Actionscript 3 :: Write On A Memory Location?
Jan 23, 2012With the memory location aquired. How can I write on it?
View 2 RepliesWith the memory location aquired. How can I write on it?
View 2 RepliesI have an FPS monitor running and notice that I am getting choppiness here and there, bringing my game from 40 to 27 fps and back and forth at certain stages. I have an idea of where it is happening, but do not know for sure. I looked up quite a few memory monitors but haven't found anything decent yet. Is there a memory monitor that allows you to see the memory leaked and find its location? If not, how about just he memory leaked?
View 4 RepliesFlexBuilder's debugger will show you the "memory location" (or, I can only assume, something roughly analagous) of any in-scope instance:
But I'd like to get this information in code (sort of like Python's id function), so I could very easily trace how objects move through out the system. For example, I might have:
trace("Returning", id(foo));
Then somewhere else I could use:
trace("Using", id(foo));
To make sure both bits of code are dealing with the same instance.
Now, I know that many AS classes implement the IUID interface... But there are also a bunch of classes which don't (plain old arrays and objects, for example), so that wouldn't solve my problem.
I realize that I could also wrap objects in an ObjectProxy, but that would be less than ideal as well.
I am trying to make an object tween from its starting location to the location of a mouse click. I have a script, but it has a very annoying ease to it.I would LIKE the object to mantain a certain speed during while traveling from its starting location to the mouse click location.
View 16 RepliesI created a simple button that displays an error messeage: "error opening 'url" when I test the movie, but does play and opens in browser after publishing. However, it won't open in the browser in a different location. I pasted the html code in a web page but it doesn't work there nor opens in the browser in a differnet location from where it was originally published and saved. Why is that?
View 13 RepliesI have a bit trouble with LoaderMax memory occupy, i have a queue, and i am keep loading images depend on user's action. if they click load more and it keep load, but i would like to clean the memory which been occupied by the previous queue (i have remove all the children been added by the loading previously). is there a way i can do it? the behavior like this.
[Code]...
I'm making an isometric game and I need to know which takes less memory for scrolling, making everything invisible that you can't see? Like if(!this.base.hitTest(worldHitter))this._visible = false; Or would it be better to remove the movieclips unseen and then reattach them when i should see them?
View 2 RepliesI'm trying to read a XML file and output the values, but i'm getting a 1120: Access of undefined property URLRequest. error.
[Code]...
How can I move my MC from one location (x, y) to another location (x1, y1) wirh action script..?.. and I would like to have my motion tween rounded to (x,y) so it will look sharp.
View 8 RepliesI wrote an application in flash AS3, and when I trace from flash the total memory usage of the total application is only about 9MB, But at the same time Task Manager Shows the memory usage as 110MB. Around 100MB difference.Flash Trace Method System.totalMemory difference of the Trace from the Beginning of the application to end of the application.
View 2 RepliesI have a series of swfs that I've connected via loadmovie. This works well with I press the NEXT button, but not the PREVIOUS button. The PREVIOUS button starts at the beginning of the called movie. I need it to start at a specific location. Is that doable? If yes, how? I tried adding the gotoandplay after the call to the swf, but no luck.
View 2 Repliesis it possible to show my Town (find by IP) / Town of my Provider in Flash File?
View 2 RepliesHow do you change this code so that it works when the swf timeline its on, is loaded into a movieclip on a main swf stage (_root.loadarea)It works fine on its own but dont when loaded into the loadarea mc.
Code:
var format = new TextField.StyleSheet();
var path = "http://www.kirupa.com/developer/mx2004/code/flash.css";
var quick = "<br><p class='one'>The quick Kirupa jumps over the lazy dog.</p>[code]..........
I have a flash file that calls a XML file to give it commands, such as color etc...
I want to change the name of the XML file, but am not sure how to change it in flash so that the SWF knows where to find the XML.
I have been working with xml sheets to load a menu and in order to load a submenu or to go to a submenu of a submenu, I was wondering if it is possible to load a variable location for an xml.
For example, if I had the variable xmllocation which was a string that said where in an xml a certain menu was, is it possible to use the xmllocation variable for something like this:
( if xml.xmllocation.length() > 0 ) do something;
whenever I tried messing around with it, it would actually go to look for "xmllocation" in the xml instead of check what the string is. So what I guess I am really asking is, is there a way to tell it not to be so literal?
I know the basics of tweening with action script but I have a picture set in the center of the stage at x = 50. On a click I would like that picture move - 10 x from that position so it will end the tween at 40. On a different button I would like to do the oppositie, + 10 x to its current position so if it was at 40 it would be back to the start and if it was at the start it would be at 60.
View 10 RepliesIs there any tutorials out there that would show me how to access the iPhones GPS location?
View 1 RepliesHow can I get the application itself full path in actionscript?
View 3 RepliesI'm building a small web app in Flash. Is there a solution to get the geo-location of a user?
