i have a tree of nodes that i dont want some type of nodes to appear in the tree, i can check the data on tree item renderer for each specific node type, so i have one type that i dont want it to be shown as tree node, like it doesn't exist.
I have an AdvancedDataGrid tree with a ArrayCollection as its dataprovider. Now, for instance, i drag a leaf from one node to another node. To catch the event I'm adding a Listener to dragComplete.
[Code]...
My Problem: I want to know the new node where the leaf was dropped. Actually i would have expected that in the event there is a property like dropParent. This is not the case.
I have a Tree object in my Flex code. It's width is 100%, and it is contained by a Panel with width=200. I am using a custom itemrenderer that extends TreeItemRenderer.I need the text in each node to word wrap if it's too big (as happens often). I have triedlabel.wordWrap = true;
I've got a couple trees that I allow a user to drag and drop from one to another, works great except one apparent limitation. I'm picking up where they drop it in the list and adding it to the dataProvider manually. The user can drop it everywhere except after the last child of any particular node it seems, since it reads that position as being between the node and it's next sibling.
It seems the best way to deal with this is to add something like a dummy leaf so the user has something to drop the item in front of. I don't want this leaf in the dataProvider, so is it possible to add a leaf (or a folder) to the tree without adding it to the dataProvider?
I want to add an indicator on a tree node icon , meaning , for example like in eclipse when there is an error the icon get a special small indicator on the regular icon. how can i do that?
I have a tree with nodes , and a delete button , first user select the node and click this delete button , I want this node to be removed from the tree , Its not XML , every node in tree is of type Object
{label:'folder',children:[{label:'file1'}]}
I tried delete myTree.selectedItem (but compiler wont let me do it) also tried myTree.selectedItem = null (just unselects the item)and also how can I access reference to parent object of myTree.selectedItem ?
I am currently developing a dynamic LineChart in FLEX 4.I am implementing a Tree control next to my LineChart, which will filter the LineChart dataprovider and lineseries. The tree control has several branches and ultimately 5 children (leaf nodes) at the bottom of the last branch.I need the leaf node/children to be displayed as checkboxes inside the tree control.As I understand,this will require overrides in the TreeItemRenderer class.This is where I am a little confused on how to implement that.Currently I can distinguish between leaf and branches using this code, in my main MXML component.I added this because it may be helpful to some beginning FLEXdevelopers, such as myself, who cannot easily find this functionality documented well:
private function treeClick(e:ListEvent):void { _selectedItem = Tree(e.currentTarget).selectedItem; if(mainTree.dataDescriptor.isBranch(_selectedItem)) {[code].....
I am looking at the TreeItemRenderer override class from the following example here: In the example, they override the "createChildden" super function to add checkboxes to the tree control.My question is, can I override the createChildren function directly in my MXML component, and not have to use an entire class file to override this functionality? Must I re-invent the wheel to do this?Also, how can I distinguish that my treeItem is a leaf node and not a parent, in the override function? I only want to add checkboxes to the leaf nodes, how can I differentiate? The following example adds checkboxes to all branches and leaf nodes, but I want to add checkboxes only to leaf node/children. How would you approach that?
override protected function createChildren( ): void { super.createChildren( );[code]............
I have a Tree Control on which I let user add some nodes. When a node gets added I want to let the user edit the added control right away. How do I get the itemEditorInstance of a just added xml node?
I'm using a flex combobox component in Flex builder 3 with sdk 3.4 and I'm trying to use it to expand and select the tree node that the user selected in the combobox component on the change event. However, I'm getting an error when I go to assign the combobox seletedItem to the tree selectedItem. Can you please help? What am I doing wrong?
I have inherited a Flex air project and have not worked with trees before. The tree is displaying an xml file hierarchically. The user can make a change to the data. I need to save the data of the entire tree to a file.I can save the currently selected item to a file, no problem. But I need to save all the data from the root of the tree, forward.I would think I could make a copy of the tree, and set the selected item of my new tree to root, or something. Sort of like this pseudo code:
var treeToSave:Tree = new Tree (editedTree); treeToSave.selectedIndex = 0; // now save treeToSave to file...
This creates a compile error, but hopefully you can see what I'm trying to do.
I need to have link buttons at end of each parent node as shown below: -->(Parent)IBM Machines (rename | delete | disable) Child 1 Child 2 Child 3 -->(Parent)Sony ( rename | delete | disable) Child 1 Child 2 Child 3 Rename ,delete and disable are supposed to be link buttons. I have tried with label function and other methods also but not able get the exact requirement.
I have a partially populated Tree component and I have to invoke a remote service when User expand (not when he select) a node to retrieve it's leafs. How I know witch node have bee selected.
