ActionScript 1/2 :: Detect And Change Frame Rate Of External SWF?
Sep 5, 2009Any way to detect the frame rate of an external swf and then change the frame rate of the original file to that?
View 1 RepliesAny way to detect the frame rate of an external swf and then change the frame rate of the original file to that?
View 1 RepliesI am trying to detect the AS2 stages frame rate w/o timers. My FlashAsset for Authorware and Director can detect it using #frameRate from the outside of the SWF.
Does anyone know a undocumented command or how to address the stage as the MovieClip? I cannot use Timers, etc. to accomplish this do to programming restrictions of an old Flash Asset one of the two platforms I am using requires.
Does anyone know how to trace out the frame rate that a swf is currently playing at?I've tried creating two date objects on adjacent frames, running the getTime() method on each and subtracting the difference but it seems to be the same regardless of what I set the movie's frame rate to in the property inspector...I am basically trying to monitor the performance of an animation at runtime and make adjustments on the fly based on how fast or slow the movie is playing.
View 4 RepliesI got a MovieClip filled with a lot of others clips... When I change de X or Y value of this first MovieClip the frame rate slows down for during 1 frame. For exemple... I created a counter that returns around 30 mseconds every frame, but when I do this X or Y change the return is around 400 mseconds... When I try to fill the first MovieClip with less information it goes faster, about 100+-200 mseconds...
View 6 RepliesI have button rollovers, that when at 40fps looks really nice, but when i change the timeline to 24fps, it looks terrible.
What is the best way to change my frame rate of my rollver_MC to fps while leaving the entire fla to 24 fps in AS 3.0
I'm recording Webcam to FMS 3.5 but when I play the recorded video from FMS it's choppy. I have set the camera.fps to 30 but when I trace out the currentFPS for camera it's variable and usually falls between 20 and 30. However when I play the recorded video, netStream's currentFPS returns a lower value, something closer to 10. So my question is, 1) why currentFPS of netStream is not the same as Camera's? 2) What's the actual frame rate of the recorded video (not the netStream, but FLV's)?
View 2 RepliesI CAN change the frame rate, like this:
[Code]....
But if I want to change these values I have a problem, I could create a button that says 'on(release){ mc1.framespersec(15);' but all this will do is increase the frame rate by 15, not make it 15.
My main frame rate of my flash piece I am working on is set at 30 fps. I want to be able to change the frame rate of another movieclip that is on the timeline. How would I do this? I have seen examples that do it with onclick speed up or slow the clip down. I just want to set it dynamically on the timeline by targeting the movieclip - how I do this?
So in basic premiss mymovieclip fps=20 -- how do I write the code for AS3?
How to change the frame rate in actionscript(actionscript version 2.0).
View 2 Repliesway to change the speed of my movieclip without changing the frame rate, as it will mess the rest of my animation up. It looks great at 12fps but the rest of my animation is 24fps. I seem to of come across quite a lot of things about gotoAndStop function but I don't know if this would work as the animation is constantly flowing so wouldn't it suddenly jump? I made one petal and applied the following code to it (kindly done by Gu35s) so there are lots of random pretals moving across the screen, it is done in a similar way to how snow is done using actionscript. Here's the code:
var p = 0;
this.onEnterFrame = function() {
mc = this.attachMovie('petal_mc', 'petal' + p, p);
mc._x = tree_mc._x + (Math.random() * tree_mc._width);
[Code].....
I have tried with stage.framerate but It doesn't seem to work. Is there a way to adjust the FLV's framerate at runtime?
View 1 Repliesi wanted to know if there is a way to change the frame rate during runtime
View 2 RepliesIs it at all possible to change the frame rate of a movie with AS?
View 3 RepliesI know that I can change the frame rate of the stage of the main FLA in question, but is it possible to use the same command or change the frame rate of imported SWFs?
And more importantly, is it possible to do so if these imported SWFs are written in AS 1 or 2?
i got a flash video file with a bunch of layers that has been created with 25 fps.the web site i need to upload the video to requires 18 fps.when i change the frame rate in the .fla file and play the movie, it slows down. (the total amount of seconds increase)is there a way to change the frame rate played at the same speed without having the movie slow down?
