Flex :: Different Vertical Gaps Between Siblings In The Same Mx:Tree Control?

Jul 14, 2010

Does anyone know of a way to specify different vertical gaps between siblings in a Tree? I want to child nodes spaced tighter together (maybe 10px) while the top level parents remain spaced further apart (20px). Essentially, I need to change the gap dynamically based upon the depth of the node, but I'm not sure if the Tree class (or the List class, which Tree extends) offers this type of functionality.

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Flex Tree Vertical Scrolling?

Jul 18, 2011

I am using mx:Tree (in Flex 4), and assigned a customised MXTreeItemRenderer for every items. As the TreeItemRenderer contains a list with tileLayout, which means the height of every row is variable. So I have to set the tree's "variableRowHeight to true. When I was testing the tree, everything went well. But when I was using the vertical scroller, I met some problems:

The scroll bar did not move to the position I want. When I was scrolling the content, the scroll bar sometimes scrolled to a unwanted position (e.g. the head of the tree). When there are more rows, the problem is more obvious.When I was scrolling the tree, the images were flicking all the time.

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Flex :: Forcing Vertical Scrollbar Re-calcuation In A Hierarchical Tree Class Derived From Mx.controls?

Jun 28, 2011

I'm working (for my sins) on a Flex 3.3 project, which unfortunately cannot be upgraded to a newer SDK version at this stage, and have hit an issue with the custom hierarchical tree class (subclassing mx.controls.Tree) we're using. Excuse the spelling; the previous developer had a fear of dictionaries...

public class HierachyTree extends Tree
public function HierachyTree()
{[code].....

I'm using a solution somewhere between these two methods (basically, implementing ITreeDataDescriptor) in order to add live text filtering to the component, and it's working so far:

public class HierachyTreeFilteredDataDescriptor implements ITreeDataDescriptor
{
private var filter:Function[code]..........

The issue is that (with tree:HierachyTree) neither tree.maxVerticalScrollPosition nor the protected property tree.verticalScrollBar .maxScrollPosition updates when the search string is changed.I've tried calling invalidateList() and invalidateDisplayList() on tree — and calling invalidateDisplayList() and invalidateSize() on tree.verticalScrollBar — to no avail.

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Flex :: Override Child Node Controls In A Flex Tree Control?

Aug 20, 2010

I am currently developing a dynamic LineChart in FLEX 4.I am implementing a Tree control next to my LineChart, which will filter the LineChart dataprovider and lineseries. The tree control has several branches and ultimately 5 children (leaf nodes) at the bottom of the last branch.I need the leaf node/children to be displayed as checkboxes inside the tree control.As I understand,this will require overrides in the TreeItemRenderer class.This is where I am a little confused on how to implement that.Currently I can distinguish between leaf and branches using this code, in my main MXML component.I added this because it may be helpful to some beginning FLEXdevelopers, such as myself, who cannot easily find this functionality documented well:

private function treeClick(e:ListEvent):void {
_selectedItem = Tree(e.currentTarget).selectedItem;
if(mainTree.dataDescriptor.isBranch(_selectedItem)) {[code].....

I am looking at the TreeItemRenderer override class from the following example here: In the example, they override the "createChildden" super function to add checkboxes to the tree control.My question is, can I override the createChildren function directly in my MXML component, and not have to use an entire class file to override this functionality? Must I re-invent the wheel to do this?Also, how can I distinguish that my treeItem is a leaf node and not a parent, in the override function? I only want to add checkboxes to the leaf nodes, how can I differentiate? The following example adds checkboxes to all branches and leaf nodes, but I want to add checkboxes only to leaf node/children. How would you approach that?

override protected function createChildren( ): void
{
super.createChildren( );[code]............

Here is my tree tag:

<mx:Tree id="mainTree" dataProvider="{treeData}" itemRenderer="TreeCheckBoxItemRenderer" labelField="@label" showRoot="false" width="100%" height="100%" itemClick="treeClick(event)" />

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Xml - Flex Tree Control With Array Collection?

Apr 9, 2012

Im trying to populate a tree control with an external xml file brought in via arraycollection but i need to group the xml data to display in the tree Okay my external xml file is called parts.xml and it looks like this:

[Code]...

additionally what i intend is for the user to have huge tree of parts and they select a node at the partnumber level and drag an drop it on to a datagrid where all the other tags of the part gets displayed.

Ive tried and tried many things without any luck. even now im thinking maybe if i looped through the array-collection and created a new array just for the tree to get it to display the way i need it, then when the user dragged and drop a part onto the grid i would have code that would look for that part number in the original arraycollection and add it to a new array just for the datagrid... i still dont know how i would create that new array for the tree!! cause the xml data is grouped by partgroup and then grouped again by parttype before you get the individual part numbers

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Flex :: Get Item By Index In A Tree Control?