View 1 RepliesI am having a problem with finding the current URL displayed in the browser.
I have tried..
1. this.loaderInfo.loaderURL.toString()
2. var local:LocalConnection = new LocalConnection();
local.domain
Above two methods returns url of swf location but my requirement is bit different
Finally I have used. ExternalInterface.call('window.location.href.toStr ing');
but ExternalInterface.call('window.location.href.toStr ing'); will not work where JavaScript is disabled hence I would like to know if there are any possible way or hack to do this.
I am trying to duplicate a movie clip several times (to create a wallpaper from a background tile). However I'm running all code from the first frame of the file on the _root level, but the MC I am targeting is nested deeper. I'm sure I'm missing something obvious but I just cannot get the duplicated MCs to stay at the same location is the MC I am cloning!
The clip I want to clone is _root.core.bg.tile I want the duplicates to reside in _root.core.bg with names such as...
_root.core.bg.tile_2
_root.core.bg.tile_3 etc
Here's my code:
ActionScript Code:
function preloader()
{
loadImage(global_path + "assets/images/website/construct/wood-texture.png",
[Code].....
I posted this question a few days ago but didn't get a response, so I think perhaps I put it in too specific a context. I thought I'd try again and couch the question in more general terms this time. Unfortunately I can't move on with my work until I get this issue solved!
What I need to do is find a way to see if there is a MovieClip at a particular spot. So, say I have a random point and a bunch of random MovieClips. At this random point, there may be any of the MovieClips or there may not. I won't know what these are in advance. I need the ActionScript to tell me if there is ANY MovieClip at this random spot - and, if there is, what MovieClip it is.
I have most of the basics down in actionscripting. I want to learn a little bit more on if else statements. I have an issue right now that I am pretty sure needs to use the if else statement.
What I have is an FLV playing in a browser. When that FLV is done playing, I want it to getURL to a different location. So basically when the FLV is done it goes to the next HTML page.
I attempted and got this far :
[AS]
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
[Code].....
I need to use a variable name in a location, for example:
aS_mc.aScreen_mc.aScroller_mc.a1.gotoAndStop(_global.aPicture);
The a1 is what I want to change, I've got a global variable that changes to a1, a2, a3, etc, on another function The global variable I'm using is _global.aChoice
So, I've been looking around, and the only thing I found that I thought my work is
aS_mc.aScreen_mc.aScroller_mc._global[a1].gotoAndStop(_global.aPicture);
But this didn't work either
I want to create a map with functions similar to google maps where I can have a slider on the side to zoom in and out of the map, I am a little confused on how I am gonna do this slider :S ... anyone have or tutorials I can take a look at. I used to be a flash developer but havn't done anything in flash for over 2 years.
View 1 Repliesi have a button that opens a pop up window centered on the screen.What actionscript do i need to add if i want the pop up wndow to be say 100 pixels higher than te center of the screen?also, is there anyway to make the pop up borderless and add another button to close it---i'm going for a streamlined look and don't want all the "windows stuff---i already turned off the slider bar,code]
View 5 RepliesIs anyone else seeing this? After several minutes (less than 10!) of doing nothing but editing a .as file, I see an impending crash in the form of little pink squares around the scroll bars. Most of the time, if I save right then, then exit Flash, I escape without losing any work. If I ignore the warning signs, or sometimes just by Ugly Surprise with no warning, Flash crashes. It doesn't seem like using the app as an IDE for AIR apps, especially when doing little but composing and editing source files, ought to be that taxing.
View 1 RepliesI am developing a complete AS3 based corporative website. Everything is nice and cool, except that seems to be impossible to release memory... I have read tons of articles referring memory management on AS3, and applied all the techniques on my code: I'm using weakly referenced listeners, removing them when I am done, setting to null all my objects when I want to release them, using the method unloadAndStop whenever I want to unload one of my external SWF files, disposing my loaded bitmaps using bitmapData.dispose()...
And no way, the memory continues increasing to infinite and beyond... One thing that calls my attention: If I minimize my browser and only on that situation, the memory goes down on my task manager to a reasonable amount.
I have built an application that plays videos from the local computer.I am using the FlvPlayback Component. If I play a number of videos in a row(program has about 70), the memory usage on my computer goes to a level where my video is getting slowed down, audio becomes choppy, etc.It seems that when the new video gets loaded, the cached information from the previous video does not get cleared. Could this be and is there a way to clear this out on load of the next video?
View 1 RepliesRight now I'm using Flash CS3 and, as my animation projects get to be a few thousand frames with four or five characters each with around 15 layers or so, things start getting really slow. I'll be getting CS5 tomorrow and I'm wondering how much RAM CS5 is capable of handling. I'd really like to speed things up. Or, as a side question, are there any tricks people use to keep things running fast once the timeline gets fairly long?
View 7 Replies