Flex :: Determine When A Method Or Property Was Added To A Player Or SDK Class?
Sep 11, 2009
I recently found a method (ByteArray.clear()) that FlexBuilder complains is possibly undefined; however, the method is in fact documented in the Flex LiveDocs. It must have been added in a later version of the SDK than I have installed. I'm not asking about this particular method, but I'm giving it as an example of the documentation issue that I'm trying to resolve. My questions are:
How can I determine what version of the SDK or Flash player that a method or property was added in? How can I tell which versions of the SDK are supported on which Flash player versions?
I want to be able to determine from the documentation, instead of compiler or runtime errors, what SDK and Flash player versions are needed to support newly added methods.
With Java I look for the @since javadoc tag when I need to know this, but I can't find an equivalent feature in the Flex docs.
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Dec 11, 2010
I know that I can get info about constants, methods, etc of a class by using flash.utils.describeType. But I want to know if I can retrieve the asdoc comments of a class member.
I suspect, documentation is removed when classes are compiled into SWF so it might be impossible to get comments during run-time.
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Nov 24, 2011
I have the following inheritance structure:
var environment:AvEnvironment = new AvEnvironment(...);
addChild(environment);
environment.addChild(new Terrain());
environment.addChild(new Player());
I am trying to access a public property from AvEniroments class through the Player class, however I'm getting an undefined property error (#119). I've tried the following:
this.x = AvEnvironment.xs // public property in this class
this.x = parent.xs
I've also tried something like this:
var ev:AvEnvironment = AvEnvironment(parent);
this.x = ev.xs
but I get a TypeError. Error #1009: Cannot access a property or method of a null object reference.
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Mar 14, 2012
I want to create an array of strings in a text class that I can access with the main document class. Then I'll be able to populate a text field with items in the array. The purpose of this is to avoid having massive lines of text in my main document... but I can't even get my test to work. The compiler is telling me that the array (txt1) is undefined. First here's my code for the array:
//text array class:format5000
package {
import flash.display.MovieClip;
import flash.text.*;
[Code].....
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Feb 19, 2010
I am trying to trace stage.name in child view after addChild:
import flash.events.Event;
import flash.text.TextField;
public class TestView extends TextField {
[code].....
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Sep 6, 2011
For example, if an application uses class, method, or property which is supported only by Flash Player10.When you run the application on Flash Player9, what will happen? Flash Player will be crashed? Or Flash Player will show you a message screen to upgrade your Flash Player? Or the application will normally run and will ignore the part which uses the unsupported class, method, or property? Or the application will cause a runtime error when the unsupported class, method, or property are called?
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Nov 28, 2009
In Visual Studio, when we write some code, there are code hints, for property,custom method of some class that we create.There are code hints on Flash CS4, but it seems that it didn't show code hints for custom method or property on some class . Is there any way to make Flash CS4 show code hints for custom method, property and namespace that we created ?
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Oct 8, 2009
I'm having some trouble implementing a "virtual" camera for use in game development with Flash CS4 ActionScript 3.0.Basically, what I'm trying to accomplish is to have a camera that moves about the main stage so that my character can traverse the level which is much larger in size than the stage itself.I've been using Sham Bhangal's virtual camera script, and when I implemented it by sticking the code into the first frame of a movie clip, it worked great!
From there, I moved the code into a document class that i could instantiate and then drop onto the stage as a child.Finally, I wanted to have a main "builder" document class that would be added to the main stage as a child, and within THIS class I wanted an instance of the virtual camera. This is where I hit some obstacles.how to properly instantiate the virtual camera within the builder class which is then added to the main stage. I have a Stage reference that is being passed to the main builder, but I don't know where to go from here. To what do I add the virtual camera to as a child? To the Stage reference in the main builder class? To the main builder class itself?The main issue is that when I export my movie with the virtual camera added as a child to the Stage reference within the main builder class, it complains that I'm not allowed to access certain values.
Code: Error: Error #2071: The Stage class does not implement this property or method.
at Error$/throwError()
at flash.display::Stage/set x()
This happens when I try to access parent.x from within the virtual camera class. I assume this fails because "parent" from this perspective is the main builder class, but using the Stage reference produces this same error.I am, of course, willing to provide more detail if something I've written is confusing, and I will gladly provide a detailed fix for those seeking to use a similar solution in the future.
