ActionScript 1/2 :: Single Droptarget For Multiple Movie Clips?
Aug 19, 2010
I have a movie clip which i use as a drop target. And I have four additional movie clips which can be dragged and dropped into the droptarget movie clip. But when I place a movie clip into a droptarget and I drop the second one too, the droptarget for the second one becomes the first movie clip but not the actual droptarget movie clip.
View 3 Replies
Similar Posts:
Jun 21, 2011
I'm having some trouble following this (link) tutorial. I'm new to flash, so please bear with me.
In step 1 of this tutorial, we have created multiple movie clips and then a single big movie clip(including all the movie clips).
In step 4, I'm not able to access the properties of the clips we created earlier by using the following code, like in the tutorial.
[Code]...
View 3 Replies
Aug 26, 2009
i want to have two different tweens on different movieclips within same layer...but what happens is..it groups both the mc into a single graphic...and applies tween for the entire graphic..and also i loose the Mc instance.
how can i achieve diff tweens on diff objects within a layer? More important is dont want to loose the MC instance
View 3 Replies
Nov 22, 2010
how to stop a single movie clip in flash and other movie clips still looping. I tried stop(); and myclipname.stop(); both are not working. I attached a simple file,
View 0 Replies
Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
View 2 Replies
Sep 8, 2009
I have this code to use to pause animations in different areas of a .fla, for each pause I have been copying this and changing the "var timelinePause" and other items as shown after the original code, is repeating this code for each pause just junk code? is there something else from this that I can use to pause?
[Code]...
View 8 Replies
Aug 24, 2010
I have 8 flash movies, each with 3 scenes within each one.What is the most effective way (by which I mean, takes the least amount of time to implement and produces a file without each and every object used in the library) to combine these 24 scenes into a single flash file so that they play consecutively and can be exported as a single SWF?EDIT: I know there is a method whereby you select all frames in each scene and convert these frames to a movie clip, however the main document then inherits all the objects from each MC in its library- this seems a cluttered approach. Is there a better way?
View 1 Replies
May 24, 2011
I am currently working on an assignment that requires me to add sound to a mobile game. This is fairly straightforward in many ways but I wondered if there was any way that I could add multiple sounds to a single movie clip or action?
What I really want to do is to have say three or four different sounds for the sound of a spaceship exploding in the game to create variety and stop the gamer getting bored of the same sound every time they hit a spaceship.
View 9 Replies
Sep 20, 2007
I need to write a function which should fix the location of the movie clip on the stage.
public function setCoOrdinates(xpos:Number,ypos:Number,movieName:S tring):Void
{
eval(movieName)._x=xpos;
eval(movieName)._y=ypos;
}
My function is as above. While I use this function in flash I only see the last movieclip on the stage which was passed. Movieclips passed earlier seem to have disappeared from the screen.
setCoOrdinates(20,200,"bButton_mc");
setCoOrdinates(530,100,"fButton_mc");
I see only "fButton_mc" on the stage. Even though I set different xpos and yposs for the movie clip.
View 1 Replies
Apr 5, 2011
how to imitate a reflection of a movie clip in a "mirror." I don't know if I should have the initial movie clip on custom cursor or have it set to drag... but either way I don't know how to make the second clip the "reflection follow along. Obviously it would need to follow at a slightly offset pattern so that you would be able to see both clips (or majority of them) at the same time. It's for a school project that is due at 9am tomorrow so time is of the essence!!
View 4 Replies
Mar 11, 2010
I was wondering about the flexability of loading movies into a movie clip. Currently, I am well able to load one movie into a movie "loader" clip, but thought maybe there is a way to load additional movie clips into that same "loader" clip, as i am starting to accumulate several different graphics that i need to have be inside movie clips so that i can make them change colors on the same frame when needed.
i shot from the hip and tried this code, but didnt have any luck:
mc_LCD_loader.attachMovie("hilight", "g", 1), ("header", "X", 1); mc_LCD_loader.g._x = 0; mc_LCD_loader.g._y = 1000;
mc_LCD_loader.X._x = 0; mc_LCD_loader.X._y = 1000;
[Code]....
View 9 Replies
Jan 20, 2010
var myTargetName:String = "target" + event.target.name;
var myTarget:DisplayObject = getChildByName(myTargetName);
if (event.target.dropTarget != null && event.target.dropTarget.parent == myTarget){
navigateToURL(new URLRequest(http:// websiteAdress.com));
I am trying to navigate to a new url for each movie clip, problem is im really unsure of how to achieve this I have one target on my page and would like to be able to drop any of these movie clipt o to it?
the movie clips are named:
port1_mc
port2_mc
port3_mc
port_4mc
View 3 Replies
Mar 23, 2010
I have some movie clips. i want to drag all clips when i drag single movie clip. Ex. I have movie clips "A1", "A2", "A3", "A4", "A5" . Randomly visible some of them. Suppose "A1", "A3", "A4" has visible. When i will drag "A1" movie clip all these "A3", "A4" also move with "A1".
View 6 Replies
Feb 16, 2009
Is there a better way hiding mutiple mc's than this?
button1.onPress = function(){
first_mc._visible = false;
second_mc._visible = false;
third_mc._visible = false;
}
What I think I want to do is make an array of the movie clips and apply the function to that array?
