I'm following a tutorial on creating text fields and I don't know why my code does not work.. I've googled around and it seems the problem is with something being private while overriding some classes. I'm not doing any of the complex stuff, just creating a text field and formatting it.
var newTextField:TextField = new TextField(); var newTextFormat:TextFormat = new TextFormat(); newTextFormat.size = 24; newTextField.defaultTextFormat(newTextFormat); //<-- ERROR object.addChild(newTextField);
where object is just a movieclip. The code is inside a function.
I have a class called which is called ChartInfo,and it has a getter and setter methods as:
[Code]....
It will always give error like: 1195: Attempted access of inaccessible method isShowingPower through a reference with static type components.charting:ChartInfo.
I am trying to write a simple code that makes a movieclip bounce around the stage, yet every time I test the movie it gives me this error: 1195: Attempted access of inaccessible method stageWidth through reference of static type flash.display:Stage. I have two classes, one called mover which looks like this:
I am trying to override a parent class method. I successfully done so. But when I try to access a property. i get the following error 1178: Attempted access of inaccessible property left through a reference with static type This property is public and it is defined. below is my code
1178: Attempted access of inaccessible property resetValue through a reference with static type Elements:GameIntro.Within my document class I am trying to access a variable which is in my GameIntro.as but it is throwing up the error above. The variable I am trying to access is called resetValue which is in my gameintro.as file.I have posted both my document and gameintro.as files below.[code]
In Flash CS5 I'm getting 1195: Attempted access of inaccessible method testFunc through a reference with static type Doc. when compiling and can not understand the circumstances, which I have boiled down thoroughly.
MyDoc.as - My document class.
package { import flash.display.MovieClip; public class MyDoc extends MovieClip {
[code]....
I can get an error-free compile if I take the seemingly unrelated TLF text box out of the equation, either by changing it to a classic text box, deleting it, or unlinking its containing MC from MyClass. I can also get rid of the error by removing myOtherFunc()'s definition or moving it below myFunc()'s, which I had to do a few times just to convince myself that it was true.
Update: I just confirmed the same behavior on a friend's version of CS5. He's using a Mac as opposed to my Windows setup, and he only has the CS5 version installed, whereas I have both CS5 and CS4.
I have a preloader SWF that, depending on flashvars passed to it, will load an external SWF. The secondary SWF would load but wouldn't have any of the public functions available to the preloader. After extensive trouble shooting, I discovered that it was an issue with teh TLF text field I had created in the secondary SWF.
The secondary SWF will play perfectly as a stand alone with the TLF, and the secondary will load perfectly into the preloader SWF with all available public methods, but only after I change the TLF field to a classic text field.
I have two classes that I am trying to get to intereact, main.as which is the class attached to the stage and then light_mc.as which is attached to a movieclip.
I have a function in main that I would like to access in light_mc. I have set it up so main stores "this" in a variable called instance so I can easily access the functions within main.
I have hit a brick wall after trying almost every example I have come accross.In a nutshell I have a Flex parent which is embedding a Flash SWF file which has a Method which needs to be accessed from Flex.[code]I have tried strong typing the SWFLoader as a MovieClip to gain control of it but have had no luck.[code]Essentially all I need to do is reset/reload the Flash SWF when the mx:State changes.
//Here we add the new textfield instance to the stage with addchild() _canvas.addChild(PlayerScore); var myFormat:TextFormat = new TextFormat(); myFormat.size = 30;
So, you have a sprite, you draw some graphics, you set cacheasbitmap=true... I can't seem to access the newly created bitmap data, to access the dispose() method.
I have an object on my stage, called obj.I also have a class called "Physics" which contains a bunch of methods for physics, such as inertia, gravity, and bouncing off walls. In order to do some of these,I need access to the stage.stageWidth and stageHeight properties.My code is as follows:
public function wallBounce(obj) { this.stageRef = stageRef[code]...
This is supposed to check if the object's x value is greater than the stageWidth or less than 0. When I run this code it says:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
I am a semi-newbie programmer who is completely self-taught and have no clue what is causing this. I spent a bit googling it, and I think it has something to do with scopes,.
Creating a pacman-like game, where a player eats objects. When a MovieClip (box) eats a circle on the stage, the score in the dynamic text field should go up by 10 points.