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Jun 1, 2006
I have a simple quesiton about class, method and functions inside a method and class properties. I created a new class form my custom component.. But upon developing it I found out that you can not access a property inside the function which is also inside a method..
Example
Code:
class myClass{
private var myProperty:Number = 1; //default is 1
//constructor
public function myClass(){
}//Method
[Code] .....
What I want to do is to access the property inside the method.. I also have a work-around still i cannot point a certain variable to a property of my class inside the method's function..
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Jun 2, 2010
So I've been trying to move the stage's X and Y position and keep on getting this error:
Code:
Error: Error #2071: The Stage class does not implement this property or method.
at Error$/throwError()
at flash.display::Stage/set y()
at Main/scroll()
I am using a document class, here it is:
Code:
package
{
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.MouseEvent;
[code]....
As for why I'm trying to move the stage, I have a movieclip which moves according to keyboard input and i want the stage/Background to always center on him.
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Oct 13, 2009
Error: Access of undefined method getStatus through reference with a static type Class.
Here's what's happening in the code. I'm trying to create a User class that is instantiated at the start of my app. I want the User class to have properties like mainStatus, with helper methods like setStatus etc. Pretty simple.
so on my HardDisk I have my flash_working folder with all my flash projects. I created my class file/package under the directory com.mypackage
[Code]....
That's all the code I have.
If I try to access the public var mainStatus through user.mainStatus that gives a similar error saying:
Error: Access of undefined property mainStatus through reference with a static type Class.
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Jan 9, 2011
Lately i discovered MATE (for Flex development) and was wondering: how do i bind a property in a view (actually a navigatorcontent component) to another property in a class so that they stay in synchronization (meaning that whenever the property in the class changes the property in the view also changes).
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Apr 16, 2010
I am working on a Flex Front End at the moment, and have been using the Parsley framework for passing messages/events around.
I was wondering if there is a simple way for a function (in this case, an event's constructor) to obtain a reference to the object which called it?
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May 12, 2011
If I have a .mxml file that has a method in it and a public property, can I have the method execute whenever the property changes.
<?xml version="1.0" encoding="utf-8"?>
<mx:HBox xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Script>
[Code].....
In another .mxml file I have added this .mxml file like so:
<viewComponents:MyViewComponent myProperty="{myVariable}" />
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Sep 4, 2010
I try to do preloder in Flex for my project written in Flash. I make this with the help of this site link text My Flash project have next source in main class called Game
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown);
stage.addEventListener(KeyboardEvent.KEY_UP, keyUp);
private function keyDown(event:KeyboardEvent) {
[Code]....
Flex application work but Flash application does not react to button presses
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Mar 14, 2012
i am using xmllistcollection for displaying data in list. whenever i run my application data is display in list control, but this warning has displayed in console. How can i remove this warning warning: unable to bind to property 'xmlnode' on class 'XML' (class is not an IEventDispatcher)
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Aug 8, 2010
I am building a AS3 only project and got runtime error that said "Cannot access a property or method of a null object reference."
Here is my code:
main.as
public class videoMain extends Sprite{
private var videoPlayer:Player;
public function videoMain (){
[code]....
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Jan 23, 2009
TypeError: Error #1009: Cannot access a property or method of a null object reference have a mxml file that has actionscript inside of it, I'm trying to call a function in a button outside of this actionscript in the same mxml file. I'm calling the public function cancel(); like this click="cancel();" but i'm getting an error 1009 that I can't access a property or method of a null object reference
Code:
<?xml version="1.0" encoding="utf-8"?>
<mx:HBox
[code].....
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Feb 9, 2010
say that i have a base class called Base, that is Bindable and has a String property like this:
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public class Base
{
public var msg:String;
[Code]......
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Dec 2, 2009
I changed my html template to include flashvars like so:
if (hasRequestedVersion) {
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[code]...
And I am trying to access them in my app like so:private static var _PID:uint = Application.application.parameters.product_id;
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Error #1009: Cannot access a property or method of a null object reference.