View 3 Replies
May 15, 2009
I have 6 movies that i need controling. These are named hex1, hex2, hex3 etc. When the file opens i have some action script that needs to run something like this:
while (i<7) {
hex[i].gotoAndStop(1);
i=i+1;
[code].....
View 1 Replies
Apr 1, 2011
I'm working on a project where in I've found it necessary to mask a background object with MULTIPLE Sprites. I've tried doing this two ways: making one "parent" sprite to which all of the other masks are childed; adding them as individual masks.
The composite strategy just sort of gave up, Flash doesn't seem to like having to search through it's render tree to do these things and the result was no visible mask or masking (just the full background image). The latter strategy failed for obvious reasons: saying Sprite.mask = so-and-so implies that setting it again will overwrite the last mask.
Is there any way to use the composite strategy? Or is there a way I can copy over all of my sprites and draw them directly into one new sprite on every frame?
View 3 Replies
Nov 5, 2008
I'm building a website where i have 9 thumbnails on the maintime lineWhat i want to achieve is to press on the thumbnail whichwill redirect to a movie clip each time fairly big in size and have apreloader for each thumb. Load the content before it enters thefirst frame of each movie clip since the content is fairly big insize.(3d animation)
View 2 Replies
Oct 28, 2008
how to load multiple movie clips on the stage? My ActionScript 3 are as below:
I declared a movie clip - "mcPhotoFrame" (i.e. an instance of "mcPhoto" movie clip) and would like to load all the pictures on the stage but after finished loading, only the last photo shows on the stage.
View 4 Replies
Aug 31, 2010
Is it possible to have multiple movie clips inside one variable? I want to be able to just use var._totalframes instead of mc1._totalframes, mc2._totalframes, etc... Or is there another way I can avoid copying and pasting dozens of movie clips over and over
View 1 Replies
Jan 24, 2011
I've created this simple birthday game where the concept is to blowout 30 candles in 15 seconds. The candles are movieclips so that when they are clicked on, they blowout. However, when the option to "try again" begins, the candles are still out.
So, how do you reset multiple movieclips?
View 3 Replies
Oct 2, 2011
I'm making a simple drag-and-drop style dress up game, and I want to know if it's possible to combine multiple movie clips on different layers so that they can be gragged as a single object in the game, but retain their seperate layers. For example, if I make a hat and I want the front part of the hat to be on a layer above the doll base's head, and the back of the hat to be on a layer behind it, but the hat has to move as a whole when dragged.
View 2 Replies
Jan 20, 2011
I am loading multiple movie clips into a scrollpaneContainer mc and setting the source of my scrollpane to be the scrollpaneContainer.
Problem is the height of the scrollpaneContainer is larger than 2880 pixels (mc height limit).
I can split the movieclips into two scrollpaneContainer clips but I am unsure how to set the source of the scrollpane to be two different movie clips at the same time.
View 1 Replies
Feb 11, 2009
How can we print only few movie clips out of 100s at the same frame and How can we change the page orientation for printing..
View 1 Replies
Sep 30, 2010
Trying to remove three movie clips from a game screen when advancing to the next stage, but the movie clips stay. I've been using removeChild (MovieClip) but its not working for all movie clips on the screen. this is my first time using flash.Heres the code I've got so far:
stop();
removeChild(hat_mc);
removeChild(vest_mc);
[code].......
View 6 Replies
Jan 25, 2004
I want to make it so when I release one of my menu buttons AS does the follow: on(Release) If Movieclip1 is on frame 2, the movieclip1 go to and play frame 3
If Movieclip1 is on frame 2, the movieclip1 go to and play frame 3
Really the only problem I am having with this is i don't know if i can say multiple if then statment on one trigger and I also dont know how to say "is on frame..." properly in an if then statement.
View 2 Replies
Jun 29, 2006
how to target multiple movie clips at once so that if my tank bumps into a specific set of movie clips, it will change my move var to false without having to put a hittest on each individual movie clip and without having to list out all their names? I don't want to list fifty different instance names for all the hittests.
View 1 Replies
Jul 11, 2003
I am going to use the removeMovieClip("SomeMovie"); command. Is it possible to close multiple movie clips using only one of "removeMovieClip"? For example, i want to close movie1, movie2, and movie3.
View 14 Replies
Jan 16, 2008
I'm working on a dynamicly resizable photo gallery...I've got all the pics loaded into thumb MCs, and everything is working...except I don't know what the best way to center the objects is.The closest I got was putting one MC in the center and putting one MC on one side, then the other and so on. However, this doesn't work for odd numbers of clips...what do I do?
View 9 Replies
Jan 25, 2004
I want to make it so when I release one of my menu buttons AS does the follow:on(Release) If Movieclip1 is on frame 2, the movieclip1 go to and play frame 3If Movieclip1 is on frame 2, the movieclip1 go to and play frame 3Really the only problem I am having with this is i don't know if i can say multiple if then statment on one trigger and I also dont know how to say "is on frame..." properly in an if then statement
View 2 Replies
Aug 18, 2005
is it possible to swap depths for multiple movie clips at the same time? how about swapping for negative depths? or will that kind of thing lead me into probs later?
View 8 Replies