Error message:
Cannot access a property or method of a null object reference. at Move/init() at Move()
I just keep getting this error (I don't know how can adobe give us errors that don't point to anything).
TypeError: Error #1009: Cannot access a property or method of a null object reference. at loader::AddPhoto() at AddPhoto() at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() [Code] .....
Car initiated: [object MovieClip] Wheel initiated: [object MovieClip] TypeError: Error #1009: Cannot access a property or method of a null object reference.
I've got a problem with a flash application I'm creating. I have put an FLV movie in frame 10 of a scene, but whenever I test the movie it just says[code]...
class a make a number , and pass to class b.but when define class a in class B , flash throw TypeError: Error #1009: Cannot access a property or method of a null object reference.it's papular error in flash.i have 2 function in class a ,Class A:
public function ClassAConstractor():void{ stage.addEventListener(MouseEvent.MOUSE_DOWN , OnMouseDown ); stage.addEventListener(MouseEvent.MOUSE_UP , OnMouseUp);
I am supposed to be doing a project for an animation class of mine. Our professor wants the following- He wants us to create an animated movie clip on the main time-line. Then on a separate layer we can have 2 buttons with some code. One button will stop the animation from playing and the other will get it to play. I have created my animation on one layer and buttons on another layer. Then I have a 3rd layer named actions for my action script. I made sure to give instance names to all my objects. My problem is I go to test movie and I get the following errors for each button I press.
I've got on main timeline (on frame 10) buttons, when I click one of them it goes to its currentLabel"". On curerntLabel at frame20 "racerButton" where I've got some tweening. At currentLabel "boardButton" at frame30 I load external swf. The problem I've got is when I press any button everything works fine. But when I first press button "boardButton" at frame30 the ext.swf shows up fine, but when next I click the button "racerButton" at frame20 the tweening doesn't work there and it gives me error
So I have this target movieclip and some dragable square movieclips that are created every 5 seconds, and I'm trying to removechild them when they touch the target but as soon as they appear on stage I get this evil error, and when I drag them onto the target nothing happens
TypeError: Error #1009: Cannot access a property or method of a null object reference. at Function/<anonymous>()I've googled over 9000 times trying to figure out what's causing it but everything i try doesn't work! Or it just gives me another error in place of it.
I have a drag drop routine, with the dropTarget consisting of a sprite with a label containing text on it. The problem is that depending on the mouse cursor position on the item being dragged, the drop registers either with the intended target Sprite, or with the textField of the Label on the Sprite.Is there a neat way of finding out what class the drop target is? My attempt gives me the following error.
"Cannot access a property or method of a null object reference" private function mouseUpStopDrag(e:MouseEvent):void {
I've been stuck with such an error for 2 days now, and however I search on solving this from the number of previous questions asked about this error, I still can't seem to get it to work, mainly because I don't understand it at all.Every time I enter the door with a hittest to the next scene, the error goes: TypeError: Error #1009: Cannot access a property or method of a null object reference.at gallerycopy_fla::MainTimeline/collision()The code's pretty long so I'm just gonna put the FLA (CS5) file
TypeError: Error #1009: Cannot access a property or method of a null object reference. at src::Game/onClick() This is the full error^, however it doesn't give me the error on the timeline, but the output, when the flash game is played. Here's the code:[URL], the error's in line 35 or 49.
Working on a project and get this error on the Output Log TypeError: Error #1009: Cannot access a property or method of a null object reference. at FlashSite_fla::MainTimeline/frame16() Here's every frame that is on, begins, or crosses frame 16
its giving me that error after I click a button to go to another frame. After I get the error, some buttons do not go to its destination and instead it just does nothing.The error is as follows:TypeError: Error #1009: Cannot access a property or method of a null object reference.at wmhssports_fla::MainTimeline/frame39()Here is the code for frame 39:
stop(); winter_btn.addEventListener(MouseEvent.CLICK, buttonClick1); function buttonClick1(event:MouseEvent):void{
am trying to load another b.swf into this a.swfif i try to load a swf without class it works fine.a.swf have no class, but b.swf have.I encounter this error.TypeError: Error #1009: Cannot access a property or method of a null object reference.at MyGame()What is the solution?a.fla