Jan 20, 2010

I'm doing a drag and drop operation on a tree using some help from Adobe's quick Starts:[URL]

The code suggested is roughly this:

var dropTarget:Tree = Tree(evt.currentTarget);
var i:int = dropTarget.calculateDropIndex(evt);
myTree.selectedIndex = i;

[Code].....

EDIT: I forgot to post that my current workaround is setting the selectedIndex = -1 after I get my node:XML. I'm afraid that if something bogs on the processor the user may see it select then deselect.

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Xml :: Flex - Move Item Around In A Tree Control?

Mar 9, 2010

I have a tree control and I want to give the user the ability that he can move up and down the element he just selected with a up and a downbutton. The tree gets generated from XML. I managed to insert the selected item a second time at a other place, with the following code:

var parentXML:XML = XML(containerTree.selectedItem).parent();
var upperItem:XML = topContainer.source[containerTree.selectedIndex-1];
parentXML.insertChildBefore(upperItem,XML(containerTree.selectedItem));

but then I have the item there twice in the List. How can I remove to reinsert it?

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Flex :: Tree Control Get The ItemEditorInstance Of A Just Added Xml Node?

Jan 27, 2010

I have a Tree Control on which I let user add some nodes. When a node gets added I want to let the user edit the added control right away. How do I get the itemEditorInstance of a just added xml node?

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Flex :: Expand And Collapse Icon In Tree Control?

Aug 8, 2010

I am having some trouble with the flex Tree control.I have a control in my system and of course it is data driven.I have a group which shows a folder icon and that's fine but it also shows an expand icon when the item has no children.I don't what it to show the expand icon when the group has no children but I do want to show the folder icon, because it is different entities in my system.

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Flex :: Tree Control Only Displaying Branch And Not Leaf Elements

Sep 24, 2010

I've created an mxml page that displays a tree control, however the data is only being displayed as branches. Even items that are leaves are being displayed as branches.
<mx:Script>
<![CDATA[
import mx.collections.ArrayCollection;
public function init():void {
var item:Object;
var array:Array = new Array();
[Code] .....

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Flex :: Change The Appearance Of Nodes In A Tree Control Using An Extended TreeItemRenderer?

Nov 4, 2009

I'm using a tree control that I want to customize. The data items in the tree's dataProvider have a property name that should be used for labeling the node, and a property type that should be used to select one of several embedded images for use as an icon. The simplest way to do this is by using the labelField and iconFunction properties.

However, I wanted to get started with item renderers and open the door for adding more complex customization later, so I tried making my own item renderer. I extended the TreeItemRenderer class as follows and used it in my tree control:

class DirectoryItemRenderer extends TreeItemRenderer
{
[Embed("assets/directory/DefaultIcon.png")]
private static var _DEFAULT_ICON:Class;

[Code]....

This code has no effect whatsoever, icon and label in the tree control remain at their defaults. Using trace(), I verified that my code is actually executed.

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Actionscript 3 :: Flex - Tree Control Drag Drop .item Position?

Dec 9, 2009

just facing a difficulty with tree control drag drop..Suppose i have tree with drag-drop enabled.I want to which node(id) is droped inside which node. 1]if i drag "Cat1" node inside "Cat3",i want to identify ids of siblings of "cat1",and "cat3".2]in general i want to know the ids of current element being moved along withits new parent and new position and save these postions.3] Also "cat4" when moved outside "cat3",i want know its position and its siblings id.

<mx:XML id="treeDP">
<node label="Categories">
<node label="Cat1" id="1" isBranch="true"/>

[code].....

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Flex :: Select Multiple Items In Tree Control Without Pressing Ctrl Key?

Mar 4, 2010

I'm trying to modifty the Flex Tree control to allow a user to select multiple items by just clicking each of the desired elements (ie I don't want them to have to press Ctrl or Shift). If the user clicks a selected item a 2nd time, it will deselect it.

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Flex :: Programmatically Enter Edit Mode In Tree Control Inside Application

Jan 17, 2010

I have a Tree Control inside my Flex Application which I want to edit on a doubleclick on a tree item. I found the properties doubleClickEnabled= "true", doubleClick="startEditMode()", and editable="true". With these functions I can detect a double click and I can change the editable property to true based on a double click. The problem is that after I double clicked on a Item i have to click once more to really enter the edit mode. That doesn't seem to be intuitive at all..

