Both of the files are in the same folder, but it fails to run and constantly comes up with the error: Call to possibly undefined method startfyp. Like I said, I am extremely new to programming, and I'm sure the answer is probably really obvious.
Error 1061: Call to a possibly undefined method _initRemoteClassAlias through a reference with a static type ClassSo, that being said, here's what I think I know about that. It is tying to call a method named _initRemoteClassAlias but cannot find it. So here's my guess where my confusion/problem comes in. The method it is trying to call was created utomatically by FlashBuilder in the _Super Class of a PHP script I have written. (in this case the error is stemming from : services.cascobackend._Super_CASCOBackend.as) - Here's the first little bit of code from the _Super Class in question:
So I just started programming with flash and I'm a little confused. When I compile this i get an "Error: Call to a possibly undefined method methodName" for beginFill, drawRect, and endFill.
I think I need to tell action script what to apply the methods to, but I'm not sure how to do that. And why doesn't the "add" method need this?[code]...
I get this error message a lot and I normally know how to resolve them. However, not this one! I call a function from within a class function (and the called function is within the class .as file.) My question is: does Actionscript allow you to call a function within a function cuz it sure appears not!My code: looks like this
ActionScript Code: package asdata{ //<import list suppressed >
On my content layer, I have information that changes on frame 20, 40, and 60. I want three buttons that will take you to each frame, but even a simple task like that is giving me trouble.
I defined one button as "Seven_btn" and wrote the following code, which results in error 1061: Call to a possibly undefined method addEventListener through a reference with static type Class.
Seven_btn.addEventListener (MouseEvent.CLICK, Seven); function Seven(event:MouseEvent):void { gotoAndStop(20) }
i have tried to create a sakura petal falling using flash AS3 along with flash my codes always get error message "1180: Call to a possibly undefined method Sakura1." line 16, could anyone tell me why is that happen?
I am trying to script an external text loader in CS4 and am getting the same error message every time. I have loaded an external font into my library and renamed it font2. the error is on Frame 1, Line 2 var myFont= newfont2Here is the script
var myFont= new font2 () myTextField_txt.embedFonts=true; myTextField_txt.antiAliasType=AnitAliasType.ADVANCED;
var class:Class = getDefinitionByName("Box") as Class; var box:MovieClip = new class()
*Box is a class that exists inside my library (A movieclip that is exported for actionscript) I have this code in two places: My document class and some other random class. It works in the document class. It fails to work in the other class (I get the error in the title) Both classes extend MovieClip (if that makes any difference) So what's going on here? Do you know the problem with what I'm doing?
The properties for the Microwave_btn has the class labeled as: Microwave_btn and the Base class as: flash.display.SimpleButton. When I test the movie I get this error:1061: Call to a possibly undefined method addEventListener through a reference with static type Class.
I'm attempting to create an XML image gallery complete with progress bar and combo box, from a tutorial in a textbook. The tutorial in the book calls for the use of simple buttons, but I wanted to use my own instead. I wasn't aware of the difference between using simple buttons in code and custom buttons, so when I debugged I received the good old 1061: Call to a possibly undefined method addEvenListener through a reference with static type flash.display:SimpleButton.Obviously my decision to use a custom button in it's place is to blame, but how do I modify the code so that it still does what I want only with a custom button?Here's my source code:
Code: import fl.data.DataProvider; Pull image information from XML var xml:XML = new XML();[code].....
I new to AS3 and Flash and have a question about this code. I can't seem to discern how the Menu is generated. The stage has only 3 object, 3 buttons the menu return buttons. My copy is based on this exact code but I get this error: 1180: Call to a possibly undefined method menu. var button:MovieClip = new menu(); The working copy of this .fla file somehow generates a MENU with the names Project 1 - drag and drop
Im getting this error: 1180C: as3_scrollbarAS3 ScrollbarsrcclassesMain.as, Line 1 1180: Call to a possibly undefined method addFrameScript. the actionscript in my .fla timeline is: _scrollBar = new FullScreenScrollBar(_content, 0x222222, 0xff4400, 0x05b59a, 0xffffff, 15, 15, 4, true); addChild(_scrollBar)
I used to work on AS2 to make my animations, buttons and portfolios, but now I needed to use AS3 to make some forms interact with some PHP script. TextInputs and Buttons on COMPONENTS are working and interacting normally with PHP. My PreLoader is working great too. But what should the easiest is not working: MY SIMPLE BUTTONS! It used to be so easy in AS1 and 2, but now on AS3 it's not working. I am putting all my action and codes in a ACTIONS FRAME in the top of my animation, but it is not working! I have my Preloader on my frame 1 working, calling my animation on frame 2. The code is here (it's working):
I am in the process of making a button (a very stubborn button) with a mouse event in the actions for a frame. Here is the full error: Error: Call to possibly undefined method addEventListener through a reference of static type Class. And here is the code for the listener:
I have a code like below however whatever i try i couldnt implent a progress bar to my action script. Generally i take an error like this:Scene 1, Layer 'Layer 1', Frame 1, Line 151061: Call to a possibly undefined method addListener through a reference with static type flash.net:FileReferenceList.
ActionScript Code: import flash.net.FileReferenceList; var imagesFilter:FileFilter = new FileFilter("Images", "*.jpeg;*.jpg;*.gif;*.png"); var fileRef:FileReferenceList = new FileReferenceList();
If you have numerous methods in a class, can you just call them like so:
// in the .fla file var john:Person = new Person(63,150); // creates a new person named john 63" and 150lbs. john.weight(180); // changes johns weight to 180lbs.[code].....
I must be calling the method completely wrong? I get this error: 1061: Call to a possibly undefined method weight through a reference with static type Person.
I got this Error : 1061: Call to a possibly undefined method addChild through a reference with static type Class.
what I'm trying to do :I have create a new class called Graph and make it extends Sprite and add a scroolpane to my stage and make an empty movie clip called content_mc and make the source of the scrollpane equals to content_mc
in the first frame i wrote this code
import Graph; var graph:Graph = new Graph();content_mc.addChild(graph);
When I use the following code inside a keyframe in a layer (Actions layer) it works fine. When I use it inside a custom class I get the following error: .../siteLoader.as, Line 19 1061: Call to a possibly undefined method load through a reference with static type Loader.
if(activeBtn != null) activeBtn.hideSubMenu(); here i check if the activeBtn is a different than "null" and than i want to call this method - who's existing and it's with "public" definition.
But no matter what i chaking there's always pop this Error "1061: Call to a possibly undefined method hideSubMenu through a reference with static type flash.display:Sprite."