The tree should have a minimum row count of 4 and a maximum of 10 (beyond which it should display the scroll bars). So, I have a tree with rowCount="4" and I want rowCount to change up to "10" depending on the currently expanded nodes. In debug I can see two of the tree's properties which I could use[code]...
But these are not accessible from outside so I can't find a way to understand if the tree is expanded or not.
I want to have a tree node renderer which act as follow :Clicking on it change the node height.I have tried as follow : to create a custom class derived from UIComponentand then insert it inside the tree node renderer, but because of some reason it doesn't work as I expected.Here's the code :
i have a Flex tree control and im trying to select a tree node 3 levels down right after the dataProvider is assigned with a collection object like the following.basically treeItem1, treeItem2, treeItem3 are the nodes in the tree and treeitem3 is a child of treeItem2 which is a child of treeItem1. Assume these treeItem(1,2,3) are referenced correctly from the collection items.
my problem is that if i wait for the whole component to load completely then select the nodes, it open/select/scrolltoIndex correctly. However, if i were to select the node right after the dataProvider is assigned, then it doesn't even open or select (basically the this.treeService.selectedItem is always null).
I have a Flex tree with an ArrayCollection as data provider. The ArrayCollection is composed by objects linked eachother by the "children" field (that is an Array containing other children objects)
I want to basically copy an xml object I have created, take the children from a specified node and make a new xml object from them and put this new xml into the tree component. Can you see what is wrong with this?
I need to have link buttons at end of each parent node as shown below [code]rename, delete and diasble are link buttons. I have tried with label function and other methods also but not able get the exact requrement.
I have a window with a tree (each node is a category). I have a dataprovider what contains picture url and category. My goal is to filter the view with only selected node. Several nodes may be selected in the time.
I'm trying to make a Flex Tree Component display the children of a sprite in a hierarchical way. Moreover, dragging the items on the FlexTree would resort and reparent the items. I have special Elements set as Folders. This would allow other elements to be added there as a children by dragging an element on the tree and dropping it there. I have a failed attempt which works, but breaks when I try to add folders. Basically, it fails at reparenting the items by dragging and resorting folders and that Does anyone know of a component or something which can do this, has anyone have created any of this or could anyone give me a clue?
i've created a tree using an xml file. now i want to load an another xml file on clickinh the particular node which contains the path of another xml file..can any one guide in this regard...
actually i've called a handler on clicking the node and reading the path then calling urlloader methodds for loading another xml file ..but beforeloading the file the control goes to next instruction.
I am working on Air application,i had a problem on Tree control.Iam adding nodes for the tree dynamically, while adding nodes to the tree i am setting Tree.selectedItem as present added node. after that i need to fire Tree.itemClick event handler method also.how can i call event handler method as a common method. in Flex3
Code: public function foo(bar1:int, bar2:uint, bar3:String, bar4:Boolean):void{}
What I want is to have the different types of data represented by custom named types which are essentially representing the original data types. I other word, I would like to proxy the data types and have a valid function as following:
Code: public function foo(bar1:PAR_Bar1, bar2:PAR_Bar2, bar3:PAR_Bar3, bar4:PAR_Bar4):void{}
so PAR_Bar1 would proxy the `int` data type, PAR_Bar2 would proxy the `uint` data type, so on and so forth.
The reason I need this is because I'm using a debugger with a GUI that can run methods and allows changing function parameter values in real-time, the issue is that the debugger can't tell me what parameter I'm changing, it only displays the data type of a parameter. So if I need to change 10 different parameters all of type int, the debuggers display all of them as int and not by their names.
I think that if I use proxy types I can easily differentiate between parameters.
So, my question: Is it possible to proxy data types? I mean map specific data types to custom data types that would represent the base data types?
I know that in C# when you pass an object (non primitive) to a method the following is true: A reference to the object is passed Changes made to the object in the method are reflected outside of the method. Also, you can pass a reference to a reference in C# e.g this.changeObject(ref myObject);, in which case: Changes to the object and also to the ref are reflected outside of the method e.g. myObject = new new List(); would change the passed objects referred location. Is this possible to do in Flex/Actionscript - can a ref keyword be used?
In Flex, is it possible to listen to all event types of an object that's an IEventDispatcher? addEventListener's first parameter is the type, which is a string. In many cases the documentation is not clear what event type it fires. I'd like to attach a generic listener to inspect the events.
I recently came into a situation when sending a nested object from Java to Flex via a HashMap the Objects were null. More precisely:final Map< Integer, List<String>> tempMap = new HashMap<Integer, List<String>>();would send the keys as integers but the values were all null.But when sending the same with String keys:final Map<String, List<String>> tempMap = new HashMap<String, List<String>>();the objects came thru.Are there any restrictions in BlazeDS serialization when using complex types as keys?