ActionScript 2.0 :: Change The Frame Rate Of A Movie?
Oct 16, 2003Is it at all possible to change the frame rate of a movie with AS?
View 3 RepliesIs it at all possible to change the frame rate of a movie with AS?
View 3 Repliesit possible to set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within. I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.
View 2 RepliesI am building a small flash application. In my application I've inserted an fla video. the flv video's length when I open it in vlc player is 16 seconds (after I edit the speed of the video in an external program and then converted it back to fla). When I open it in flash cs 5, the video's length is back to 90 seconds. I guess it's got something to do with the frame rate of my flash project. I'd like to be able to change the frame rate of only the movie clip containing that video, and not of the entire stage. How is that possible?
View 1 RepliesI was wondering if it is possible to change the frame rate per seceond (fps) of a movie clip while the movie is playing.
View 2 Repliesset the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within.
I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.
I got a MovieClip filled with a lot of others clips... When I change de X or Y value of this first MovieClip the frame rate slows down for during 1 frame. For exemple... I created a counter that returns around 30 mseconds every frame, but when I do this X or Y change the return is around 400 mseconds... When I try to fill the first MovieClip with less information it goes faster, about 100+-200 mseconds...
View 6 RepliesI have button rollovers, that when at 40fps looks really nice, but when i change the timeline to 24fps, it looks terrible.
What is the best way to change my frame rate of my rollver_MC to fps while leaving the entire fla to 24 fps in AS 3.0
I'm recording Webcam to FMS 3.5 but when I play the recorded video from FMS it's choppy. I have set the camera.fps to 30 but when I trace out the currentFPS for camera it's variable and usually falls between 20 and 30. However when I play the recorded video, netStream's currentFPS returns a lower value, something closer to 10. So my question is, 1) why currentFPS of netStream is not the same as Camera's? 2) What's the actual frame rate of the recorded video (not the netStream, but FLV's)?
View 2 RepliesI CAN change the frame rate, like this:
[Code]....
But if I want to change these values I have a problem, I could create a button that says 'on(release){ mc1.framespersec(15);' but all this will do is increase the frame rate by 15, not make it 15.
My main frame rate of my flash piece I am working on is set at 30 fps. I want to be able to change the frame rate of another movieclip that is on the timeline. How would I do this? I have seen examples that do it with onclick speed up or slow the clip down. I just want to set it dynamically on the timeline by targeting the movieclip - how I do this?
So in basic premiss mymovieclip fps=20 -- how do I write the code for AS3?
How to change the frame rate in actionscript(actionscript version 2.0).
View 2 Repliesway to change the speed of my movieclip without changing the frame rate, as it will mess the rest of my animation up. It looks great at 12fps but the rest of my animation is 24fps. I seem to of come across quite a lot of things about gotoAndStop function but I don't know if this would work as the animation is constantly flowing so wouldn't it suddenly jump? I made one petal and applied the following code to it (kindly done by Gu35s) so there are lots of random pretals moving across the screen, it is done in a similar way to how snow is done using actionscript. Here's the code:
var p = 0;
this.onEnterFrame = function() {
mc = this.attachMovie('petal_mc', 'petal' + p, p);
mc._x = tree_mc._x + (Math.random() * tree_mc._width);
[Code].....
I have tried with stage.framerate but It doesn't seem to work. Is there a way to adjust the FLV's framerate at runtime?
View 1 Repliesi wanted to know if there is a way to change the frame rate during runtime
View 2 RepliesI know that I can change the frame rate of the stage of the main FLA in question, but is it possible to use the same command or change the frame rate of imported SWFs?
And more importantly, is it possible to do so if these imported SWFs are written in AS 1 or 2?
i got a flash video file with a bunch of layers that has been created with 25 fps.the web site i need to upload the video to requires 18 fps.when i change the frame rate in the .fla file and play the movie, it slows down. (the total amount of seconds increase)is there a way to change the frame rate played at the same speed without having the movie slow down?
View 4 RepliesAny way to detect the frame rate of an external swf and then change the frame rate of the original file to that?
View 1 Repliesvar Xpos:Number = 110;
var Ypos:Number = 180;
var swf:MovieClip;
[code]....
I'm trying to find a way to make a certain movie clip run at a faster frame rate than the main timeline. I've searched around a lot and only found ways to make it go at a slower frame rate (using the FPS Controller Component).
View 4 RepliesI understand that in order to make it consume less CPU cycles flash player forces the player to only execute at 2fps (or some other ridiculously low amount) when the swf is no longer in focus (or even if it's still "in focus" but not being rendered to the screen by virtue of being in a section of the browser window that's scrolled offscreen.) Is there any possible way to change this? I have a 3D engine that needs to keep the FR up.
