Flex - Extends A Sub Class Of Proxy Class?

Jun 8, 2010

I want to create a complete (and real) 2-dimensional array. In order to use a maximum of Adobe code, I want to use ListCollectionView which can manage sort and filters. But to use a second dimension, I need to override getProperty method, like following code.

[Code]...

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Error 1119 When Class Extends Another Class That Extends Movieclip

Jun 4, 2009

i came across this problem and i have no clue why it's happening. basically, consider 2 nested movieclips on the stage, something like stage -> main -> filler.  both movieclips have instance names (main and filler).
 
[Code].....
 
this throws an error 1119: Access of possibly undefined property filler through a reference with static type A. can anyone give me a hint on that, as it works with class A, but not B extending A? i understand it was meant to work?

View 11 Replies

Actionscript 3 :: Can A Document Class Extend Another Custom Class That Extends MovieClip?

Aug 16, 2011

If I have a Document class that extends MovieClip, and I want to use it as the basis for another Document class, is it possible to create a subclass that extends the main document class and use that for a different FLA?

For example,

fla1.fla has a document class of MyMainClass:
public class MyMainClass extends MovieClip
fla2.fla has a document class of MySubClass:
public class MySubClass extends MyMainClass

I've tried, but now I'm getting errors that all of my variables that reference stage instances aren't being found.

View 1 Replies

ActionScript 3.0 :: A Super Class That's Runtime Shared Independent From The Class That Extends

Nov 4, 2010

I'm not really asking how. What I'm asking is, is it possible? And I ask because I thought it was not - certainly it didn't work in AS2 - and yet that's what I appear to have done. Am I going crazy? Structure: A SWF (#1) with a class NewActivity that extends class AActivity. Another SWF (#2) with a shared library of code in it, including AActivity. A third SWF (#3) which loads the library followed by SWF#1. Here's what happened: I didn't expect AActivity to be able to be shared. I mean, it should be compiled no matter what in SWF#1, as SWF#1 includes a class that extends AActivity. I had added some properties to the AActivity class, ran the project, and when SWF#3 tried to set those properties I was told they couldn't be applied. "Of course", I said, "I need to recompile SWF#1, because the code is now out of date. The version of the class there doesn't include these new properties.".

However, that didn't work. I got the same problem. Maybe, I thought, there's a definition conflict between SWF#1 and the library, so I removed the AActivity class from the shared library in SWF#2 for the time being. Only SWF#1 uses it, and it should already be compiled into SWF#1 as, like I said, it is extended by another class there. But when I ran the project, I was then told that the AActivity class could not be found at all! Looking at SWF#1 in a decompiler, there is in fact no mention of AActivity (I had up to this point assumed it was implied). So this left just one option: I needed to recompile the library in the first place, not SWF#1. I added AActivity back to the library, recompiled, and it worked.

To check I wasn't going crazy: I added a test property to the AActivity class and recompiled the library. The containing project - SWF#3 - then set this property on SWF#1, which had NOT been recompiled, and then read it back out. No errors. I should point out that the getting/setting of this property is done through an IActivity interface - AActivity is not being accidentally compiled into the main project (SWF#3), and the decompiler indicates this also. Am I going nuts? I really didn't think having a runtime shared super class was possible in any way. If it is, that opens up a whole new world of awesome, even though I've created this project on the basis of that being impossible.

View 4 Replies

Actionscript 3 :: Flash Failing With A RSL Library, When Main Class Extends A Class And Implements An Interface?

Mar 13, 2011

I'm trying to load a RSL library into a flash animation developed with Flash CS5 IDE, that extends a custom class and implements an interface. I have reduced the problem to the simplest setup and find that I can have my main class extend another class or implement an interface, but not do both at the same time if I want to load an RSL.I have a very simple class to extend:

import flash.display.Sprite;
public class MySprite extends Sprite
{[ code]...........

but if I want both I get the VerifyError: Error #1014 with MySprite not found and ReferenceError: Error #1065.

View 2 Replies

Actionscript 3.0 :: Custom Var On Class That Extends MovieClip Class?

Sep 27, 2011

If I can create dynamic variables on a MovieClip.. why would I not be able to create dynamic variables on a class that extends MovieClip?

[Code]...

I created from a mc symbol in the library. it works fine, except for adding the custom variable.. .. which I need to be able to do.

View 7 Replies

ActionScript 2.0 :: Create A Class That Extends The String Class?

Jul 7, 2007

How do I create a class that extends the String class?

Lets say I've created an 'exString' class that extends String.

In my project file I do the following

Code:
var test:exString = new exString();
test = "Hello World";
text.someExStringFunction();

I get a type mismatch in my "Hello World" assignment because Flash sees it as a String and not as an exString.

