ActionScript 1/2 :: Hittest Multiple SAME Movie Clip Entities?

Feb 15, 2010

By using the attachMovie function, I create multiple entities of the same movieClip. Is it possible to detect collisions from the same, but multiple movie clips (And, with different Linkage Identifiers with each entity of the same movieClip.

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ActionScript 3.0 :: HitTest For Multiple Movie Clip At The Same Time?

Dec 5, 2009

I have a movie it is a triangle.I duplicate it and I want to hitTest on the first triangle movie clip and I added 3 different line movie clips on the 3 side of triangle.I tried to write a code something like that.
 
if(firstTriangle_mc.hitTestObject(line1_mc,line2_mc,line_3mc){
trace("Ok");
}

but I've got error.I think it is not allowed hitTestObject for multiple Movie Clips.So is there anyone have an opinion about it?What should I do?

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ActionScript 2.0 :: HitTest Movie Clip Hitting Another Inside In A Movie Clip?

Mar 25, 2011

I have in my root:

1 Movie Clip instancied as a "cursor" 1 Movie Clip instancied as a "Mc_Obstacles" with others 5 Movie Clipsand the 5 Movie Clips inside the "Mc_Obstacles" are instancied as "Obstacle" , all with the same instance...I want this: when the mc "cursor" hit one of mcs "obstacles" gotoandstop to frame X then i did in frame with actions in another layer:

cursor.onEnterFrame=function(){
this._x=this.x+10;
if(this.hitTest(Mc_Obstacles.Obstacle)){
gotoAndStop(4);
}
}

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Slideshows - Multiple Flash Entities In Page

Mar 3, 2010

What I want to build is a photography site using flash for the thumbnail pages and slideshow, but have the navigation buttons their own separate flash entities. Can these separate flash button entities influence the thumbnail flash entity? The purpose of the multiple flash entities is so that I can embed it in my html and use css to position them so that it stretches or shrinks to fit a browser window depending on screen size. Or is that a bad idea?

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ActionScript 3.0 :: HitTest With Movie Clip?

Sep 7, 2009

I'm making a droid (bad guy) move down the screen. If it hits the robot (good guy) the baseHealth will go down 2, same if it hits the bottom of the screen. If it hits the beam movie clip then it will go to the top of the screen and continue downward. The beam movie clip is a laser that slowly move outward, and I want the droid to go to the back of the screen if it ever touches any frame of the beam. However, when the droid touches the beam nothing happens, though it seems to work when it touches the robot or hits the bottom of the screen.

Code:
addEventListener(Event.ENTER_FRAME, moveDroid);
function moveDroid(e:Event):void{[code]....

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ActionScript 1/2 :: Setting Up Hittest With Nested Movie Clip?

May 20, 2010

I am trying to set up a if function for a hit test. I am using action script 2.0 am coding all in one layer not within movie clips so dont give me code in that format unless nececary.I have a movie clip with instance name src_resolute and I have another movie clip that is nested inside another movie clip named endbar.What I am trying to do is when src_resolute hits endbar I want it do gotoandplay the next scene.The parrent movie clip of the nested movie clips instance name is background.If you need any more infromation let me know but basicly what I want to do is when my main character(src_resolute) makes contact with the nested movie clip(a movie clip I have drawn inside of another movie clip) I want it to jump to the next scene or more specificaly scene 4.

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ActionScript 2.0 :: HitTest Using AttachMovie - Movie Clip Is Changing It's Name Every Time

Mar 19, 2010

I am working on doing a hitTest using one attachMovie and one repeating movieClip. I am running into trouble because the movie clip is changing it's name every time it's created (panda1, panda2, panda3, etc...) and the attachMovie, fire, is not recognizing the created MC's. here is the code to create the movieClips:

[Code]...

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ActionScript 3.0 :: Creating 'reflection' Of A Movie Clip By Dragging Multiple Movie Clips

Apr 5, 2011

how to imitate a reflection of a movie clip in a "mirror." I don't know if I should have the initial movie clip on custom cursor or have it set to drag... but either way I don't know how to make the second clip the "reflection follow along. Obviously it would need to follow at a slightly offset pattern so that you would be able to see both clips (or majority of them) at the same time. It's for a school project that is due at 9am tomorrow so time is of the essence!!

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ActionScript 1/2 :: Loading Multiple Movie Clips Inside Another Movie Clip?

Mar 11, 2010

I was wondering about the flexability of loading movies into a movie clip. Currently, I am well able to load one movie into a movie "loader" clip, but thought maybe there is a way to load additional movie clips into that same "loader" clip, as i am starting to accumulate several different graphics that i need to have be inside movie clips so that i can make them change colors on the same frame when needed.
 
i shot from the hip and tried this code, but didnt have any luck:
 
mc_LCD_loader.attachMovie("hilight", "g", 1), ("header", "X", 1); mc_LCD_loader.g._x = 0; mc_LCD_loader.g._y = 1000;
mc_LCD_loader.X._x = 0; mc_LCD_loader.X._y = 1000;

[Code]....

