variable (xcorner) which is never declared before, at the condition that it must be declared after... in an "if" for instance. If I remove the declaration of xcorner, within the if, errors occur at compilation, but otherwise it works.
PHP Code:
public function pushShape2Pool(name:String, sh:Shape, rotAngle:Number = 0):int{
[...]
// xcorner is NEVER declared before !!!
coordSprites[0] = new Rectangle(xcorner, 0, globalBmp.width, globalBmp.height);
trace("xcorner=" + xcorner); // display 0
xcorner += globalBmp.width;
[Code] .....
On the stage I have a movieclip by the name of rect_mc. Inside it have have a MovieClip sqaure_mc.
In the time line that I get when I double click on rect_mc (timeline of rect_mc) I have written the following code
var width1:Number;
width1 = sqaure_mc.width;
How can I access width1 from the document class?
I'm trying to access Flashvars that I declare in my HTML from a SWF that gets loaded after an intro animation.
I am able to access one of my Flashvars in the opening SWF just fine, but when the next SWF loads, I'm unable to access my Flashvars.
HTML Code Snippet: Code: Select all<script type="text/javascript" src="js/swfobject2.1.js"></script>
<script type="text/javascript" src="js/swffit.js"> </script>
<script type="text/javascript" src="js/swfaddress.js"> </script>[code].......
Am I not targeting it properly?Alternatively, I've tried storing the flashvars URL in a variable in my root SWF and accessing it from the loaded SWF, but I can't seem to grab it. How would I grab a variable that is declared in my root SWF?
I have a problem accessing a variable which is to store a frame label. Code has been shortened to relevant parts. The following is on the main timeline.
PHP Code:
stop();var nextSection:String = "";buttonContainer.aboutUs.addEventListener(MouseEvent.CLICK, moveButtonsForContent);function moveButtonsForContent (evt:MouseEvent):void {if
[code]....
I have a movieclip called "sections" which loads different sections of the website.When the first section is clicked thencontainerCenter is true and the evt.target.name is loaded in to the nextSection variable.Now if a 2nd section is clicked then containerCenter is false. It plays the sections movieclip. Within that movieclip it will eventually play and come to the following script:
PHP Code:
gotoAndPlay(nextSection);
For some reason it won't pick up the variable "nextSection" within the movieclip. I'm getting the error message "Access of undefined property nextSection". It has no problem when it is in the main timeline.I know you can't access a variable declared inside a function, but I have it declared outside the function as you can see above. I've just amended the variable from within the function.
how come i can't access a movieclip when i declare it as a variable? (note : this code is not the real code, so please ignore the syntax errors)
[Code]...
i have a variable declared in alchemy asm:
asm("var buffer:Vector.<Number> = new Vector.<Number>(100, true);");
i can populate it with data like so:
asm("buffer[%0] = %1;" : : "r"(index) : "r"(value));
what i can't figure out is how to get a reference of that asm "buffer" variable into actionscript.
(i did think of one way... what i did was to throw the "buffer" from alchemy asm, and then catch it in actionscript, but unfortunately it seems to leak a lot of memory).
is there a better alternative to doing this?
note that performance is critical, and using default alchemy marshaling is way too slow.
On the stage I have a movieclip by the name of rect_mc. Inside it have have a MovieClip square_mc.In the time line that I get when I double click on rect_mc (timeline of rect_mc) I have written the following code
var width1:Number;
width1 = sqaure_mc.width;
How can I access width1 from the document class?The thing that I want to is access the variable declared (width1) in the timeline of rect_mc. Just for the sake of a example only I choose the width of MovieClip.My doubt is how can access a variable declared inside the timeline of rect_mc from the document class. It could be any variable.My document class is:
package
{
import flash.display.MovieClip[code]....
I want to know how to access a variable that was declared in a completely different frame. How do i make it global or whatever in as3?
View 9 RepliesCan I call a variable declared in a SWF, and call the same variable into another SWF, when i am loading it using XML.I am declaring a variable in the "Child movie", and am loading this "Child movie" into a "Parent movie" using XML. Can I retrieve the variable declared in the "Child movie" in the "Parent movie".
View 1 RepliesHow come this PHP Code:
function drop (thumbClip, xCoord, yCoord) {
thumbClip._x = xCoord;
thumbClip._y = yCoord;
trace (thumbClip);
trace (xCoord);
trace(yCoord);
}
receives the variables (specified in a later function) and traces them all right, but refuses to deposit the variable thumbClip in the x and y coordinates being specified?