View 3 Replies

AS3 :: Flash - Check If Class Extends Another Class

Oct 29, 2010

In AS3, I'm trying to check whether an object is an instance of, or extends a particular class. Using something like if (object is ClassName) works fine if the object is an instance of ClassName but not if it's an instance of a class that extends ClassName.

Pseudo-code example:

class Foo {}
class Bar extends Foo {}
var object = new Bar();

[Code]....

View 3 Replies

Flex :: Access An Object In A Mxml File In The Constructor Of A Class That Extends It?

May 12, 2010

I have extended an mxml component with an actionscript class. I'm trying to access a component in the mxml file using the id (in order to add an event listener) but I cant seem to do it.

I get:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

View 1 Replies

ActionScript 3.0 :: Inheritance / Interface - Override A Function That Return An Object Of Class A And Make It Return An Object Of Class B Which Extends A?

Aug 4, 2009

I'm having some troubles with the use of interface and inheritance in AS3. I've done lots of OOP in the past and what I'm trying to do seems obvious to me, but doesn't work in AS3. The question is : Is it possible to override a function that return an Object of class A, and make it return an Object of Class B which extends A ? It seems not to be possible, since I'm getting a signature error in Flash, when compiling. For example, the following set of class do not compile (the code in function definition doesn't matter):

[Code].....

View 3 Replies

ActionScript 3.0 :: Turning A Object Of Class A Into An Object Of Class B Extends A?

Jul 20, 2009

I have a class CoverPoint extends Pointwith some extra function.except for that ther is no difference. I would like to use the functions of Point with a return value of Point, to calculate those CoverPoints.Can i turn the return value into CoverPoint (since all the vars are the same, there shouldn't be a problem with that, right?), so that it can be stored in my var cP:CoverPoint;

View 2 Replies

ActionScript 3.0 :: Create A Custom Class That Extends The MovieClip Class And Contains A Custom Property Of "marker"

Jan 23, 2010

I am new to AS3, as well as Flash in general, so forgive me if this seems highly elementary. All I am trying to do is create a custom class that extends the MovieClip class and contains a custom property of "marker". I want to be able to use and change the value of this custom property on the timeline for an instance of this class and have it behave just like any other (Ex: this.x ==> this.marker).

[Code].....

View 13 Replies

ActionScript 2.0 :: Class Extends Movieclip?

Feb 15, 2006

in human.as:

class human extends MovieClip {
function onEnterFrame() {
_x += 10;
}

[code]....

in my fla:

Object.registerClass(skin1, human);
_root.attachMovie("skin1", "User1", 1);

so i have an attached movieclip on _root now, i can see it but the onEnterFrame function doesn't work. Why??

View 4 Replies

ActionScript 3.0 :: Class Extends DisplayObject?

Oct 5, 2009

Okay, actually it extends DisplayObjectContainer, but anyway...I want to be able to use this class in several different applications, even applying it to library items. It also overrides several of DisplayObject's methods, which is very important.Basically, it works (or will work) just fine extending DisplayObjectContainer, but how do I allow other classes that extend DisplayObjectContainer to use the features of my new class. For instance, here is how the class looks now:

Code:
public class DockContainer extends DisplayObjectContainer
{ ... }

[code].....

View 2 Replies

ActionScript 3.0 :: Flash Class Extends MC?

Apr 1, 2011

what code should i add to show my startMenu MovieClip when I hit

ctrl + ENTER
I already tried
addChild(this);
parent.adChild(this);

[Code]...

View 5 Replies

ActionScript 3.0 :: Public Class Extends Object

Jul 22, 2010

I'm trying to have a class that is an Object to hold details about the movieclip that it is attached to.

[Code]....

and two others of this nature. I didn't think you had to declare the 'key' of the object as a variable before setting it in the Object. So my guess is that it is angry about the class itself, somehow. (syntax or the like)

View 2 Replies

ActionScript 3.0 :: Create Class That Extends DropDownList

Nov 22, 2010

I am trying to create an AS 3 class that extends DopDownList (Spark) but behaves differently than your classic DropDownList. The difference is that when a user selects an item from the list, he cannot just click on the item. The user must "mouse-down" on the item, drag it over to the right, then "mouse-up" and then the item will be selected. The purpose of this is to act like a safety feature so the user doesn't select the wrong item. I am new to AS 3 and I am stuck on how to do this. I've been playing around with different events and methods for the last few days, but to no avail. If anyone could give me an idea on how to implement.

View 0 Replies

ActionScript 3.0 :: Target MovieClip That Class Extends?

Jun 22, 2011

Is there any way to get the name of the MovieClip that a class extends?Lets say I have an MC on stage called boxMC exported for AS using a class box which extends MovieClip.If I trace (this) within my class I will get the name of the class, if I trace (parent) I will get the name of the main MovieClip that boxMC sits within. So how can I target boxMC?Basically I want to be able to return the name of the MovieClip that the class is extending

View 2 Replies

ActionScript 3.0 :: Class - Thumbnail Extends Sprite

Feb 5, 2007

So I have a class that extends sprite. When I call an instance of my thumbnail object, I apparently can't use typical transforms on it by accessing .x and .y properties. These are not inherited from the superclass? Do I need to tell it to inherit these traits?