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Apr 3, 2012
I am coming from flash to flashbuilder I have a directory, AS3_classes_dir, on my computer that stores all of my classes, including my greensock and papervision packages. In every flash app that I make I include that directory in the Source Path, so that I can import whatever I may need. Compiling in flash (using ctrl/enter) takes very little time; only the classes that are specifically imported are compiled.So today I did that in flashbuilder, included AS3_classes_dir via Flex Build Path/Source Path ... but now the compile time are a couple of minutes, even though I am not even importing ANY of the classes from within.
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Apr 11, 2012
I am trying to use a button in my init() method.
<?xml version="1.0" encoding="utf-8"?>
<s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" title="Test"
creationComplete="init()">
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[Code]....
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Nov 26, 2009
I have a flex application which use DragManager.When I'm loading this application into flash application and trying to use drag'n'drop functions - I get an error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at mx.managers::CursorManagerImpl/showCurrentCursor()
at mx.managers::CursorManagerImpl/setCursor()
at mx.managers.dragClasses::DragProxy/showFeedback()
at mx.managers.dragClasses::DragProxy/mouseMoveHandler()
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Jan 14, 2010
Need to find a way to send a delete method from Flash Player (Flex). Currently it's not done by default (except for from AIR), but I am sure someone has augmented the URLRequestHeader to get it to work properly. I've tried this, it isn't working:
[Code]...
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Jul 29, 2011
I have called this flash code in Flex using SWF loader . I got the following Error. Here I have attached flash coding for header_text_fla Kindly do the needful.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at header_text_fla::MainTimeline/loaderComplete()
var myEvent:Event;
var myParams:LoaderInfo;
[code]....
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Jun 18, 2009
I'm in the process of making a game (a shmup) and I've started to question the accuracy of the timers in ActionScript. Sure, they're accurate enough when you want to time things on the order of a few seconds or deciseconds, but it seems to perform pretty poorly when you get to finer ranges. This makes it pretty tough to do things like have a spaceship firing a hundred lasers per second.
In the following sample, I tested how long (on average) the intervals were between 1000 timer ticks intended for 30ms. Time and time again, the results are ~35-36ms. Decreasing the time, I found the floor on the timer delay to be ~16-17ms. This gives me a max fps of ~60, which is great visually but also means I can't possibly fire more than 60 lasers per second :-(. I ran this test a few times at 100 and 1000 loops, but for both the 30ms test and the 1ms test the results didn't change. I print to a textField at the end because using trace() and launching the swf in debug mode seems to negatively affect the test. So what I'm wondering is:
Is this test a decent measure of the Timer class's performance, or are my results questionable? Will these results change dramatically on other machines? I understand this is dependent on the getTimer() method's accuracy, but the discussions I find on this topic usually center around getTimer()'s accuracy on larger intervals.
[CODE]...
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Oct 10, 2009
I used to have the checkbox MovieClips in the menuListingClass, but I instead wanted to add them using something like addChild(). However when I try to reference the checkboxs later in the same way as I did before, I get an Error #1010: A term is undefined and has no properties. What do I need to add to reference the checkboxes like I did before?
Code:
for (j=0; j<styles.length; j++)
{
[code]....
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Feb 8, 2005
I'm trying to make a clip that will have another clip attached (eventually it'll be a mask) when you roll over it. I want the mouse positon to be determined on rollover and a different clip (with different registration point) to be attached depending on which quadrant you rollover first. IE- you rollover the lower left quadrant of the mc first so an mc with an upper right registration point is attached and follows the mouse.
Code:
leftfunction = function(){
if (patch._ymouse <= 100){
llowerfunction;
[code]....
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Jul 27, 2009
If all I have is an instance of an object, can I call a static method of its class? For fun, let's say I don't know what the name of the class is, only the name of the static method.
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Aug 30, 2010
I'm currently creating a website with AS3 in FlashDevelop, so it's code only no timeline stuff.
I have a class that loads images with a method that I call from my main source. I was wondering how I go about making sure that the images are loaded before executing more code outside of the class. I know how to do it using Event.COMPLETE in the image class, but I am unsure how to get the main class to wait.
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