I need to make a scoreboard/timer that would show on a projector so that everyone can see the current points and the 8 second timer, all this controlled for a non-flash-user, considering someone else will have to do it cause I'm IN the gameshow, so it has to be easily-changable.
[[[I'd also like to mention I apparently heard that this could somehow be done sending information between flash and excel? The image attached is what it'd look like. Each peice is a graphic object in flash.
I need to create a scoreboard for my game. I want to be able to let my user submit the time it took to complete the game to my scoreboard. I have been able to purchase webspace with SQL, PHP. I have set up my SQL database. I have found a great tutorial about how to do precisely what I wanted on YouTube BUT after starting the tutorial I realised it was ActionScript 2, I REALLY need time type of tutorial but for ACTIONSCRIPT.
The problem with this is, when flash receives rankings such as time, they are seperated by newlines () which makes them strings instead of integers as they rightly should be.
I'm using a time to string function to convert the time as integer (getTimer()) to a format HH:MM:SS It's fine ranking the times in the getTimer format but it all becomes a mess when trying to display the string format instead. (Considering times for all players are linked in the same string passed by PHP as time
time time time (000000
[code]...
The reason they are split with newlines is because the rankings are displayed in a single dynamic text.I tried converting each time in flash using the int function, but what would you do for newlines? The time rankings just comes out as '0' because of the newlines.I've also tried using this following function to remove the newlines and then possibly put each time into an array.
What would I check for in order to get each time into an array?Though I'd much prefer using a much more efficient and easy method for display high scores.
I need to create a scoreboard for my game. I want to be able to let my user submit the time it took to complete the game to my scoreboard. I have been able to purchase webspace with SQL, PHP. I have set up my SQL database. I have found a great tutorial about how to do precisely what I wanted on YouTube BUT after starting the tutorial I realised it was ActionScript 2, I REALLY need time type of tutorial but for ACTIONSCRIPT. I have searched google for over two weeks now, but cannot find anything that suits.
how can i make a shared object save a user name for a scoreboard it works like this i made a mc that is the scoreboard and the scoreboard has text boxes in it and the game gets a popup when it starts with a editeble text i want that text to save on to a text box in the scoreboard mc how can i do that?
I've done this flash scoreboard with shared objects. But what I can done is it will replace the 1st score in my scoreboard, it won't have 2nd, 3rd, 4th and etc...
The script I used is: submit_btn.onPress = function(){ //create a new sharedObject called 'userName' var mySharedObject:SharedObject = SharedObject.getLocal("userName"); var mySharedObject2:SharedObject = SharedObject.getLocal("userScore"); //assign (data) the sharedObject (mySharedObject) a var called 'name1', which has the value of whatever is in textField 'save_txt' [Code] .....
I want to have each higher score goes to the scoreboard, so will have 10 highest score in my scoreboard. Here is my attached file in CS5 format.
I need this for a simple iPhone app...I was trying to create a Scoreboard for my iPhone using Flash CS5 in Air for iOS mode. I succesfully add the Timer and the 24-seconds Timer, but now i need soooo much help. Problems: 1. When the Timer reaches 0 mins, it display only :59, not 00:59 2. I tried to add a Button for the Counter of the points, but it seems very complicated in AS3(not in AS2 :/). I created a TLF Read Only Text named "HomeScore" . But it's a String not a Number so i can't add a simple counter. 4. with the Reset button (for Timer & 24-Seconds) and the Start/Stop buttons (for Timer & 24). My code:import flash.events.MouseEvent;
im trying to make icons for wlm (windows live messenger) in flash with 2 frames and the quality come out crummy when im saving the animated gif this is the original icon which is good quality:[URL]..
and this is what came out to me when i tried to make the animated gif while i did it strict saved it first as bmp so it will not lose quality[URL].. and finally saved it as animated gif and picked 256 colors which is max for gif how is that come? i asked someone and he told me that in flash the animation comes out very ugly and i should use software called "GIF Construction Set Pro" or something like this is that right? there is no other way to increase the quality or something in flash?
I am making my very first AS3 game, and though it's quite simple I'm having trouble setting up a scoring system. The concept of the game is simple. Objects appear on the screen, clicking the objects adds points. For this project I am working with 3 AS files, a Document class and two movieclip class files. I would also like to track how many objects have been added to the stage in addition to the score which should track how many objects have been clicked. Here is my Doc Class
I recently just made a flash banner where you can click buttons to change frames. I also want to add the ability for it to automatically change frames after 7 seconds. I've put all of the pictures on the same frame and gave them frame labels. What would be the actionscript code I should use to make this work, along with making the buttons still functional? Also, how can I put buttons to go to the last frame from the first, and first to the last, while still making them stop at every frame? I keep trying and nothing's working.
If you'd like a more in-depth look, I've provided the .FLA file here:
I recently just made a flash banner where you can click buttons to change frames. I also want to add the ability for it to automatically change frames after 7 seconds. I've put all of the pictures on the same frame and gave them frame labels. What would be the actionscript code I should use to make this work, along with making the buttons still functional? Also, how can I put buttons to go to the last frame from the first, and first to the last, while still making them stop at every frame? I keep trying and nothing's working. If you'd like a more in-depth look, I've provided the .FLA file here: [URL]
I am working on a very simple game in Flash. I want to make all the animations framerate agnostic, so that I can change the framerate without affecting the flow and speed of the game.I read somewhere that if you want to do that, you simply create a Timer object and attach an event listener to this timer.
What if I have many objects that have to listen to the same timer? See the code to understand what I am trying to do. At this stage nothing breaks, but the event does not fire.Here is the Main class, the one that runs on swf execution:
public class Main extends MovieClip { private static var _stage:Stage; private static var _timer:Timer;
I have a scoreboard in flash which works great, but once go back onto the scores page at the end of the game it adds the text to each field again rather than refreshing the scores/names, therefore each item appears twice in each box..
Is there a correct way to dynamically update the scores each time I access the page ? I've tried creating a loop that sets the value of each text_box.text to ""; once I leave the page but that didn't work !!
I'm building a dynamic scoreboard for a client currently. The first application will be a golf leaderboard. It needs to be updateable by the client (I'll write a form that fills in the xml file from the users input)I need to have a xml file that defines..-number of columns/rows-titles-content in each boxand then the flash that takes that and generates a table from it.Is there any tutorials or source files floating around that do this? There's plenty that talk about in-game scoreboards, but we need to have all the data input from an external file.
I've done this flash scoreboard with shared objects.but what i can done is it will replace the 1st score in my scoreboard, it won't have 2nd, 3rd, 4th and etc...the script i used is:
Basically I've set up a scoreboard for a flash game I've made for a client. Now the scoreboard works fine but apparently it's not very secure. One of the clients friends was able to add a score of 100,000 without even playing the game. This is quite a big problem as they are planning on doing a competition with prizes for the highest scores.
What's the normal way to encrypt data on a scoreboard? The scores are stored in a MySQL database btw.
I'm just starting with ActionScript and I want to make an app, but I'm wondering that what I'm thinking of is even possible. Is it possible to make an app that receives a live stream from my desktop?
We purchased the Flash Media Interactive Server 3.5 a few days ago and everything is running smoothly.We have a website where users can stream live and other users can see the live stream can sign in and broadcast in live. Other users can see the live stream. This is already working. However we would like to use the Dynamic Streaming's capability. We have users who have low-band and have other ones who have broadband Internet connection. We already know how to determine the users' speed and offer them the best suitable stream.But! The problem is that how we are supposed to make 3 different versions from one live stream? Yes, I know that we can use the Live Encoder to do the job but the thing is that we don't want our users to install anything on their computer.
Is there a way to do some server-side AS to produce three different quality version from one live stream? Or is it possible to integrate the Live Encoder in the background to do this?If not, then I suppose the only way we can solve this problem if our users stream 2 different versions at the same time, a low-band and a broadband. However I'm not sure that this would work and also it would require some amount of bandwidth from the streaming users' side. So I would like to avoid this solution.Is there a way to do this encoding procedure in the background? With recorded videos it's not a big deal, we can use ffmpeg but we are just stuck with this live stream encoding.
Whats the best way to make a 'live update' visit counter? For example: One person opens the site with the visit counter, and as soon as another one visits, the counter updates on the first users screen.
Im a complete noob to flash cs5 and i was wanting to make a small animation. For this i need a delay between each frame. I tried using the prebuilt actionscript code since my for loop delays were horrible. But i keep getting this compiler error:
Code: Scene 1, Layer 'Layer 1', Frame 2, Line 91120: Access of undefined property f1_SecondsElapsed.
I'm trying to make a countdown timer, but I haven't really learnt all about actionscript. (not yet anyway), but I need a timer that can count down the hours, minutes, seconds and milliseconds from a given time to an other.
I need the start timer to say:
01:31:53:70 (hour:minutes:seconds:milliseconds) and then it should count down so the timer stops at: 01:30:00:00
I am making a scoreboard. On this scoreboard I will have 10 different scores. I want to compare the 10 scores and list the top 3 scores in another location. I was thinking at first if(score1>score2&&score1>score3&&score1>score4 etc.....){ some function } But this will only give me the top score in the group. I would like to find the top 3 scores, and then list them.
I also want another fla file to be able to reference this external array and pull the top 15 scores from it, and then display those scores on a scrolling banner. I want the banner to be able to update dynamically (I assume reloading the banner fla each time it reaches the end of its cycle, having the first frame load the external array on an onClipEvent action would accomplish this), that way it will update while remaining open. The main reason I need two separate files for the quiz and the score banner is they will be displayed on two different monitors. What would be the most efficient way of accomplishing this? I know a little about actionscript but I don't have much experience with calling data and functions from external fla or as files (the array and the function designating how the data will be arranged within said array are going to be in a separate .as file).
Im trying to setup a scoreboard type deal. I'm using SharedObjects.I can make it WRITE to the .sol without any problems but I cant seem to make it READ from the .sol to re-display the data once the user opens the swf again.