View 4 Repliesset the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within.
I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.
I am building a small flash application. In my application I've inserted an fla video. the flv video's length when I open it in vlc player is 16 seconds (after I edit the speed of the video in an external program and then converted it back to fla). When I open it in flash cs 5, the video's length is back to 90 seconds. I guess it's got something to do with the frame rate of my flash project. I'd like to be able to change the frame rate of only the movie clip containing that video, and not of the entire stage. How is that possible?
View 1 RepliesI was wondering if it is possible to change the frame rate per seceond (fps) of a movie clip while the movie is playing.
View 2 Repliesvar Xpos:Number = 110;
var Ypos:Number = 180;
var swf:MovieClip;
[code]....
how to calculate frame rate of an external movieclip in AS2?
View 6 RepliesIs there a way to keep or maintain an external loaded mc's frame rate?Let supose that the external mc's frame rate is 12.The main mc's frame rate is 40. IT is possible to keep the ext. mc's frame rate 12 , because when i give the load movie commnad it automatically changing to 40 , just like the main mc's.
View 5 RepliesI seem to be having a very weird issue with AS3/Flash 9.
Let me paint the picture: we have a website that loads in 6 different icon buttons, each with their own animation for rollover/rollout. EVERY flash file and embedded timeline video for the icons is 30FPS. However, flash seems to sometimes make it's own decision on frame rate and suddenly the icons will speed up to what seems like 5x the normal frame rate (for example, running through the rollover animation in .5 seconds instead of 3 seconds.
it possible to set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within. I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.
View 2 RepliesI'm building a simple 360 degree image rotation effect using single frames and forward and back buttons. I'm new to AS3 and have managed to create functioning buttons... (so my code may be a bit odd!)But now I also want to advance frames by clicking and dragging on the image itself (or on an invisible button sat on top of the image).Although there are some threads here which have asked the same thing, I don't understand how they were answered. My code is below, and the file I am practising with is on:URL...At the moment if you click on the image area it will advance but as there is no code detecting mouse direction, it just goes forward. Can anyone help me understand how to implement a simple direction detection and then use this to decided whether to advance or go backwards.[code]
View 16 RepliesI'm working on an Adobe Air application written in Flex 4 that plays .mp3 audio files on the user's computer. Note: these are are not audio files shipped with the application -- they are .mp3's on the user's computer that they select for playback through the application. The application works fine for .mp3s encoded at 44.1 kHz, but can give unpredictable results if other sample rates are used. I've done plenty of research to know the limitations of the Sound class and how .mp3 will basically be my only option in Flex.
My question is: Is there a way to detect the sample rate of the .mp3 audio in Flex 4 ActionScript? Rather than worry about making the application work well with non-standard sample rates, at this point I'd like to just catch those cases and prevent files with non-44.1 kHz sample rates from loading. To be specific: if a user selects an .mp3 for playback that has been encoded at 48 kHz, for example, I'd like to be able to detect that case and take action preventing the file from loading and then announce to the user that this is not a supported audio file.
I'm trying to insert an old banner ad into a new Flash site The problem is, the banner I made at 20 frames per second, and the Flash site is set to 41, so it literally plays the banner twice as fast.
View 2 RepliesIs it possible to set the frame rate of a movie through ActionScript 2? Is it possible to check it?
I've found many ways to check the rate at which it is playing, but I want, ideally, to be able to set the frame rate dynamically at runtime. I'm making a timer that uses flashing dots to show each unit of time, and I'd like to create a user interface so that someone playing the swf can set the time intervals without having to open the fla to change the frame rate.
How to get frame rate in as2, how to change frame rate
View 1 Repliesi have to set the stage frame rate according to the frame rate of the flv and I will have differnet flv with different frame rate so i have to get frame rate of FlV using action script ??
Is there any method available in Video Class of ActionScript??
How to set different frame rate for different movieclip?
View 1 Replies