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ActionScript 2.0 :: Dynamic Movie Clip With Multiple Movie Containers Using XML?

Jun 10, 2010

ok I only got my flash movie working half way. I have 2 picture containers but only one is working. I changed the name on the second one to match the flash instance names but still won't work.

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Bug : Using The Same Movie Clip Multiple Times?

Jan 10, 2012

I have this animated block that I want to use multiple times in a scene. Everything looks fine until I move the background(separate layer) with a tween. The second it moves it shows only one animating block instead of 4. Also, if I click on "show this layer only" it only shows the one block.So how can I use this movie clip multiple times?

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IDE :: Using Multiple Buttons In A Movie Clip?

Mar 17, 2010

I'd like to know if it's possible to have several buttons in a single movieclip that can interact with things outside of that movieclip? An earlier test failed due their instance names not being found, I'd like to think it were possible though.

My reason for asking is that I'd like to control the visibility/position of a large group of buttons simultaneously via AS3 while keeping to a single frame.

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CS3 AS2 : Drag Multiple Buttons And A Movie Clip?

Jul 5, 2009

script that would allow the user to clikc and drag mulitple symbols- similar to this:

on (press) { startDrag (this._parent, false);}
on (release) { stopDrag ()}Only that instead of using "this", it drags the following symbols on mouse click:
background (a movie clip)[code]..............

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Flash :: Multiple Instances Of A Movie Clip?

Sep 14, 2011

I'm creating an XML custom card game and am at the point of building the deck and making them draggable so the user can drag and drop them on top of another card.how to build the deck and put multiple instances of the movie clip that resides in the library, I just cannot figure out a way to make each one of the cards draggable. What currently is happening is the card on top of the deck is the only one that will drag, even if I click on the card below it. I have researched setChildIndex(), but I don't think I am using it correctly.

Another issue I'm having is when the user clicks the click_btn (named for testing only) to build the deck it takes a while to build it, can that be sped up any? Then once the user clicks the first card to drag it there is another long wait?

Document Class (CardGame.as)
package library
{
import flash.display.*;[code].....

The xml file actually has 64 activity card entries and 41 event card entries, but I trimmed it down to make it easier.

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ActionScript 3.0 :: Multiple Buttons Inside Movie Clip

Sep 14, 2009

I am having a great problem with getting the buttons inside a movie clip I am trying to tween to work. I can only get one of them to work.I want to add several more inside the clip as well.Here is the code:

// Beginning Of Code

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;[code]....

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ActionScript 2.0 :: Duplicate Multiple Movie Clip And Then Hittesting Them All

May 4, 2006

i'we tried for years to duplicate multiple movie clip and then hittesting them all but i can't this is my last resort

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ActionScript 2.0 :: [MX] Movie Clip Multiple Rotation Angles

Sep 16, 2003

I have a draggable movie clip with another movie inside that. On the click of a button I need it to be at 0,0. This works fine but I also need to rotate the draggable movie clip and when I attempt to move the child movie to 0,0 it goes of the screen.

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ActionScript 3.0 :: Create Multiple Instances Of This Movie Clip At Run Time?

Aug 3, 2010

I have created a movie clip which contains a button and a dynamic text field, instance name "anwTxt". In the dynamic text field I entered just the word "field" and set the the following in the properties window: multiline=true, wordwrap=true, font=16, font color=white.I then dynamically create multiple instances of this movie clip at run time, populating the text field from the contents of a user defined array. However if the text inserted from the array is to long it is simply cut off, instead of continuing on to a new line. Does anyone know why the field will not generate new lines, or have another solution to this issue?

Supporting info:

Code: Comments to explain
//inside a for loop[code]....

Using "holder2.anwTxt.multiline = true;" has no affect. If I attempt to alter the height or width of the textfield (ie.holder2. anwTxt. height = 400 I recieve the error "thats a read only property"

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ActionScript 3.0 :: Creating Multiple, Adjustable, Instances Of A Movie Clip?

Feb 21, 2011

I've done some basic flash for my college course and i'm moving onto advanced flash and Actionscript. For this, i'm trying to build a "construction game".

What I have is objects on the right side, and I want to be able to drag out copies of those objects onto the left and have the size and rotation of each object adjustable...

So say click and drag on a circle, it puts a copy of the circle where I place it on the left. I can then drag that circle around, scale it or rotate it, or if I decide I don't want it at all, drag it onto a recycle bin icon and have it removed.

I'd like to be able to make as many copies of that circle as allowed (so maybe a limit of 10?), and have each one adjustable when you "select" it...

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Flex - Displaying Multiple Copies Of Same External Movie Clip?

Aug 29, 2011

It's easy to share bitmap data between multiple Images: // target and source are instances of the mx.controls.Image class var content_copy:Bitmap = new Bitmap((source.content as Bitmap).bitmapData);target.load(content_copy);

But how to do the same thing for movie clips with vector grapics? The only way I've found is to load movie clip using byte data of another movie clip as the source.

target.load(source.content.loaderInfo.bytes); But it actually duplicates the content.

