Wondered if anybody knows how customizable Flash swf files are made, where there appears to be a template swf that the user can then input some changes (eg text or image) and receives a newly-compiled swf file with their changes.[URL]
Constraints:- user receives a single output swf file that can be played with all their changes included. ie there is no reading from an xml file, or using Flashvars.
I'm trying to make a fill in the blank image that will be customized with a user's text and then allow them to "Tumble" it right away. So it's an image that will, for e.g., say "Today, I ____", then a field underneath will allow users to enter something for the "fill in the blank", preview it for them and then allow them to post it to their Tumblr.[URL]..But it's using Flash, which I would like to stay away from. Is there a way to do this without using Flash while still giving users an option to post their stuff on Tumblr right away?
I am looking for a Flash based image uploader with resize and possibly rotate function. I have checked many possibilities, and the very best in simplicity and unser experience I found is Kroppr at a very affordable €29/license. The downside is, it comes with encrypted PHP code to bind the product to a subdomain. That is understandable, but while I'm perfectly happy to pay money for a tool as great as that, and ready to sign all sorts of legal agreements to protect the license, I am not ready to use encrypted PHP code, especially not from an outlet that doesn't even have a postal address on its web site.Does anybody know an Open Source or commercial solution that comes close to Kroppr and ships with source, or allow for full customization and free definition of the server-side backend?[code]The server side technology would preferably be PHP.
Im working on a website for a company that specializes in creating custom sound proof boxes for recording and whatnot. The actual site is done completely in html and the shopping cart is html. You can see how i have the thing layout out here:[URL]So they are supposed to have the option to completely customize a soundbooth in flash.
Step1 Involves has them pick out the size of the box. If its 4x4 or 8x12 and so on.
Step2They have to pick the color of the box.
Step3 They drag and drop Windows(They can only place 2 and only at certain spots)on the box.
Step4They pick where the door goes by dragging it and dropping it over the box.
Step5They pick where they want the ventilation box.
And then its done.Now once they have done all of that it takes that sound booth they have created and exports all the data to the html shopping cart ready to purchase.
Now this is pretty complicated for me since I have a pretty basic understanding of actionscript. I just got up too speed on variables for goodness sake a little while ago. And im just not sure where to start. Would i be using strings for all the variables so that depending on what option they click on its storing the information that way or arrays or what? Any tuts or things you think i should read up on to help me would be awesome im just not sure where to start.
In my project I am creating. jpg file from flash. But I am not getting the 100% quality. The aim of the project is to design something and convert into jpg file which will be printed. But as I told that I am not getting the 100% quality so the printd pictures are not so good.
My client has asked to generate pop art images for the user uploaded images, Does any one of you has done some work related to this? is this sort of work is possible in flex, flash, as3, etc,
There is one software named pop art studio, which generates such images. we have Image magic software with us, does image magic generates these sort of pop art images? i don't have much idea about Image magic.
one solution for this would have been, if these images were our images, then we would haven taken them as the separate parts of one image, and applied color transform or any other thing on those parts, and would have generated these sort of poparts displayed in the picture , but client requires this option on user uploaded images, so all this is not possible in that case.
tool which can convert a flash (.swf) chart to any image format to be later embedded to a pdf report. I am using Ruby on Rails as the dev platform. I have used tools from swftools (specifically the swfextract program) but it doesn't suit my use case as it extracts individual elements (shapes, movieclips, frames etc) which is not too useful.
i just started using Flash builder 4 and i have a problem.As it is based on Eclipse I"m excepting, when I move mouse over undefined Method, class, variable that small Eclipse like window pops up and let shows me some choices for creating interface, class, renaming, classpath fixes etc.
I've been looking for a good Flash mp3 player to put on my site, but I need to be able to customize to match the page.Does anyone know of a good one that can, for example, have it graphics changed in the .fla?
I like the slider component that comes with Flash but the parts of it are way too small and I need to use an image for the slider arrow. Anyone know of a good free customizable component? It seems like the individual parts of the built in slider aren't customizable.I really just want a bigger clickable area for everything.
I have a Flash Professional CS5 projeect (AS3) for building a countdown timer.
I have two numeric stepper components (one for minutes another for seconds) that will establish the countdown time and a dynamic textbox that will display the countdown time. Countdown time will begin when the end user presses a the start button. The timer will reset when the reste button is pressed.
So farI have this (but it is giving me a NaN error:
var segundos:Number = 0;var minutos:Number = 0;var totalsecs:Number; var myTimer:Timer = new Timer(1000,totalsecs); start_btn.addEventListener(MouseEvent.CLICK,
I've been trying to shovel through the tons of page flippers out there to find the one that suits my needs and was hoping for some hints here. It's for commercial use so a small cost is acceptable.
