Xml :: Flex - Flashbuilder 4 Won't Copy An Xml File In Release Build?
Jul 20, 2010
I have my own conf.xml file (src/conf/conf.xml) consists some properties (alphas, colors,etc). When i try to export release build, I see list of files which not includes that file.Why? When i run my application at debug it file places in "bin-debug" folder.
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Aug 9, 2011
We have been building our Flex app forever using Maven. Due to the fact that we use RIATest for integration testing we need to create a special test version of the app with the RIATest agent compiled in it and with the Flex automation libraries available. Apparently for the latter we need to provide the flex compiler with our license since this is only available from a version higher than Standard.
Up until Flex 4.0 and RIATest 3.8 this worked fine, we had our license information defined in a flex-config file in the user home directory. However currently with the combination Flex 4.5 and RIATest 4 we are having problems, the tests always fail with "License not present. With the trial version only limited replays are allowed."
We have tried multiple variations of defining the license key for Flashbuilder 4.5 but we have had no success. Currently our flexmojo configuration in the POM references an external flex-config file and there we try to define the license key.
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Nov 28, 2010
On Windows XP 32bits, I find it strange that the FB4 Export Release Build doesn't have the option to export as EXE in contrast to the one I have in W7 64bit?
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Apr 7, 2011
Which mxmlc attributes do I need to replicate the behaviour of Flash Builder 4's Export Release Build?debug=false and optimize=true seems obvious, but doesn't reduce the swf's file size as FB4's Export Release Build does.
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May 26, 2011
I have a very stupid problem. I'm using Flash Builder (Flex) 4. My application displays a video using VideoDisplay component and some images. The video filename is always named video.mp4 and the images are inside a folder called "real/". The video file and the real folder are in the SAME location of the .swf built.
The video source in the code is set like this: videoDisplay.source = 'video.mp4';
and the images, loaded dynamically, are like:
img.source = 'real/' + imageFilename;
[Code]...
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May 19, 2010
I opened up an old project in Flex Builder 3 which runs on Adobe AIR 1.0. I believe it was originally written in Flex Builder 2. When I try to run the Adobe Air application, nothing happens. When I try to export a release build, I get this error: If I change the main-app.xml file to use the 1.5 version of the namespace, it builds fine. Unfortunately, the clients environment runs on 1.0. Ideas?
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May 12, 2011
So I was working normally, and accidentally hit the profiling button after that, I later decided to export my current.air.URL...Why would the export button disappear all the sudden? I cannot find it at all. It seems rather interesting not being able to export a .air and provide an installer.
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Sep 6, 2011
I've a flex application which has actionscript file, images. When i run this in adobe flash builder, everything works. When i export it as a release build and run in other file, swf does not show images and interactivity of flex components is also lost.Is there a specific way to embed images?Here is image code,
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Aug 15, 2010
I tried to built a project with AS3 only in Flex. When I run the project in flex, everything looks fine,but when I export the release build, the images that are supposed to be added are gone.
[Code]...
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Dec 8, 2010
When i make a release build the folder is populated with a number of swfs. Are all these swfs necessary?Is there a option to generate one swf?
EDIT: The files I see are:
framework_4.5.0.18623.swf
osmf_1.0.0.16316.swf
rpc_4.5.0.18623.swf[code].....
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Jun 4, 2010
I have an AIR application i'm trying to release with flexbuilder. Launching application has no problem ... bin-debug dir is correctly filled with my files. But when i want to create the AIR file (export release fuild), AIR files content view is empty and bin-debug directory is never filled.
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Jan 19, 2011
I made an application in Flex 4. When I export a release build, it generates a whole bunch of files. (including the skins used, etc, etc.)How do I make those plentiful files except the container HTML file, get compiled into a single SWF file?E.g.My folder should only contain:
my_app.swf
my_app.html
But my_app.swf should still run like a normal Flex 4 app, only this time, all the files, images, skins, etc are inside that one SWF file.
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Sep 6, 2011
When I exit from the debugger and relaunch I often get the message:
Error: Error #2002: Operation attempted on invalid socket.
at flash.net::ServerSocket/internalBind()
t flash.net::ServerSocket/bind()
I usually have to wait a while before I can relaunch the application without the error.
private function openConnection():void
{
_serverSocket = new ServerSocket();
_serverSocket.addEventListener(ServerSocketConnectEvent.CONNECT, onConnect)
[code].....
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Apr 1, 2011
When I try to export my application to native installer with using Export Build Release, it isn't importing my sqlite database files which are in my application directory. Is there a way that I can import those database files ?
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Oct 18, 2011
I have strange problem, when i try to save mxml file - flash builder scrolling to the top of editors page ? why ?it is the same problem like this
[URL]
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Feb 22, 2011
FlashBuilder's undocumented mm.cfg file has a lot of cool options as shown here and elsewhere. But what about commentsout there verify if comments are supported in FlashBuilder's mm.cfg file?If so what are the rules? For example:REM .bat style comment; .ini style comment# shell style commentines?
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Sep 7, 2011
I have an xml that i want to be able to be edited after the release build, the xml is not included when i export the release build but the program still functions properly. How can I make the xml visible?
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Jun 24, 2010
I am using Flash Builder 4. In the Flex Compiler option, I checked 'Generate HTML wrapper file', and then added some text to the alternateContent variable in the auto generated index.template.html wrapper found in html-template folder. For Run/debug settings I have the src/index.html file set as the file to be launched. In the bin-debug folder, the index.html incorporates the content of the html wrapper, and when I run the app in debug mode it behaves as I would expect. However, when I export a release build, the index.html file doesn't incorporate the content of the html wrapper file, and therefore doesn't do the check for a valid version of Flash Player. Do I have to manually copy the index.html file from bin-debug to bin-release each time I export a release build (this does seem to work)
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May 10, 2011
I'm having an issue when trying to export the release build of my AIR application in Flash Builder 4.5. After choosing the key to sign the package and clicking finish to complete the export, it errors saying that "Error occurred while saving the project settings: "default" build target cannot be found for the selected project." I've included the error message output to the log in the .metadata folder.
!ENTRY com.adobe.flexbuilder.project 4 43 2011-05-10 15:56:11.432
!MESSAGE Failed to get build target settings: default
!STACK 0
java.lang.Exception
[Code].....
I have tried what J_A_X has recommended. Unfortunately none of those work. It seems to be a problem somewhere within the project settings. We have also tried running the export release build for this project on different machines with fresh installs of flash builder, but the same error message is produced every time. We've looked through so many settings it may come down to having to create a new project and copy all the code into the new application.
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Nov 2, 2011
Currently I am building an application that launches crtmpd (a rtmp server written in C++).
Whenever I launch the application from within Flash Builder it works great, if I install a release build from an air file the process.start() returns a generic "could not start process" error.
The crtmpserver.exe is stored in applicationDirectory and the config file is kept in applicationStorageDirectoy.
So I've moved it to the native storage directory. But the problem persists. I've found the following though:
startupInfo = new NativeProcessStartupInfo();
startupInfo.executable = binFile;
processArgs = new Vector.<String>();
processArgs.push(luaFile.nativePath);
startupInfo.arguments = processArgs;
In the IDE after this startupInfo is setup correctly. On client machines all properties of startupInfo are still null.
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Apr 26, 2010
I'm loading a swf-file from my program written in as3 using the flash.display.Loader class. When I'm using the debug build configuration in FlashDevelop everything works fine. But when I'm using the release build configuration the program freezes for around two seconds efter the loader sends the progress events and before sending the complete event.
This is my program:
package
{
import flash.display.Loader;
import flash.display.Sprite;
[Code]....
After around two seconds where the program is frozen the line Completed on frame: 2 is added and the 'On frame X' counter starts ticking up. Debug build produces the same output but without the freeze.
Not all swf-files I have tried loading triggers the problem. The size of the file doesn't seem to affect anything. I have tried compiling and running on another computer with the same result.
Edit: I noticed that if the program is compiled with debug=true the flash player takes around two seconds to start, the same length of time the flash player is frozen when debug=false.
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Feb 23, 2011
Problem:I call a PHP file using an HTTPService. I set the result of this HTTPService to a function which populates a testTextArea with whatever the PHP file has returned (echoed). This work fine when I run the application from flash builder i.e. I get strings in the testTextArea, echoed by my PHP file. But this does not work fine when I make the Release of the project and the testTextArea gets populated by the whole code of PHP file.
[Code]...
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Oct 26, 2010
I have trouble getting it to copy file from src to destination.
var asMsg_path:String = fileRef.nativePath;
var origFileLoc:File = File.applicationDirectory.resolvePath(asMsg_path);
var newFileLoc:File = File.applicationDirectory.resolvePath("/java/"+asMsg);
[code]....
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Jul 9, 2010
I have an .SWC library with a style.css file inside. The .SWC file is added to my project and the style.css is used this way: <fx:Style source="assets/style/style.css" /> If I want to build my project with an ANT-script it says that "the external stylesheet couldn't be found". In ANT you need to write the path for assets with an leading "/". So this would work: <fx:Style source="/assets/style/style.css" /> But in this case it isn't possible to retrieve the style.css from the .swc as the compiler says that "the external stylesheet couldn't be found". Is there any way to use the style.css inside the .swc AND use ANT to build the project?
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Nov 29, 2010
What I want to do is load the contents of a file and sent it to an mxmlc compiler as an argument parameter. I can load and read the contents of a file using loadfile and setting a property value say propery="filecontent". But the problem is I can pass it into the mxmlc (flex) compiler. I'm not able to pass it (tried with ${filecontent}) to the arg line. Its gives an error: "value contains unknown token 'filecontent'" How will I pass the contents of the file as a argument value to a compiler argument? Edit: The problem is with the include-resource-bundles arguments. When using command line it works. But using ant build doesn't. Do we need to manually provide the name of resource bundles by generating the resource file?
<exec executable="${MXMLC}" dir="${APP_ROOT}/src" >
<arg line="-locale 'en_US'"/>
.. .. ..
<arg line="-include-resource-bundles
[Code]....
which doesn't work and gives and error -> command line: Error: configuration variable 'include-resource-bundles' value contains unknown token 'resources'
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Jan 25, 2011
I'd like my users to be able to easily navigate their files, which live on my server. Is there an obvious / built in way to build the front end for this in Flex? My ideal scenario would be to have something that looks like the local file browser - but I'm pretty sure that's not an option (although I'd love to be wrong)
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Mar 31, 2011
In TFS 2010 build, I have a new build and I want to call an ant script that builds Flash. How do I call the ant script? Also How can I compile the Flash directly? I've seen the Power Tools and this question but it doesn't help me as we don't have TFS 2008. I can't find any documentation on how to use the power tools except the 1 sentence on the bottom of download page saying to create your build the old way and import it (which isn't very helpful). I've installed the power tools on the agent computer but I don't see any new options in the Toolbox when I'm designing the build flow.
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Apr 14, 2011
I just started working with ant a few days ago. Right now I have a general buildall.xml which should call each project's build.xml. Because some projects depend on each other, I need to rebuild some other projects which depend on it. This isn't a problem--I'm just setting the depends property of the target. However, ant is always building the dependencies, even when the files haven't changed.Let's say project1 has no dependencies; project2 depends on project1; project3 depends on project1, 2; project4 depends on project1, 2, and 3; and so on.I could hack a solution which looks at project K, and checks if project 1 .. project K have updated files using uptodate. If so, then run the target. This is messy and appears unnecessary.
What is the cleanest way to implement this?EDIT: So I decided to just hack in a bunch of targets, "check_projectK" where it does the uptodate checks on all of its source files, its build file, and the build files of the 1 .. K-1 projects. Due to dependencies, this is always handled correctly. However, this is still a large amount of copy and paste for a large workspace.
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Jun 23, 2011
i have a question and i'm hoping to find an answer here, i created a flashbuilder project that contains some classes with functions that i use often, i have around 6 classes, would it be possible to compile these classes to a swc file so i just have to add the swc in a new project to access them?
Or isnt it possible to create swc's with flashbuilder? Maybe i could do it in flash but dont have any idea how to compile multiple classes into 1 swc. file.
Sorry if this is a stupid question but ive never used it before and couldnt find much about is.
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Feb 28, 2012
I have a Flash Builder application which uses URLs within its code and I want to be able to change these URL values without having to recompile my application, i.e. I want to have a plain text file I can edit which is used to populate these URL values when the application begins. I've worked out what feels like a kludge to do this with ResourceBundles, but maybe there's a better or more straightforward way to go about this.
[Code]...
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