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Flex :: Unable To Refresh Tree Control With New Branches From Successful RemoteObject Call

Feb 2, 2010

I'm trying to populate a mx:tree component with values that I'm getting from BlazeDS. The returned data from BlazeDS is fine it's an ArrayCollection of Folder value objects.I've been instructed to use Cairngorm for this project. I'm pretty new to Flex and Cairngorm. According to the limited documentation that I've read online I should populate the model with data so I've stuck the array collection there.What I'm stuck with is trying to update the tree component. I feel that I need some way to notify the container component for the tree that the data (i.e. the subfolders) is available on the model. I was hoping that it would be possible to fire a function in the container component to add the subfolders as children of the selected node (I could chuck this on the model before the remote object call I guess) then fire tree.invalidateList() and tree.validateNow(). Any ideas?

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ActionScript 1/2 :: Looking For Good Example Of Vertical Menu Tree?

Mar 4, 2010

We are looking for a vertical style menu tree.  We are trying to replace an old style Java Menu, which you can see at [url]... along the left side of the window.

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ActionScript 3.0 :: How To Generated Dynamically Vertical Tree Menu With Xml  File

Apr 15, 2011

How to generated dynamically vertical tree menu with xml file

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Flash :: Flex 4.5: Tree - Make A Flex Tree Component Display The Children Of A Sprite In A Hierarchical Way

Nov 19, 2011

I'm trying to make a Flex Tree Component display the children of a sprite in a hierarchical way. Moreover, dragging the items on the FlexTree would resort and reparent the items. I have special Elements set as Folders. This would allow other elements to be added there as a children by dragging an element on the tree and dropping it there. I have a failed attempt which works, but breaks when I try to add folders. Basically, it fails at reparenting the items by dragging and resorting folders and that Does anyone know of a component or something which can do this, has anyone have created any of this or could anyone give me a clue?

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Flex :: Fire Tree ItemClick Event On Setting Tree.selectedItem In Air?

Oct 30, 2009

I am working on Air application,i had a problem on Tree control.Iam adding nodes for the tree dynamically, while adding nodes to the tree i am setting Tree.selectedItem as present added node. after that i need to fire Tree.itemClick event handler method also.how can i call event handler method as a common method. in Flex3

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Flex :: Line Chart Leaving Gaps In Data?

Dec 6, 2010

I have a Flex line chart where I allow the user to change the y axis ranges. When a data point falls outside the ranges, the chart drops the line segments on either side of the out of range point leaving a gap in the data line. I'm currently using the data function to clamp the values out of range to the y axis min/max, but this displays misleading data.

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Flex :: Change Gaps To See Background Image Between Items

Jun 20, 2011

I have created a tile list with custom item renderer and in terms of functionality it works as it should. I reduced the width and height of the item renderer to 95% which then shows the tile lists background in the remaining 5% of that item. The problem is that only when I hover over the item, the background is covered up and I cant get a gap to appear between items. Is it possible to change the height and width of the hover over?

<mx:Canvas id="Card2" label="Card2" width="100%" height="100%" backgroundColor="#FFFFFF">
<mx:TileList id="tlCard2" x="10" y="10" dataProvider="{acCard2}" width="580" height="340" dropEnabled="true" borderThickness="0" maxColumns="4" maxRows="4" rowHeight="85" columnWidth="145" borderColor="#000000" horizontalScrollPolicy="off" verticalScrollPolicy="off" borderStyle="solid" dragMoveEnabled="true" dragEnabled="true" backgroundImage="{imgGuide}" themeColor="#BCBCBC">
[Code] .....

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Flex :: Efficiently Fill Data Gaps In An Sparse ArrayCollection?

Aug 10, 2010

I have an ArrayCollection of Objects. Each Object with three attributes:CustomerID, Income and DateMy goal is to chart this data for each customer (or a couple together) in a Income by Date LineChart display. Selection of customers is done with ArrayCollection filters.Data is fetched from an SQL database, however, each customer has some data points missing.f there was zero income on August 8, 2010 there will be no entry for that.Charting the ArrayCollection as is, is misleading because there is no indication of the missing data points.One way to solve this is to artificially add zero points for the missing dates for each customer. However, this would explode the data set (and impact performance).

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ActionScript 3.0 :: How To Control Vertical Animation

Feb 13, 2011

I'm lost as how to control a vertical animation. I need a button to move a movieclip up, and I need a button on the movieclip to dismiss the same movie clip back down. If I can have some control over the speed of the animation that would be perfect.

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ActionScript 2.0 :: Horizontal Scrollbar To Control Vertical Movement?

Feb 9, 2009

I've been struggling with a horizontal scroll bar controlling vertical content movement. Can anyone help me? I'm using AS2 in CS3 and I have tried the search function....in vail..

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ActionScript 3.0 :: Events - Propagation Equivalent For Siblings?