This is what I want:
- A nice tweening page flip with shadows and hilights
- Being able to control the flipping. *
- Page navigator should not exist or be able to be turned off.
* When user mouse overs a page I want the corner to lift but not to be affected by mouse movement. When user clicks page it autoflips, but I'd like to control how it flips, like simulating dragging with the mouse.
am building a site in DW CS4. The site is for a custom nameplate service; once they choose a design and colorway, I'd like to allow customers to preview their name on the sign with, say, 6 different font options to choose from. I've never done any kind of interactive Flash--other than simple mouse actions, so I am at a total loss as to where to get started. Has anybody seen a template that might work?
Does anyone have a loading solution that allows for loading swf's, jpegs and is fully customizable? My duct tape solution had been to have loaders in every swf that i was planning to load in- but this feels silly. I've tried a couple of components from the adobe exchange but they lacked a bit of elegance. Whether it's a class or example file- I just want to be able to smoothly load content into the parent- where the loader also resides.
I am trying to make a walking animation for a character with customizable parts. I can't seem to get this code to work correctly:
[Code]...
playerStance defines if the character is idle or walking, in this case walkingchar is a MC containing 2 frames : idle and walk (the frames contain MC:s for the current animation, in this case charwalk)charwalk contains 2 keyframes and the others are filler frames, the keyframes in this case are 1 and 16charwalk contains layers for all of the character parts, for example bottom1 (is located in frame 1)all of the parts contain frames for every variation of that partin every frame of the parts is a code : stop(); to prevent them from playing when I gotoAndPlay charwalkWhen I play this and update the parts after changing parameters, the algorithm returns a right value, but the parts don't go to the correct frames. Instead they are kept in the first frame.
2d Landscape Generation with Midpoint Displacementhey everyone... I'm working on implementing the simple 2d algo. described here:[URL]...html in actionscript. It's a simple midpoint displacement scheme, and it's almost working correctly. The problem i'm having is that the array i'm generating isn't sorting correctly. I need to sort it so that the drawing loop cycles through from left to right (on the x axis)... For some reason, it's not sorting points that are between [0] and [1] in my array. because the algo. is iterative, the problem snowballs the more iterations you run it for.
here's the code i'm working on. it's in 3 frames, and init frame to get it going, and then a loop in frames 2 and three (so that i can see the iterations as they're drawn out):
I'm making a picture gallery program and making it so that it takes images and resizes them to fit the proper thumbnail size, using onInit from the clip loader object and _xcale/_yscale. The problem is, the first time the thumbnail scrolls into the visible area, massive lag results; the app freezes for a solid half second until the thumbnail bar resumes scrolling. This does not happen with smaller pictures: apparently, Flash is being stupid and is reducing the size, but not the resolution, of the images. Is there a way to solve this problem other than
a) loading each thumbnail on the visible stage at first, then immediately repositioning into the bar (this would multiply load time substantially) or b) a server-side jpg resizer?
A bunch of us are trying to learn here at the office and we came up with a flash banner(very much duct taped on). We can not understand how to take the flash to display the number of buttons per the number of children in the xml... ie: 1, 2, 3, 4(slides or whatever). I've researched plenty on this forum but just can't get the flash to get past errors.
I am using Actionscript 3.0 and my learning is self-directed and is mostly from tutorials. I have been trying to make monsters appear within a specific area on the stage. I have tried to edit the code myself, but I�m not sure what and how to change it.I want the monsters to appear within; W:545 H: 305, X:2.0 Y:8.0. At the moment the code I believe need editing is;
Code: function createMonsters(event:TimerEvent):void {
As part of a nightly build i want to automate the generation of action script classes like Flex does but in an automated fashion. So I'm looking for an equivalent tool to flex builder 3's Import Web Service functionality, but accesable to a Hudson nightly build using ant.
I am looking for a solution to this issue but I have not yet found anything conclusive. I would love to get some input. What I need to do is basically to take two or more individual PDF-files and merge them into one. Nothing fancy just sticking one after the other and ending up with one file.
I have found AlivePDF and purePDF but those libs both seem to be focused towards generating PDF's from scratch.
I want to write some games in ActionScript but I do not have any illustration skill. I am looking for a library that can help me generate simple but beautiful, colorful shapes I will then animate.
Recently, I have stumbled upon such a library, written in C++ and newly ported to javascript, but I can't remember it anymore ! Something like Raphael.js in ActionScript would be cool, but I really want to hear about solutions in any language.