ActionScript 1/2 :: Multiple Dropzones For A Drag And Drop Item - Show Answers Option?
Nov 8, 2011
I have a drag & drop activity where 3 of the drags can go into 1 of 3 possible dropzones and be counted as correct. On clicking 'Submit', if only some are placed correctly, there's a 'Show me' option - this is the bit I can't do:if some of those with more than 1 possible answer are correct, I don't know how to check which dropzones are free to place the remainder in. My code for the first bit, checking the hitTest is ok:
for (var i:Number = 0; i<aLabels.length; i++) {
//3 drag items have 3 poss dropzones:
for (var t:Number = 0; t<aNewCorrectDZ[i].length; t++) {
//IF ITEM IS DROPPED ON ANY DROPZONE:
[code]....
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[code]......
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stop();
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[Code].....
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[URL]
INSTANCE NAMES
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[Code].....
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Quote:
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[Code]....
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stop();var startX:Number;var startY:Number;
square_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);square_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void { square_mc.gotoAndStop (2); event.target.startDrag(true);
[code]....
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Here is my code
DragDrop.as
package{ import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.filters.DropShadowFilter;
public class DragDrop extends MovieClip {
public var _targetPiece:*;
public function DragDrop() {
[Code] .....
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ActionScript Code:
function dragSetup(clip, targArray) {
clip.onPress = function() {
startDrag(this); this.swapDepths(_root.getNextHighestDepth());
[code]....
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[URL]
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Message_MC.addEventListener(MouseEvent.MOUSE_DOWN,dragPoly);Message_MC.addEventListener(MouseEvent.MOUSE_UP,dropPoly);
[Code]...
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var startX:Number;
var startY:Number;
var counter:Number = 0;
[code]....
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Nov 27, 2010
i have tried a lot of time to make my project into a success.this is the link to my swf... all objects are accepted when i drop it into the plastic bin.URL..
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