I replaced thumbClip with a specific movie clip, and the fucntion worked perfectly. Does this mean Flash cannot use variables to set the x and y coords to?
One thing that annoys me constantly is flashes inability to have proper variable scope - especially in for loops. For instance:
[Code]....
How come this:
PHP Code:
function drop (thumbClip, xCoord, yCoord) {
thumbClip._x = xCoord;
thumbClip._y = yCoord;
[Code].....
receives the variables (specified in a later function) and traces them all right, but refuses to deposit the variable thumbClip in the x and y coordinates being specified?
I replaced thumbClip with a specific movie clip, and the fucntion worked perfectly. Does this mean Flash cannot use variables to set the x and y coords to?
I was thinking about how to streamline my code the other day and looked through my classes checking for possible memory leaks. I wonder when are variables declared inside of methods clear for garbage collection? or are they not and just hang around? For instance if I have a class like this:
[Code]...
Since the variable was declared without reference into the class how long does it stay in Flash's memory, or does it stay indefinitely because it cannot be nullified?
What is the ActionScript 3 function that returns the type of a variable ?
I remember that there is one but I can't remember it nor can I find any reference of it.
I have two objects [object MovieClip] [object ContentDisplay]
i have to differentiate them abut i can't find a method in as3 check variable type.
The task was meant to be quite simple: I needed to initialize variable with new keyword dynamically, depending on it's type. For example:
public var object:Sprite;
...
object = new Sprite();
In this case type is Sprite, but it could be anything and a method which actually instantiates it with new, doesn't know with what type it was declared. Of course I could store type (or class name) in string variable and instantiate object with it. But I just wonder if I could get that type info from the object itself, 'cause it's declared in a class and logically thinking it's type info might be stored somewhere and be retrievable.
I populated a tree (mytree) from an xml type variable (myXML) using the following:
mytree.dataProvider = new TreeDataProvider(myXML);
Can the same thing be done to write the XML to a file with extension .xml?
I want to do something like this in Actionscript 3:
if(variable is Object) ...;
else ...;
Where variable could be a String(), Number(), Array(), Object()...Currently the above check returns true for all of these types, which makes sense. I only want it to return true for objects made with new Object(), however.
Is it possible to cast a variable as a type dynamically, where the type would be a variable of type Class? Consider the following (invalid):
var myClass:Class = MyClass;
var myInstance:myClass = new myClass();
For context: I'm working in Flex (4) to create a modal manager that will control various aspects of creating modals (via PopUpManager) and I'd like to keep it as minimal as possible. Components would be passed through the same functions, and rather than allowing any type of variable to be cast, eg:
[Code]...
If i have an Object that extends Sprite and Implements Mungable i would like to do something like[code]...
View 3 Repliesi'm attempting to load data from XML and use this data as variable values. My problem is, loaded XML data is always a String, but sometimes I want to load other variable types.There are several boring solutions to this, such using typeof to determine the the datatype of a variable and then using a function and switch statement to convert the XML data to the appropriate data type. I'd love though if there's a sneaky 1 liner to do this using built in functions. Something like:var x:int = typeof(x)("123");Let me phrase the problem another way.Lets say we have this:
var x:int = new int;
var y:string = "123";
var z: othertype = "123"
[code].....
without having to make my movieclip (from a swc) a global variableThe code works perfectly, but i'm guessing it's redflagging it because it's not a waterproof method.
View 4 Replies i need to know the type of variable in the output with the trace(), so it could be something like so
[AS]var outputVar:String = new String();
outputVar = "this is a string";
trace (outputVar == String);[/AS]
well, i thought this was possible, but something must be wrong...
Is it possible to change an inherited variable's type?I have a class, Switch, which defines a Boolean variable, _currentState. I then have a class, VariableSwitch, which extends Switch. I would like to redefine the variable _currentState as type int.
View 3 Repliesve faced a problem. I have a super class called "Plane" which has subclasses called "Fighter" and "Bomber". each of these subclasses have a bullet type "Cannon" and "Bomb"Now I want the to send a reference of the bullet type to the super class, because bullet creation is handled there and I want to let the super class know which bullet type to create.Ofcourse I could pass a string, I just ant to know if there is a better way, like storing a class type in a variable?
View 2 Replies