View 7 RepliesHow to adjust the frame rate of an imported movie so that it would run in its intended fps rate, and not at the same rate as the presentation in which is importing it. (To be more specific, my main presentation runs at 1 fps, but the intro movie I want to add runs at 20 fps). Anyway, along my travels, someone pointed me towards the code at [URL]. I have since downloaded it and tried to get it to work. As it turns out, I know so little about flash and actionscript programming that I am unable to get it to work properly!
According to the comments in the code, it is executed by calling the fPlayControl() function, which has the following syntax:
_levelN.fPlayControl(_root.mcMovie,nFPS)
where (quoting now)
"'N' is the level number of where this swf is loaded and 'mcMovie' is a movie clip on the _root timeline of the movie that is calling this function and 'nFPS' is a number between 1 and 120."
I don't even know what levels are! Are they layers? Thus, the first layer is level 0? Then the next layer is level 1? Next, how do I give an imported movie a name so that I can call this function with the movie's name as parameter? I tried importing a movie into the library, and then giving it a name, but I still couldn't get the bloody thing to work.
My steps to attempt to get this to work: I opened the play_control.fla file, and chose "Import to library..." I then selected my little intro movie, and then I brought up the library, and renamed it. I also choose the "Export for ActionScript" option, which automatically highlighted one or two other options. Then I added this one line after all the other ActionScript code:
_level0.fPlayControl(_root.myintro,1);
Anyway, after doing that, nothing came up. Then I added another layer and inserted the intro movie from the library into it and played the movie again. This time the intro played, but it zoomed along (at I'm assuming 120 fps, which is what the speed is set to in the demonstration file I downloaded). Thus, it still wasn't working.
I'm trying to increase the speed of a single movieclip. The frame rate of my movie is 12, and I don't want to increase the frame rate of the entire movie just to speed up one movieclip.I've seen tutorials all over the web, and all the actionscript controlled speeds of movieclip tutorials are for more interactive animations, such as mouse movements and rollovers.I'm looking for something that simply plays a movieclip faster on the timeline and I'm sure there is a simple code for this.
View 2 RepliesI want to know that how can I control frame rate of my flash movie from xml file or from AS2 code.
View 2 RepliesI'm new to AS3 and desperately trying to figure out how to smoothly accelerate the frame rate of a movie clip (let's say from 0 to 24 over the course of a second or two) as a result of rolling over a button. I've been working on it for about a week just to get this far, and now I've hit a wall. Here's my code thus far:
stop();
var cf:int;
var fr:int = 1;[code]....
Basically, right now it starts at a very slow frame rate and stays there, never getting up to 24 fps. The only two objects in the scene are button1 and box1. The desired functionality is that when you hover over button1, the box1 movie clip starts playing slowly then accelerates up to 24 fps and continues playing at that rate until you roll out of button1.
Does anyone know how to trace out the frame rate that a swf is currently playing at?I've tried creating two date objects on adjacent frames, running the getTime() method on each and subtracting the difference but it seems to be the same regardless of what I set the movie's frame rate to in the property inspector...I am basically trying to monitor the performance of an animation at runtime and make adjustments on the fly based on how fast or slow the movie is playing.
View 4 RepliesI'm attempting to advance a movie by time not by frame rate so, on frame 34 I have
Code:
function playNext() {
gotoAndPlay("scene1");
clearInterval(timerInterval);
}
timerInterval = setInterval(playNext, 5000);
with a scene1 label at frame 45, but the movie does not stop at 34, it continues to frame 45 plays to 55, where their is a
Code:
stop()
action. At frame 55 it loops back to 45, playing once again to 55 then stops.
What Am I missing?
I am making a quiz/game, and it works like this, two teams that have to take over the united states, by answering history questions, so right now I have it were when you click on a state, it takes you to a question (on a different frame in the main timeline), then I have a problem, if you get the question right it takes you to the "board" of the United States (that works), but when you are back the color of the state should change its color to red (on frame of the clip) if south got it and blue (another frame of the clip) if north got itBut instead i changes back to grey (default color, all start grey to begin with). I don't and can't seem to figure this out
View 2 RepliesI'm trying to insert an old banner ad into a new Flash site The problem is, the banner I made at 20 frames per second, and the Flash site is set to 41, so it literally plays the banner twice as fast.
View 2 RepliesIs it possible to set the frame rate of a movie through ActionScript 2? Is it possible to check it?
I've found many ways to check the rate at which it is playing, but I want, ideally, to be able to set the frame rate dynamically at runtime. I'm making a timer that uses flashing dots to show each unit of time, and I'd like to create a user interface so that someone playing the swf can set the time intervals without having to open the fla to change the frame rate.
How to get frame rate in as2, how to change frame rate
View 1 Replies