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ActionScript 2.0 :: Duplicate A Loaded Movie Clip Multiple Time?

Aug 14, 2009

I am trying to duplicate a loaded movie clip multiple time. Below is the code. how to dublicate it using loadClip method.

ActionScript Code:
var thumbImgLoader:MovieClipLoader = new MovieClipLoader();
var thumbImgListener:Object = new Object();
thumbImgListener.onLoadProgress = function(target:MovieClip):Void  {

[Code].....

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ActionScript 2.0 :: Create Multiple Clickable Area In One Movie Clip?

Nov 17, 2010

I have one button ( 4way road map and car ), inside of the button i have one car image How to set the particular clickable area ( car only ), i don't want to click 4way road or its doing another action or another clickable area. I attached my image, in that image i want click separately only the car.

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ActionScript 3.0 :: Activating Multiple Buttons In A Scrolling Movie Clip?

Oct 10, 2011

I've been trying to figure this out all day, with no luck - so I'm hoping someone here can help a girl out with her code .I'm working on what is essentially a 'character profile' page, in which you can scroll across the page to see different characters, and clicking on them will bring up a short profile.However, I've set up these different characters as separate buttons within the scrolling movie clip and can't seem to get them to activate.Here is the code I've used so far:

--
p1.visible = false;
p2.visible = false;
var tar:Number;[code]....

It doesn't work.However, using tutorials and trying different things, all I have achieved is making all the profiles appear at once, or having them activate when you press anywhere on the movie clip.In AS2, I would have used myMC.b1 to target it,

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ActionScript 2.0 :: Percentage Preloader W/multiple Swfs Into Movie Clip?

Nov 8, 2003

how to add a percentage preloader to this fla?

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ActionScript 2.0 :: Percentage Preloader With Multiple Swfs Into Movie Clip?

Nov 8, 2003

how to add a percentage preloader to this fla?

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HitTest On Multiple Mcs?

May 14, 2009

I have a movie clip called frog who moves along the screen, I want him to jump when he hits any other movie clips. I can make him do so with the code below, the problem is that if I write the same function for the other movie clips it doesnt work, it still works on the first one but none others. I have tried attaching an onCilpEvent on both the frog and on all the other movie cilps so no avail.
 
function hitBaby(){
if(_root.babyWord.hitTest(_root.frog)){
_root.frog.gotoAndPlay("frogB");}else{  _root.frog.gotoAndPlay("frogA");}

[code]....

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ActionScript 3.0 :: Create Multiple / Limited Movie Clip Instances With A Button?

Apr 2, 2011

click btSpawnAdd 1 mcObject to the stage, with a limit of 5 maximum of that objectclick btDestroyRemove 1 mcObject from the stage until all are goneI assume you'd use classes and arrays to get this done? I've managed to get a button creating objects onto the stage by doing that, but I can't figure out how to set a maximum.The end goal is to create drag & drop objects by clicking a button, and then being able to drag those objects onto a "recycle bin" to remove one.

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ActionScript 2.0 :: Add Action Script Code For Multiple Frames Movie Clip?

Sep 11, 2009

This seems a very basic question, but googled for long time... I have a movie clip, at Frame 3 there is only one line of code: stop(); My question is: how can I add it through AS? The instance name is my_mc, more specific, how to refer to the Frame 3 of my_mc?

Another question is the same. The movie clip has two frames, frame 1 is blank, at frame 2 there is a button. After attachMovie, get my_mc, trace my_mc, it is there, trace my_mc.my_button, it says undefined. How can I refer to my_button at frame 2? Then I can define onRollOver function for it.

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ActionScript 3.0 :: Add Multiple Sounds At Random To Single Action / Movie Clip?

May 24, 2011

I am currently working on an assignment that requires me to add sound to a mobile game. This is fairly straightforward in many ways but I wondered if there was any way that I could add multiple sounds to a single movie clip or action?

What I really want to do is to have say three or four different sounds for the sound of a spaceship exploding in the game to create variety and stop the gamer getting bored of the same sound every time they hit a spaceship.

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ActionScript 2.0 :: Dynamically Load Multiple Images To A Movie Clip On The Stage?

Oct 25, 2006

I'm trying to dynamically load multiple images to a Movie Clip on the stage. Where I am having trouble, is when I position different sized images one under another.

What I have done is, assign a variable for the position for the _y of the next image. eg. var spacing:Number = 0;

Since I'm loading the images from a XML file, I've included the height for each image aswell. This is where I am having trouble

eg. spacing += myxml.childNodes[i].childNodes; OR
spacing = spacing + myxml.childNodes[i].childNodes;
trace(spacing);

Say for example, the image I am loading is 400px high, 'spacing' then appears to be 0400 and not 400. After I load the second image, which is 500px high, spacing appears to be 0400500 and not 900.

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