View 4 Replies

ActionScript 3.0 :: Function In A Class ShieldCreator Extends EnemyShip?

Jul 10, 2009

I just want do dispatch a simple event.I have this in a function in a class ShieldCreator extends EnemyShip:

PHP Code:dispatchEvent(new Event("ShieldCreatorDied",true));

and in a class ShieldShip extends EnemyShip:

[Code]...

But the function is not executed when supposed to. whats going on? btw. this is all i have done, i dont know if you have to do anything else, and i can't find any tutorials, that explain the basics ( they're all about custom events).

View 4 Replies

ActionScript 1/2 :: Class Extends MovieClip But Can't Call 'addChild'

Sep 1, 2009

I'm working on a Flash Lite 3.0 application using AS2 and I've created a class that extends MovieClip. The problem is that I'd like to dynamically add Child Movieclips using the addChild method... but it doesn't work, it gives me the following compiler error: "There is no method with the name 'addChild'". But I can call other MovieClip specific methods such as this.getNextHighestDepth()
 
heres a reduced version of my class: 
 
class com.sck.DragList extends MovieClip {
//Declarations
private var placeHolder:MovieClip;
private var listMask:MovieClip;

[Code]......

View 3 Replies

Professional :: Inheritance - NewChars Class Extends MovieClip

Oct 6, 2011

I am having trouble using inheritance, I made a class called newchars_2 that extends my class newchars and i get this error (newchars class extends movieclip):
1203: No default constructor found in baseclass newchars.

newchars_2.as:
package {
public class newchars_2 extends newchars {
private var obj_no = 3;
public function newchars_2() {
//contructor class
}}}
And when I want to import this class do I import both the class's or just newchars_2 because it has all the functions inherited?

View 11 Replies

Actionscript 3 :: Class Which Extends MovieClip With A Dynamic Image?

Aug 11, 2010

I need to make an item draggable (dragable?) Sorry if my terminology is not right!I have a class where I will store variable and do calculations:

package Classes
{
import flash.display.*;

[code].....

View 1 Replies

AS3 :: Create A Class For My Library Symbol That Extends AvSkin?

Jun 15, 2011

I'm having an issue using a class I've created as the base class for library symbols: I've created a class AvSkin which will act as the display for an instance of AvChild. It looks like this:

package avian.environment.skins
{
import flash.display.DisplayObject;[code]....

Is there a way around this? I don't want to do either of the following:

Make AvSkin extend MovieClip.

Create a class for my library symbol that extends AvSkin.

View 3 Replies

ActionScript 3.0 :: Create Object From Class That Extends MovieClip?

Sep 6, 2009

googled it and hardly found any answer(seriously)need a quick solution for this:- How to create object from class that extends MovieClipSay i have a class name MC

Code:
package {
import flash.display.MovieClip;

[code].....

View 3 Replies

ActionScript 3.0 :: Delete A Class Instance Which Extends EventDispatcher?

Oct 9, 2009

I can do removeChild(instance); to remove a class instance that I add with the addChild() method... How do I delete a class instance which I just did a new Class()?[code]...

View 9 Replies

ActionScript 3.0 :: Create A Property For Class That Extends MovieClip?

Dec 23, 2009

I'm beginning to learn AS3. I'm getting the following error[code]...

View 5 Replies

ActionScript 3.0 :: Public Class Mbutton Extends TextField?

Nov 16, 2010

why can I not return this into my main as var btn1:Mbutton = new Mbutton(30, 30, "1");addChild(btn1);?

my class is:
ActionScript Code:
package
{
import flash.text.TextField;

[Code]...

View 1 Replies

ActionScript 2.0 :: Class To Call Player That Extends MovieClip?

Apr 7, 2006

I have a class called Player that extends Movieclip? Why wont my code to attach a movie clip work?
Code:
import GAME_CLASSES.*;
Player1 = new Player()
Player1.setName("BobZdog")
Player1.attachMovie( "MainChar" , "Character1", 75)
Player1._x = 100
Player1._y = 100
[Code] .....

View 2 Replies

ActionScript 2.0 :: Built A Class Which Extends MovieClip An Works?

Sep 16, 2006

I've built a class which extends MovieClip an works ok. In this class i'm creating some MCs.and this part works ok.Before i've built some prototypes which adds some methods to the MovieClip object I'd like to use these methods in the class i've created.

But using the include before the class statement throws an error during compile

How can i do to add the methods in the prototypes to my MCs in my class?

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved