how to put together a bullet proof Autorun that will work on any Windows system. I've been playing around with "[autorun] OPEN=OpenMe.exe" and with "Bin" folders and "Shell" scripts for days. Why doesn't anything work? All I want to do it to open "START.exe". If I double-click on START.exe in the list of disc files - it works completely. How do I get Windows to do the double clicking for me?Do I have to re-write or re-structure my project? (I don't believe I should.)Does it matter what burning software I use? (I don't believe it does.)Is DVD different from CD as far as autorun is concerned? (I don't believe it does. As long as the player exists on the system.)
I've noticed a bit of discrepancy of using the public AS3 API for the GlowFilter strength property. All the others seem to make sense when comparing the visual effect using the Flash CS5 tool on a MovieClip. However the strength seems to baffle me. The API lists strength being a number from 0 to 255:
http:[url]..........How does a number between 0 and 255 translate to a number between 0 and 100% as listed in Flash CS5. In other words what would be the parameters I should use to repeat the same effect as this:
If I try to apply this using code this is what comes to mind for each of the properties:
So does strength of 100% act the same as the max value of strength allowed by the API, which is 255? Here's what happens when you do this with this code:
clip_mc.filters = [ new GlowFilter(0xFF0000, 1,5,5,255, BitmapFilterQuality.LOW,[code]............
When I test this I get different results. Here's the filter effect as applied at design time:And here's the filter effect applied dynamically using the GlowFilter class (see code above):
Notice the slight difference in the strength? How can we accurately replicate filters given these two strength scales? I need to apply a class to a load of MovieClip objects at run-time and don't want to have to go into the library and paste the filter preset 100+ times.
I am learning AS3 and I try to remake an SimDate game. I have studies the functions and the Steps of the game and now I try to make the Functions myself.
I have 5 Attributes: Strength Knowledge Charm Health Dollars
For each of them I have defined a variable. Now I need to make an math function. If I want to raise str: statusstrenght = statusstrenght + addstr
This code is not the original. My other code is down below. I only wanted to show the process. addstr == Math.random() *5 I wanted that the variable statusstrenght starts with 10. If I press the train Strenghtbutton the action addstr will be started and updates the statusstr with the new value. That's what I had in mind but I cant define the new value off statusstrenght + addstr. Do I have to add a new variable with newstatusstrenght or can I just overwrite the value of statusstrenght if I press the train strength button ?
Here is the code. The math functions aren't working. It is AS3. import flash.events.*; var statusstrenght:Number = 10; var statusknowledge:Number = 10; var statuscharme:Number = 10; var statushealth:uint = 100; var statusdollar:uint = 100; [Code] .....
1) I am trying to burn a hybrid CD (MAC/PC) that will autorun and have workable shared objects on each platform from a projector file. I chose projectors because the browser version will not let my links work from the cd. It sends them to the ADOBE site with a security message where the CD path can NOT be set as a vaild path to allow users to use links. I would consider the Browser versions if I knew a workaround to this problem.
2) The projectors will not run the: fscommand("allowscale","false"); set on the maintimeline - so that presents a world of problems for me as many (hundreds) of screens were created with animations starting off screen. Someone said the Adobe players 9 and 10 have messed this up... anyone know the answer here. I can not ask the thousands of potential users to remove there version 9 and go get version 8 and reinstall it.
I got a Windows Flash Projector (.exe) that I need to autorun from a USB drive. I just want the user to be able to plug in the USB drive to their machine and have it start running without any menus. I've been using the following with no luck:
[autorun] open=KSF_USB_main.exe
The project is composed of a number of .swf files that load into the "KSF_USB_main.swf" file. There are also PDF and FLV links within some of the movies. I have the "autorun.inf" file and all other files (including the .exe Projector file) on the USB drive. When I plug it in to a PC it brings up the "What Do You Want To Do?" window and doesn't autorun.
I have made autorun CD. Which contains jpeg images in same folder where .exe file is present. I want them to hide or want to make presentation in 1 file on AUTORUN CD? Can i do this if yes how?
I checked the forum and couldn't find an idea on this.I have a Flash .exe and also a MAC .app for my project. I need to autorun these when the CD is inserted.If it were a single .exe and if i wanted to load it in windows machine it would be a piece of cake.But I have 2 files, and I wanna load it from a single CD. If the system is Windows I want it to load the .exe, and if the user system is Mac i want it to load a .app. How do I program the .inf file now?
I have been given the task of creating an Autorun installer for a distributable CD, and thought I would challenge the task with Flash. In previous versions of flash it was possible to use fscommand and trickery to run other local exe files, but due to virus creators and what-not, this has been reworked and totally destroyed for others to use. So as a Flash developer I have hit a bit of a brick wall with this, and am asking out for any alternative ideas anybody may have?
Just as a heads up for what features are required: GUI with simple graphics/buttons Ability to launch external exe/pdf files must be able to be compiled to an exe, which can be launched by any windows machine without installing third party software eg Java. The only simple solution I have thought of is making an html page, but using a browser is something I want to avoid doing!
How does Adobe Flash launch auto-update message as soon as I logon on Windows? I thought Flash is only a browser plugin. I tried look for the program it runs, but can't find it in all the usual places: Start Up group in Start Menu, HKLM Run, HKCU Run, Services.
I know it is possible to disable this via Flash preferences. However, I need to remove it mechanically once and for all, because it seems like a security risk to me (as hackers would be able to exploit a Flash installation even if the browser has not been launched).
I mean from AS3. My application is just a swf and is run by a simple Flash Player (Proyector). It isn't neither AIR nor web-embeded.I need to access to some Flash Player's options to create a default state. For example: every time my application is run I need to activate "100%" view and centre the Flash Player on the screen (desktop).