Aug 4, 2009

So I've got a project that loads some bitmaps and plonks each one on the display list with some events to allow me to drag them and click-to-front. It works fine by and large but if the bitmap is a PNG with transparency then normally clicking on a transparent bit will still trigger the events. I can get round that with a quick check of the pixel's alpha using hitTest no problem.

The issue I have is if there is a bitmap behind the front one showing through then I can't click on that. From Flash's POV I'm still clicking on the front-most clip as there is still something there, even if it is technically invisible, so the event is triggered 'properly'. From my point of view I want to click through that clip on the one behind it, like they were paper cutouts on a table.

I can't disable the top layer's mouseEnabled property because it still needs to listen for events. Either I need something like event propogation only with siblings on the display list or I'm going to have to maintain a list of all the relevant clips and keep checking they're under the mouse pointer. Obviously I'd rather the former at the latter is a kludge.

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Flex :: Align Vertical Axis Zero For Multiple Vertical Axis Chart?

Mar 22, 2011

Based on this Adobe multiple axis chart example: [URL]

Then I changed some data values to negative and my axis became not aligned anymore.

how to align vertical axis? Is this another Adobe bug or there is some property that aligns axis?

<?xml version="1.0" encoding="utf-8"?>
<s:Application
minHeight="600"

[Code]...

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ActionScript 3.0 :: Preloading Siblings - It Only Goes Up To The Parent, Not Down To The Child MovieClip?

Jun 22, 2010

I have a Flash file with a lot of animation and effects applied. I am trying to optimize my Flash by moving away from timeline animation and using Actionscipt wherever possible. My file consists of several layers. I have used preloaders before but they were pretty basic. I âm comfortable with the framesLoaded and totalFrames coding but don't know what frames to count. I have my preloader in a MovieClip on the first frame of the first layer; therefore, the preloader is a child of the main stage. The other MovieClips are children of the main stage as well.

For example, how would I have the preloader look to a sibling (go up to parent and down to child on second frame of second layer)? I haven't found anything on the forums so maybe I'm going about this wrong. The following is what I have so far; it only goes up to the parent, not down to the child MovieClip I need to preload:


ActionScript Code:
if(MovieClip(parent).framesLoaded < MovieClip(parent).totalFrames){[code]........

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Flex - 3-state "expanded", "collapsed" And "semi-expanded" Tree Control?

Aug 23, 2010

What I'm trying to do is have a 3 state tree expansion. I have three different icons for "expand" "collapse" "semi-expanded" which I want to use to show a partially populated tree control with all nodes initialized to semi-expanded state and then on clicking the "semi-expanded" icon it gets data from server and populates the tree and open that branch with "expanded" icon.

I tried looking for it but couldn't find anything close to it except the 3-state checkbox but don't know how to use it on 3 state icon when tree would only maintain 2 states.

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ActionScript 3.0 :: Embedded Video - When I Click A Button On The Tree, It Runs The Respective Frames Then Returns To The Tree?

Jul 5, 2010

I have a intro to a picture of a tree which has buttons on it. The intro is an embedded flv video (not using the FLV component). The video starts on frame one and runs to frame 2. The tree is on frame 3.When I click a button on the tree, it runs the respective frames then returns to the tree. When the tree appears, the sound of the video is playing in the background.How can I make this stop?

Code:
stop();
MovieClip(lion_mov).stop();
//video Mouse Click[code].....

Frame 3 just includes all the mouse clicks for the tree.

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ActionScript 3.0 :: Looping Mp3s Without Gaps?

Apr 19, 2009

I am building an 8 track Flash audio mixer where the sounds for each track are selected by the user from a list component and then loaded into a Sound variable at runtime.This can be done while the mixer is playing or stopped, and of course, it adds a lot of flexibility for making music.All actionscript is in external .as files and sounds are looped using the SOUND_COMPLETE event.So far, all loading/playing functions work perfect, but I`m having problems with gaps at the beginning/end of my mp3 files.I was told this was an inherent problem with mp3 files, so I tried using MPTrim to clean the silence up.I also tried starting the loop a bit late - sound.play (80, 1) - but the results are usually inaccurate and unpredictable.

When I import a wav file into the library and then export it as an mp3 file embedded in the .swf file, it sitll has a short gap.When I built a previous mixer in Flash MX (actionscript 1) there was no gap and all sounds looped perfectly! Of course, in this later case, all sounds were embedded inside movie clips on the stage and scripting was done on the timeline, so maybe that made a difference.I have spent long nights trying to find a solution to this, but to no avail.I read a blog where the writer went through all the steps I have and just gave up, but I know there is a solution.I have seen this sort of thing done on Flash mixer sites before (even sites with full-on audio sequencers) so I know it can be done.

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